Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!

Military body armor
This item requires rank 15 in order to be used.

1,850
15,767
7,028
offense
defense
stealth
(+1,850)
(+15,767)
(+7,028)
15off: 1,850
def: 15,767
stl: 7,028
$500,00000:00:50
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:00:59
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:00!

Flashlight
This item requires rank 15 in order to be used.

10,802
12,700
12,328
offense
defense
stealth
(+10,802)
(+12,700)
(+12,328)
15--off: 10,802
def: 12,700
stl: 12,328
$720,00000:01:09!

Dragonskin armor
This item requires rank 15 in order to be used.

1,862
16,158
7,004
offense
defense
stealth
(+1,862)
(+16,158)
(+7,004)
15--off: 1,862
def: 16,158
stl: 7,004
$500,00000:01:49
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:59
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:01:59
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:591

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:01:592
1--Materials
$250,00000:01:591

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:01:593
1--Materials
$150,00000:01:59
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$3,000,00000:02:59- 1--
Materials
$125,00000:03:00 1
1--Materials
$50,00000:03:001
1--Materials
$20,00000:03:00!

Riot Shield
This item requires rank 20 in order to be used.

19,666
14,990
18,034
offense
defense
stealth
(+19,666)
(+14,990)
(+18,034)
20--off: 19,666
def: 14,990
stl: 18,034
$1,060,00000:03:20
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:59
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:59!

Revolver
This item requires rank 14 in order to be used.

13,211
1,868
2,633
offense
defense
stealth
(+13,211)
(+1,868)
(+2,633)
14--off: 13,211
def: 1,868
stl: 2,633
$360,00000:04:49
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:59
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:59- 1--
Materials
$375,00000:06:00 !

Pulse rifle
This item requires rank 16 in order to be used.

17,805
1,763
4,322
offense
defense
stealth
(+17,805)
(+1,763)
(+4,322)
16--off: 17,805
def: 1,763
stl: 4,322
$480,00000:06:20!

Shotgun
This item requires rank 20 in order to be used.

32,394
6,986
15,307
offense
defense
stealth
(+32,394)
(+6,986)
(+15,307)
20--off: 32,394
def: 6,986
stl: 15,307
$1,100,00000:06:20!

Radar
This item requires rank 22 in order to be used.

23,604
26,831
21,098
offense
defense
stealth
(+23,604)
(+26,831)
(+21,098)
22--off: 23,604
def: 26,831
stl: 21,098
$1,440,00000:06:50!

Military body armor
This item requires rank 14 in order to be used.

1,461
15,256
3,783
offense
defense
stealth
(+1,461)
(+15,256)
(+3,783)
14--off: 1,461
def: 15,256
stl: 3,783
$420,00000:07:50
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:591

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:08:591

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:59!

Explosive rounds
This item requires rank 13 in order to be used.

6,074
6,453
5,207
offense
defense
stealth
(+6,074)
(+6,453)
(+5,207)
13--off: 6,074
def: 6,453
stl: 5,207
$360,00000:09:491

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:09:594
1--Materials
$80,00000:09:59!

Flex Armor Proto
This item requires rank 11 in order to be used.

656
7,280
1,980
offense
defense
stealth
(+656)
(+7,280)
(+1,980)
11--off: 656
def: 7,280
stl: 1,980
$200,00000:10:50!

Army sweater
This item requires rank 13 in order to be used.

1,960
1,547
9,435
offense
defense
stealth
(+1,960)
(+1,547)
(+9,435)
13--off: 1,960
def: 1,547
stl: 9,435
$260,00000:11:491

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:13:001

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:13:003
1--Materials
$60,00000:13:001

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:13:003
1--Materials
$60,00000:13:592
1--Materials
$250,00000:13:59!

White suit
This item requires rank 16 in order to be used.

2,858
3,649
16,009
offense
defense
stealth
(+2,858)
(+3,649)
(+16,009)
16--off: 2,858
def: 3,649
stl: 16,009
$460,00000:15:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:16:59!

GPS
This item requires rank 15 in order to be used.

9,879
7,381
7,896
offense
defense
stealth
(+9,879)
(+7,381)
(+7,896)
15--off: 9,879
def: 7,381
stl: 7,896
$500,00000:17:50!

Desert eagle
This item requires rank 7 in order to be used.

2,423
255
683
offense
defense
stealth
(+2,423)
(+255)
(+683)
7--off: 2,423
def: 255
stl: 683
$60,00000:18:19!

Armor piercing bullets
This item requires rank 13 in order to be used.

6,189
6,363
4,288
offense
defense
stealth
(+6,189)
(+6,363)
(+4,288)
13--off: 6,189
def: 6,363
stl: 4,288
$340,00000:18:49!

Zombie mask
This item requires rank 15 in order to be used.

1,567
3,114
18,401
offense
defense
stealth
(+1,567)
(+3,114)
(+18,401)
15--off: 1,567
def: 3,114
stl: 18,401
$460,00000:20:50!

Armor piercing bullets
This item requires rank 16 in order to be used.

12,943
8,671
7,415
offense
defense
stealth
(+12,943)
(+8,671)
(+7,415)
16--off: 12,943
def: 8,671
stl: 7,415
$580,00000:22:39!

Javelin
This item requires rank 21 in order to be used.

47,306
7,017
20,889
offense
defense
stealth
(+47,306)
(+7,017)
(+20,889)
21--off: 47,306
def: 7,017
stl: 20,889
$1,500,00000:27:10
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:31:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:31:59
















