Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
2
1--Materials
$40,00000:00:041
1--Materials
$50,00000:00:044

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:00:04!

Flex Armor Proto
This item requires rank 7 in order to be used.

392
2,245
721
offense
defense
stealth
(+392)
(+2,245)
(+721)
7--off: 392
def: 2,245
stl: 721
$60,00000:00:23!

AK-47
This item requires rank 18 in order to be used.

24,079
3,982
9,026
offense
defense
stealth
(+24,079)
(+3,982)
(+9,026)
18--off: 24,079
def: 3,982
stl: 9,026
$740,00000:00:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:04!

Tigerprint suit
This item requires rank 13 in order to be used.

1,677
2,205
10,609
offense
defense
stealth
(+1,677)
(+2,205)
(+10,609)
13--off: 1,677
def: 2,205
stl: 10,609
$280,00000:01:53!

Smartphone
This item requires rank 11 in order to be used.

3,965
3,570
5,157
offense
defense
stealth
(+3,965)
(+3,570)
(+5,157)
11--off: 3,965
def: 3,570
stl: 5,157
$260,00000:01:53
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:03
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:03
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,600,00000:03:034
1--Materials
$200,00000:03:041
1--Materials
$125,00000:03:04- 1--
Materials
$250,00000:03:04 !

M4
This item requires rank 9 in order to be used.

4,150
627
2,624
offense
defense
stealth
(+4,150)
(+627)
(+2,624)
9--off: 4,150
def: 627
stl: 2,624
$140,00000:03:23!

Flex Armor Proto
This item requires rank 12 in order to be used.

1,646
9,211
2,086
offense
defense
stealth
(+1,646)
(+9,211)
(+2,086)
12--off: 1,646
def: 9,211
stl: 2,086
$260,00000:03:53
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:03
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:03!

Shuriken
This item requires rank 14 in order to be used.

8,244
5,727
9,683
offense
defense
stealth
(+8,244)
(+5,727)
(+9,683)
14--off: 8,244
def: 5,727
stl: 9,683
$480,00000:05:533

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:06:041

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:06:042
1--Materials
$250,00000:08:03
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:04
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:03
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:033
1--Materials
$60,00000:09:035

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:09:031

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:09:032
1--Materials
$100,00000:09:031
1--Materials
$50,00000:10:031
1--Materials
$20,00000:10:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:11:04
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:11:04!

Mini k
This item requires rank 18 in order to be used.

28,908
1,910
12,798
offense
defense
stealth
(+28,908)
(+1,910)
(+12,798)
18--off: 28,908
def: 1,910
stl: 12,798
$880,00000:11:231
1--Materials
$350,00000:12:03- 1--
Materials
$20,00000:13:04 1
1--Materials
$50,00000:13:04!

Pulse rifle
This item requires rank 21 in order to be used.

46,140
5,193
13,035
offense
defense
stealth
(+46,140)
(+5,193)
(+13,035)
21--off: 46,140
def: 5,193
stl: 13,035
$1,280,00000:13:133
1--Materials
$60,00000:14:03!

Zombie mask
This item requires rank 12 in order to be used.

1,268
1,484
11,985
offense
defense
stealth
(+1,268)
(+1,484)
(+11,985)
12--off: 1,268
def: 1,484
stl: 11,985
$300,00000:15:53!

Business suit
This item requires rank 1 in order to be used.

13
11
80
offense
defense
stealth
(+13)
(+11)
(+80)
1--off: 13
def: 11
stl: 80
$1,00000:17:53!

Tommy gun
This item requires rank 9 in order to be used.

5,048
988
1,334
offense
defense
stealth
(+5,048)
(+988)
(+1,334)
9--off: 5,048
def: 988
stl: 1,334
$140,00000:21:23!

GPS
This item requires rank 21 in order to be used.

21,315
29,234
14,959
offense
defense
stealth
(+21,315)
(+29,234)
(+14,959)
21--off: 21,315
def: 29,234
stl: 14,959
$1,320,00000:22:53!

Armor piercing bullets
This item requires rank 15 in order to be used.

8,490
8,723
9,495
offense
defense
stealth
(+8,490)
(+8,723)
(+9,495)
15--off: 8,490
def: 8,723
stl: 9,495
$540,00000:22:54
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:23:03!

Mini k
This item requires rank 14 in order to be used.

14,004
1,490
5,060
offense
defense
stealth
(+14,004)
(+1,490)
(+5,060)
14--off: 14,004
def: 1,490
stl: 5,060
$420,00000:23:53
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:25:03
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$7,260,00000:25:04!

Prototype b-kit 1.0
This item requires rank 11 in order to be used.

1,202
9,228
3,256
offense
defense
stealth
(+1,202)
(+9,228)
(+3,256)
11--off: 1,202
def: 9,228
stl: 3,256
$280,00000:26:53
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:27:03!

Ballistic vest
This item requires rank 21 in order to be used.

4,027
48,809
19,768
offense
defense
stealth
(+4,027)
(+48,809)
(+19,768)
21--off: 4,027
def: 48,809
stl: 19,768
$1,460,00000:34:13!

Gang suit
This item requires rank 8 in order to be used.

905
909
4,526
offense
defense
stealth
(+905)
(+909)
(+4,526)
8--off: 905
def: 909
stl: 4,526
$120,00000:40:44
















