Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
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Improved crosshairs
This item requires rank 8 in order to be used.

2,141
2,034
1,724
offense
defense
stealth
(+2,141)
(+2,034)
(+1,724)
8off: 2,141
def: 2,034
stl: 1,724
$120,00000:00:16!

Riot Shield
This item requires rank 14 in order to be used.

10,441
6,787
6,812
offense
defense
stealth
(+10,441)
(+6,787)
(+6,812)
14off: 10,441
def: 6,787
stl: 6,812
$480,00000:02:06!

Orange aviators
This item requires rank 12 in order to be used.

839
1,288
11,073
offense
defense
stealth
(+839)
(+1,288)
(+11,073)
12off: 839
def: 1,288
stl: 11,073
$260,00000:02:46!

Shuriken
This item requires rank 11 in order to be used.

4,585
3,846
4,378
offense
defense
stealth
(+4,585)
(+3,846)
(+4,378)
11off: 4,585
def: 3,846
stl: 4,378
$260,00000:02:46!

Police vest
This item requires rank 13 in order to be used.

903
13,517
5,983
offense
defense
stealth
(+903)
(+13,517)
(+5,983)
13off: 903
def: 13,517
stl: 5,983
$400,00000:02:46
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1NightAgent(Untradable)
Weapon blueprint
$500,00000:04:56
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:04:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1NightAgent(Untradable)
Armor blueprint
$1,000,00000:04:56- 1
Materials
$800,00000:04:57 6

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$2,100,00000:04:57
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$3,000,00000:04:57!

Full ballistic vest
This item requires rank 4 in order to be used.

88
960
414
offense
defense
stealth
(+88)
(+960)
(+414)
4off: 88
def: 960
stl: 414
$20,00000:06:46!

Fake moustache
This item requires rank 14 in order to be used.

2,875
2,923
18,642
offense
defense
stealth
(+2,875)
(+2,923)
(+18,642)
14off: 2,875
def: 2,923
stl: 18,642
$480,00000:06:4612

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$600,00000:06:561
1Materials
$800,00000:06:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:06:57
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1NightAgent(Untradable)
Random blueprint
$500,00000:06:57!

Armor piercing bullets
This item requires rank 10 in order to be used.

2,875
3,279
4,230
offense
defense
stealth
(+2,875)
(+3,279)
(+4,230)
10off: 2,875
def: 3,279
stl: 4,230
$200,00000:07:16!

AK-47
This item requires rank 8 in order to be used.

4,612
590
883
offense
defense
stealth
(+4,612)
(+590)
(+883)
8off: 4,612
def: 590
stl: 883
$120,00000:07:16!

Army sweater
This item requires rank 9 in order to be used.

1,107
1,104
5,810
offense
defense
stealth
(+1,107)
(+1,104)
(+5,810)
9off: 1,107
def: 1,104
stl: 5,810
$160,00000:07:16!

Dragonskin armor
This item requires rank 15 in order to be used.

3,495
20,933
7,122
offense
defense
stealth
(+3,495)
(+20,933)
(+7,122)
15off: 3,495
def: 20,933
stl: 7,122
$640,00000:07:46
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:07:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:08:56
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:08:56
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$11,000,00000:08:56
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:09:57!

Binoculars
This item requires rank 10 in order to be used.

3,359
4,553
4,863
offense
defense
stealth
(+3,359)
(+4,553)
(+4,863)
10off: 3,359
def: 4,553
stl: 4,863
$260,00000:10:36!

Gang suit
This item requires rank 12 in order to be used.

743
1,895
13,817
offense
defense
stealth
(+743)
(+1,895)
(+13,817)
12off: 743
def: 1,895
stl: 13,817
$320,00000:10:46!

Flashlight
This item requires rank 14 in order to be used.

7,918
5,512
8,527
offense
defense
stealth
(+7,918)
(+5,512)
(+8,527)
14off: 7,918
def: 5,512
stl: 8,527
$440,00000:11:47
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1NightAgent(Untradable)
Weapon blueprint
$1,000,00000:11:56!

Army sweater
This item requires rank 8 in order to be used.

286
437
4,383
offense
defense
stealth
(+286)
(+437)
(+4,383)
8off: 286
def: 437
stl: 4,383
$100,00000:12:16- 1
Materials
$80,00000:13:56 !

Simple M.T.V
This item requires rank 9 in order to be used.

1,048
4,647
1,880
offense
defense
stealth
(+1,048)
(+4,647)
(+1,880)
9off: 1,048
def: 4,647
stl: 1,880
$160,00000:14:16!

Binoculars
This item requires rank 8 in order to be used.

2,829
2,018
3,051
offense
defense
stealth
(+2,829)
(+2,018)
(+3,051)
8off: 2,829
def: 2,018
stl: 3,051
$160,00000:14:17
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1NightAgent(Untradable)
Weapon blueprint
$1,000,00000:14:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$6,000,00000:14:57!

Full ballistic vest
This item requires rank 11 in order to be used.

1,013
8,914
4,013
offense
defense
stealth
(+1,013)
(+8,914)
(+4,013)
11off: 1,013
def: 8,914
stl: 4,013
$280,00000:16:06!

Explosive rounds
This item requires rank 10 in order to be used.

4,805
3,073
3,479
offense
defense
stealth
(+4,805)
(+3,073)
(+3,479)
10off: 4,805
def: 3,073
stl: 3,479
$220,00000:16:17!

Radar
This item requires rank 9 in order to be used.

2,600
3,014
4,000
offense
defense
stealth
(+2,600)
(+3,014)
(+4,000)
9off: 2,600
def: 3,014
stl: 4,000
$200,00000:17:56
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:18:56!

Revolver
This item requires rank 6 in order to be used.

2,064
162
556
offense
defense
stealth
(+2,064)
(+162)
(+556)
6off: 2,064
def: 162
stl: 556
$60,00000:19:36!

Revolver
This item requires rank 13 in order to be used.

15,360
1,753
3,844
offense
defense
stealth
(+15,360)
(+1,753)
(+3,844)
13off: 15,360
def: 1,753
stl: 3,844
$420,00000:19:46!

Riot Shield
This item requires rank 6 in order to be used.

990
1,399
1,182
offense
defense
stealth
(+990)
(+1,399)
(+1,182)
6off: 990
def: 1,399
stl: 1,182
$80,00000:20:36!

Proso armor
This item requires rank 12 in order to be used.

927
12,037
5,363
offense
defense
stealth
(+927)
(+12,037)
(+5,363)
12off: 927
def: 12,037
stl: 5,363
$360,00000:23:07!

Zombie mask
This item requires rank 12 in order to be used.

2,054
997
11,530
offense
defense
stealth
(+2,054)
(+997)
(+11,530)
12off: 2,054
def: 997
stl: 11,530
$300,00000:25:06!

Flex Armor Proto
This item requires rank 10 in order to be used.

992
8,889
2,542
offense
defense
stealth
(+992)
(+8,889)
(+2,542)
10off: 992
def: 8,889
stl: 2,542
$240,00000:29:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$11,000,00000:30:56!

Simple M.T.V
This item requires rank 10 in order to be used.

1,434
10,663
3,468
offense
defense
stealth
(+1,434)
(+10,663)
(+3,468)
10off: 1,434
def: 10,663
stl: 3,468
$320,00000:43:16
















