Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:00:17!

Cowprint suit
This item requires rank 10 in order to be used.

799
852
6,558
offense
defense
stealth
(+799)
(+852)
(+6,558)
10--off: 799
def: 852
stl: 6,558
$160,00000:00:37!

Pulse rifle
This item requires rank 19 in order to be used.

30,061
2,510
10,969
offense
defense
stealth
(+30,061)
(+2,510)
(+10,969)
19--off: 30,061
def: 2,510
stl: 10,969
$880,00000:00:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:01:172
1--Materials
$40,00000:01:171
1--Materials
$50,00000:01:171

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:01:171

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:01:17!

Tactical vest
This item requires rank 16 in order to be used.

1,710
17,129
6,325
offense
defense
stealth
(+1,710)
(+17,129)
(+6,325)
16--off: 1,710
def: 17,129
stl: 6,325
$500,00000:01:37
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:02:171

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:172

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:04:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:17
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:17
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:172
1Materials
$40,00000:06:17- 1
Materials
$40,00000:06:17 !

MP5
This item requires rank 17 in order to be used.

25,067
2,069
4,208
offense
defense
stealth
(+25,067)
(+2,069)
(+4,208)
17--off: 25,067
def: 2,069
stl: 4,208
$620,00000:06:37!

Tactical vest
This item requires rank 17 in order to be used.

4,475
23,753
8,389
offense
defense
stealth
(+4,475)
(+23,753)
(+8,389)
17--off: 4,475
def: 23,753
stl: 8,389
$814,00000:06:371
1Materials
$125,00000:08:183
1Materials
$150,00000:08:18- 1
Materials
$40,00000:08:18 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:176
1--Materials
$120,00000:09:173
1--Materials
$60,00000:09:1714
1--Materials
$280,00000:10:17!

Army sweater
This item requires rank 15 in order to be used.

1,559
2,211
17,431
offense
defense
stealth
(+1,559)
(+2,211)
(+17,431)
15--off: 1,559
def: 2,211
stl: 17,431
$420,00000:11:071

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:11:17!

Loaba suite v2
This item requires rank 13 in order to be used.

2,080
12,702
2,860
offense
defense
stealth
(+2,080)
(+12,702)
(+2,860)
13--off: 2,080
def: 12,702
stl: 2,860
$396,00000:11:28!

Radar
This item requires rank 20 in order to be used.

17,340
14,270
19,180
offense
defense
stealth
(+17,340)
(+14,270)
(+19,180)
20off: 17,340
def: 14,270
stl: 19,180
$1,020,00000:11:37!

Dragonskin armor
This item requires rank 9 in order to be used.

757
4,689
1,482
offense
defense
stealth
(+757)
(+4,689)
(+1,482)
9--off: 757
def: 4,689
stl: 1,482
$140,00000:13:37!

Loaba suite v2
This item requires rank 14 in order to be used.

2,797
13,318
4,447
offense
defense
stealth
(+2,797)
(+13,318)
(+4,447)
14--off: 2,797
def: 13,318
stl: 4,447
$420,00000:14:07!

AK-47
This item requires rank 11 in order to be used.

9,666
791
2,424
offense
defense
stealth
(+9,666)
(+791)
(+2,424)
11--off: 9,666
def: 791
stl: 2,424
$260,00000:14:07!

AK-47
This item requires rank 23 in order to be used.

67,430
8,216
19,202
offense
defense
stealth
(+67,430)
(+8,216)
(+19,202)
23--off: 67,430
def: 8,216
stl: 19,202
$1,900,00000:14:082
1--Materials
$100,00000:14:17- 1--
Materials
$80,00000:14:17 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:14:17!

Orange aviators
This item requires rank 11 in order to be used.

570
1,363
7,130
offense
defense
stealth
(+570)
(+1,363)
(+7,130)
11--off: 570
def: 1,363
stl: 7,130
$180,00000:15:07
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:15:17!

M4
This item requires rank 3 in order to be used.

413
36
170
offense
defense
stealth
(+413)
(+36)
(+170)
3--off: 413
def: 36
stl: 170
$20,00000:18:07!

Army sweater
This item requires rank 21 in order to be used.

3,453
7,123
36,766
offense
defense
stealth
(+3,453)
(+7,123)
(+36,766)
21off: 3,453
def: 7,123
stl: 36,766
$940,00000:19:08!

M4
This item requires rank 17 in order to be used.

26,589
3,991
9,179
offense
defense
stealth
(+26,589)
(+3,991)
(+9,179)
17off: 26,589
def: 3,991
stl: 9,179
$880,00000:21:37
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:22:17!

Cowprint suit
This item requires rank 12 in order to be used.

964
1,399
11,889
offense
defense
stealth
(+964)
(+1,399)
(+11,889)
12--off: 964
def: 1,399
stl: 11,889
$280,00000:22:27!

Military body armor
This item requires rank 14 in order to be used.

2,979
16,812
4,546
offense
defense
stealth
(+2,979)
(+16,812)
(+4,546)
14--off: 2,979
def: 16,812
stl: 4,546
$480,00000:25:07!

Military body armor
This item requires rank 15 in order to be used.

1,555
19,513
5,820
offense
defense
stealth
(+1,555)
(+19,513)
(+5,820)
15--off: 1,555
def: 19,513
stl: 5,820
$540,00000:26:07!

Bayonet
This item requires rank 16 in order to be used.

10,916
13,034
10,507
offense
defense
stealth
(+10,916)
(+13,034)
(+10,507)
16--off: 10,916
def: 13,034
stl: 10,507
$680,00000:27:57!

Mini k
This item requires rank 21 in order to be used.

44,121
7,560
17,986
offense
defense
stealth
(+44,121)
(+7,560)
(+17,986)
21--off: 44,121
def: 7,560
stl: 17,986
$1,400,00000:30:07!

Revolver
This item requires rank 21 in order to be used.

46,838
9,593
10,163
offense
defense
stealth
(+46,838)
(+9,593)
(+10,163)
21--off: 46,838
def: 9,593
stl: 10,163
$1,340,00000:30:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:39:17!

Flashlight
This item requires rank 15 in order to be used.

10,802
12,700
12,328
offense
defense
stealth
(+10,802)
(+12,700)
(+12,328)
15--off: 10,802
def: 12,700
stl: 12,328
$720,00000:39:27
















