Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:347
1--Materials
$140,00000:01:343
1--Materials
$60,00000:02:351

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:02:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:03:34
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:03:34!

Javelin
This item requires rank 8 in order to be used.

3,747
564
1,447
offense
defense
stealth
(+3,747)
(+564)
(+1,447)
8--off: 3,747
def: 564
stl: 1,447
$120,00000:03:54!

Military body armor
This item requires rank 15 in order to be used.

1,850
15,767
7,028
offense
defense
stealth
(+1,850)
(+15,767)
(+7,028)
15--off: 1,850
def: 15,767
stl: 7,028
$500,00000:04:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:35
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:353
1--Materials
$60,00000:04:35- 1--
Materials
$60,00000:05:34 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:05:341

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:05:341
1--Materials
$50,00000:05:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:05:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:34
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:344

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:06:34
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:06:34!

Pulse rifle
This item requires rank 19 in order to be used.

34,219
4,468
13,888
offense
defense
stealth
(+34,219)
(+4,468)
(+13,888)
19--off: 34,219
def: 4,468
stl: 13,888
$1,060,00000:07:14
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:341
1--Materials
$350,00000:08:34- 1--
Materials
$100,00000:08:34 2
1--Materials
$40,00000:08:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:353
1--Materials
$150,00000:09:35- 1--
Materials
$125,00000:09:35 !

Dragonskin armor
This item requires rank 23 in order to be used.

3,107
47,885
14,349
offense
defense
stealth
(+3,107)
(+47,885)
(+14,349)
23--off: 3,107
def: 47,885
stl: 14,349
$1,300,00000:10:25!

Tommy gun
This item requires rank 6 in order to be used.

1,797
327
323
offense
defense
stealth
(+1,797)
(+327)
(+323)
6--off: 1,797
def: 327
stl: 323
$40,00000:10:541
1--Materials
$20,00000:11:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:11:34!

Flashlight
This item requires rank 14 in order to be used.

5,864
9,102
5,026
offense
defense
stealth
(+5,864)
(+9,102)
(+5,026)
14--off: 5,864
def: 9,102
stl: 5,026
$400,00000:13:24- 1--
Materials
$40,00000:13:34 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:16:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:16:34!

Mini k
This item requires rank 18 in order to be used.

28,908
1,910
12,798
offense
defense
stealth
(+28,908)
(+1,910)
(+12,798)
18--off: 28,908
def: 1,910
stl: 12,798
$880,00000:17:55!

Clown mask
This item requires rank 19 in order to be used.

3,249
3,767
26,297
offense
defense
stealth
(+3,249)
(+3,767)
(+26,297)
19--off: 3,249
def: 3,767
stl: 26,297
$660,00000:19:14
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:19:35
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:35!

Gang suit
This item requires rank 15 in order to be used.

3,270
2,637
15,816
offense
defense
stealth
(+3,270)
(+2,637)
(+15,816)
15--off: 3,270
def: 2,637
stl: 15,816
$440,00000:19:44!

Army sweater
This item requires rank 17 in order to be used.

4,588
2,063
24,848
offense
defense
stealth
(+4,588)
(+2,063)
(+24,848)
17--off: 4,588
def: 2,063
stl: 24,848
$620,00000:23:15!

Explosive rounds
This item requires rank 13 in order to be used.

6,399
8,179
5,742
offense
defense
stealth
(+6,399)
(+8,179)
(+5,742)
13--off: 6,399
def: 8,179
stl: 5,742
$400,00000:23:24!

Improved crosshairs
This item requires rank 19 in order to be used.

19,050
15,082
16,681
offense
defense
stealth
(+19,050)
(+15,082)
(+16,681)
19--off: 19,050
def: 15,082
stl: 16,681
$1,020,00000:23:54!

Military body armor
This item requires rank 19 in order to be used.

4,556
35,639
9,967
offense
defense
stealth
(+4,556)
(+35,639)
(+9,967)
19--off: 4,556
def: 35,639
stl: 9,967
$1,000,00000:25:14
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:26:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:28:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:28:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:29:35!

MP5
This item requires rank 21 in order to be used.

49,539
6,519
15,151
offense
defense
stealth
(+49,539)
(+6,519)
(+15,151)
21--off: 49,539
def: 6,519
stl: 15,151
$1,420,00000:33:45
















