Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Business suit
This item requires rank 1 in order to be used.

7
5
77
offense
defense
stealth
(+7)
(+5)
(+77)
1--off: 7
def: 5
stl: 77
$1,00000:00:50
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:00!

Shotgun
This item requires rank 14 in order to be used.

13,500
2,027
3,665
offense
defense
stealth
(+13,500)
(+2,027)
(+3,665)
14--off: 13,500
def: 2,027
stl: 3,665
$380,00000:01:50
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:00!

Prototype b-kit 1.0
This item requires rank 20 in order to be used.

2,256
35,841
13,544
offense
defense
stealth
(+2,256)
(+35,841)
(+13,544)
20--off: 2,256
def: 35,841
stl: 13,544
$1,040,00000:02:20!

Golden desert eagle
This item requires rank 21 in order to be used.

47,450
5,613
16,530
offense
defense
stealth
(+47,450)
(+5,613)
(+16,530)
21--off: 47,450
def: 5,613
stl: 16,530
$1,400,00000:02:50
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:001
1--Materials
$20,00000:03:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:03:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:01!

Bayonet
This item requires rank 13 in order to be used.

5,632
5,242
5,706
offense
defense
stealth
(+5,632)
(+5,242)
(+5,706)
13--off: 5,632
def: 5,242
stl: 5,706
$340,00000:04:50!

Police vest
This item requires rank 15 in order to be used.

2,941
12,731
3,123
offense
defense
stealth
(+2,941)
(+12,731)
(+3,123)
15--off: 2,941
def: 12,731
stl: 3,123
$380,00000:06:50!

Dragonskin armor
This item requires rank 13 in order to be used.

1,875
12,278
3,864
offense
defense
stealth
(+1,875)
(+12,278)
(+3,864)
13--off: 1,875
def: 12,278
stl: 3,864
$360,00000:06:50!

Zombie mask
This item requires rank 2 in order to be used.

22
12
150
offense
defense
stealth
(+22)
(+12)
(+150)
2--off: 22
def: 12
stl: 150
$1,00000:06:51
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:005
1--Materials
$100,00000:07:00- 1--
Materials
$250,00000:07:00 !

Armor piercing bullets
This item requires rank 15 in order to be used.

8,490
8,723
9,495
offense
defense
stealth
(+8,490)
(+8,723)
(+9,495)
15--off: 8,490
def: 8,723
stl: 9,495
$540,00000:07:51
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:002
1--Materials
$40,00000:08:002

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:08:001
1--Materials
$20,00000:08:00!

Shotgun
This item requires rank 22 in order to be used.

43,354
2,653
21,298
offense
defense
stealth
(+43,354)
(+2,653)
(+21,298)
22--off: 43,354
def: 2,653
stl: 21,298
$1,340,00000:08:51
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:003
1--Materials
$150,00000:09:012

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:09:01!

Improved crosshairs
This item requires rank 14 in order to be used.

7,275
6,824
4,628
offense
defense
stealth
(+7,275)
(+6,824)
(+4,628)
14--off: 7,275
def: 6,824
stl: 4,628
$380,00000:09:503

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:10:003
1--Materials
$60,00000:10:001

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:10:00
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:10:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:11:001

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:12:001

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:12:001
1--Materials
$800,00000:12:00!

AK-47
This item requires rank 13 in order to be used.

14,221
1,179
3,295
offense
defense
stealth
(+14,221)
(+1,179)
(+3,295)
13--off: 14,221
def: 1,179
stl: 3,295
$380,00000:12:50- 1--
Materials
$60,00000:13:00 - 1--
Materials
$60,00000:13:00 !

Golden desert eagle
This item requires rank 14 in order to be used.

10,894
1,797
4,905
offense
defense
stealth
(+10,894)
(+1,797)
(+4,905)
14--off: 10,894
def: 1,797
stl: 4,905
$360,00000:13:51- 1--
Materials
$40,00000:14:00 4
1--Materials
$500,00000:14:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:14:01!

AK-47
This item requires rank 17 in order to be used.

26,749
4,043
7,299
offense
defense
stealth
(+26,749)
(+4,043)
(+7,299)
17--off: 26,749
def: 4,043
stl: 7,299
$760,00000:14:40!

Pulse rifle
This item requires rank 10 in order to be used.

7,158
1,147
1,194
offense
defense
stealth
(+7,158)
(+1,147)
(+1,194)
10--off: 7,158
def: 1,147
stl: 1,194
$180,00000:16:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:19:00!

Flashlight
This item requires rank 18 in order to be used.

15,274
11,598
16,808
offense
defense
stealth
(+15,274)
(+11,598)
(+16,808)
18--off: 15,274
def: 11,598
stl: 16,808
$880,00000:23:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:25:00!

Military body armor
This item requires rank 8 in order to be used.

363
3,804
1,018
offense
defense
stealth
(+363)
(+3,804)
(+1,018)
8--off: 363
def: 3,804
stl: 1,018
$100,00000:25:40
















