Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:00:15
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:02:151

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:02:15- 1--
Materials
$800,00000:02:15 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:164
1--Materials
$500,00000:03:166
1--Materials
$132,00000:03:16- 1--
Materials
$250,00000:03:16 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:03:16!

Revolver
This item requires rank 14 in order to be used.

12,891
2,011
5,668
offense
defense
stealth
(+12,891)
(+2,011)
(+5,668)
14--off: 12,891
def: 2,011
stl: 5,668
$420,00000:04:05
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:151
1--Materials
$20,00000:05:151

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:05:151

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:05:154

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:05:15
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:15!

Riot Shield
This item requires rank 14 in order to be used.

8,705
6,603
7,482
offense
defense
stealth
(+8,705)
(+6,603)
(+7,482)
14--off: 8,705
def: 6,603
stl: 7,482
$460,00000:06:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:154

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:07:15!

Flashlight
This item requires rank 19 in order to be used.

16,924
14,824
16,442
offense
defense
stealth
(+16,924)
(+14,824)
(+16,442)
19--off: 16,924
def: 14,824
stl: 16,442
$960,00000:07:35!

Javelin
This item requires rank 13 in order to be used.

12,737
1,786
2,593
offense
defense
stealth
(+12,737)
(+1,786)
(+2,593)
13--off: 12,737
def: 1,786
stl: 2,593
$340,00000:09:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:15- 1--
Materials
$20,00000:10:15 - 1--
Materials
$20,00000:10:15 - 1--
Materials
$150,00000:11:15 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:11:152

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:11:15!

Pulse rifle
This item requires rank 21 in order to be used.

52,579
4,830
14,982
offense
defense
stealth
(+52,579)
(+4,830)
(+14,982)
21--off: 52,579
def: 4,830
stl: 14,982
$1,440,00000:11:25!

Gang suit
This item requires rank 23 in order to be used.

5,119
3,448
70,787
offense
defense
stealth
(+5,119)
(+3,448)
(+70,787)
23--off: 5,119
def: 3,448
stl: 70,787
$1,580,00000:11:251
1--Materials
$125,00000:12:15- 1--
Materials
$350,00000:12:15 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:12:15!

M4
This item requires rank 23 in order to be used.

53,906
4,212
11,328
offense
defense
stealth
(+53,906)
(+4,212)
(+11,328)
23--off: 53,906
def: 4,212
stl: 11,328
$1,380,00000:13:05!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,138
15,292
5,293
offense
defense
stealth
(+1,138)
(+15,292)
(+5,293)
14--off: 1,138
def: 15,292
stl: 5,293
$440,00000:13:06- 1--
Materials
$700,00000:13:16 2
1--Materials
$250,00000:13:16!

Armor piercing bullets
This item requires rank 12 in order to be used.

4,062
3,432
3,818
offense
defense
stealth
(+4,062)
(+3,432)
(+3,818)
12--off: 4,062
def: 3,432
stl: 3,818
$220,00000:14:05!

Tactical vest
This item requires rank 14 in order to be used.

2,194
16,715
4,973
offense
defense
stealth
(+2,194)
(+16,715)
(+4,973)
14--off: 2,194
def: 16,715
stl: 4,973
$480,00000:14:051

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:14:15- 1--
Materials
$250,00000:14:15 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:14:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:15!

Military body armor
This item requires rank 14 in order to be used.

1,031
11,885
5,364
offense
defense
stealth
(+1,031)
(+11,885)
(+5,364)
14--off: 1,031
def: 11,885
stl: 5,364
$360,00000:18:06!

Loaba suite v2
This item requires rank 15 in order to be used.

2,129
18,200
3,865
offense
defense
stealth
(+2,129)
(+18,200)
(+3,865)
15--off: 2,129
def: 18,200
stl: 3,865
$480,00000:20:05
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$6,000,00000:20:15!

Revolver
This item requires rank 16 in order to be used.

20,573
2,389
10,397
offense
defense
stealth
(+20,573)
(+2,389)
(+10,397)
16--off: 20,573
def: 2,389
stl: 10,397
$660,00000:20:55!

Proso armor
This item requires rank 8 in order to be used.

314
3,644
1,632
offense
defense
stealth
(+314)
(+3,644)
(+1,632)
8--off: 314
def: 3,644
stl: 1,632
$120,00000:21:35
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:22:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:26:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:28:16!

Desert eagle
This item requires rank 19 in order to be used.

31,848
5,891
13,346
offense
defense
stealth
(+31,848)
(+5,891)
(+13,346)
19--off: 31,848
def: 5,891
stl: 13,346
$1,020,00000:28:36!

Fake moustache
This item requires rank 15 in order to be used.

2,611
1,804
19,130
offense
defense
stealth
(+2,611)
(+1,804)
(+19,130)
15--off: 2,611
def: 1,804
stl: 19,130
$480,00000:29:05!

Clown mask
This item requires rank 17 in order to be used.

3,653
4,770
26,934
offense
defense
stealth
(+3,653)
(+4,770)
(+26,934)
17--off: 3,653
def: 4,770
stl: 26,934
$700,00000:30:55
















