Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:00:461
1--Materials
$20,00000:01:451

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:01:45
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:46!

Tigerprint suit
This item requires rank 4 in order to be used.

59
62
726
offense
defense
stealth
(+59)
(+62)
(+726)
4--off: 59
def: 62
stl: 726
$20,00000:02:36
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:45!

AK-47
This item requires rank 11 in order to be used.

7,018
1,103
1,726
offense
defense
stealth
(+7,018)
(+1,103)
(+1,726)
11--off: 7,018
def: 1,103
stl: 1,726
$200,00000:03:36- 1--
Materials
$250,00000:03:46 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:45!

Bayonet
This item requires rank 19 in order to be used.

13,517
14,353
16,918
offense
defense
stealth
(+13,517)
(+14,353)
(+16,918)
19--off: 13,517
def: 14,353
stl: 16,918
$900,00000:05:05
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:05:45!

Army sweater
This item requires rank 10 in order to be used.

865
879
5,562
offense
defense
stealth
(+865)
(+879)
(+5,562)
10--off: 865
def: 879
stl: 5,562
$140,00000:06:05!

Police vest
This item requires rank 20 in order to be used.

3,223
37,113
10,104
offense
defense
stealth
(+3,223)
(+37,113)
(+10,104)
20--off: 3,223
def: 37,113
stl: 10,104
$1,000,00000:06:06!

Military body armor
This item requires rank 20 in order to be used.

4,009
35,596
7,704
offense
defense
stealth
(+4,009)
(+35,596)
(+7,704)
20--off: 4,009
def: 35,596
stl: 7,704
$940,00000:06:06
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:45
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:45- 1--
Materials
$350,00000:06:46 !

Tactical vest
This item requires rank 23 in order to be used.

6,488
42,588
22,353
offense
defense
stealth
(+6,488)
(+42,588)
(+22,353)
23--off: 6,488
def: 42,588
stl: 22,353
$1,420,00000:07:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:452

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:07:45- 1--
Materials
$60,00000:07:45 !

Flex Armor Proto
This item requires rank 1 in order to be used.

12
95
18
offense
defense
stealth
(+12)
(+95)
(+18)
1--off: 12
def: 95
stl: 18
$1,00000:08:35!

Tactical vest
This item requires rank 11 in order to be used.

911
8,030
1,757
offense
defense
stealth
(+911)
(+8,030)
(+1,757)
11--off: 911
def: 8,030
stl: 1,757
$220,00000:08:36
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:45
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:09:45!

AK-47
This item requires rank 21 in order to be used.

48,915
4,575
15,173
offense
defense
stealth
(+48,915)
(+4,575)
(+15,173)
21--off: 48,915
def: 4,575
stl: 15,173
$1,380,00000:09:561

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:10:461

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:10:462
1--Materials
$250,00000:10:464

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:10:462

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:10:46!

M4
This item requires rank 16 in order to be used.

21,054
1,870
8,566
offense
defense
stealth
(+21,054)
(+1,870)
(+8,566)
16--off: 21,054
def: 1,870
stl: 8,566
$620,00000:11:06!

Shuriken
This item requires rank 11 in order to be used.

4,548
3,583
4,491
offense
defense
stealth
(+4,548)
(+3,583)
(+4,491)
11--off: 4,548
def: 3,583
stl: 4,491
$260,00000:11:35
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:11:46!

Explosive rounds
This item requires rank 10 in order to be used.

3,651
1,978
2,285
offense
defense
stealth
(+3,651)
(+1,978)
(+2,285)
10--off: 3,651
def: 1,978
stl: 2,285
$160,00000:12:05!

Tigerprint suit
This item requires rank 16 in order to be used.

1,324
3,223
16,236
offense
defense
stealth
(+1,324)
(+3,223)
(+16,236)
16--off: 1,324
def: 3,223
stl: 16,236
$420,00000:12:06!

Opera mask
This item requires rank 16 in order to be used.

2,361
3,090
16,552
offense
defense
stealth
(+2,361)
(+3,090)
(+16,552)
16--off: 2,361
def: 3,090
stl: 16,552
$440,00000:12:066
1--Materials
$120,00000:12:45!

Javelin
This item requires rank 3 in order to be used.

304
46
89
offense
defense
stealth
(+304)
(+46)
(+89)
3--off: 304
def: 46
stl: 89
$1,00000:13:35- 1--
Materials
$40,00000:14:45 4
1--Materials
$200,00000:14:45!

Prototype b-kit 1.0
This item requires rank 1 in order to be used.

10
87
26
offense
defense
stealth
(+10)
(+87)
(+26)
1--off: 10
def: 87
stl: 26
$1,00000:16:35!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,823
14,341
3,918
offense
defense
stealth
(+1,823)
(+14,341)
(+3,918)
14--off: 1,823
def: 14,341
stl: 3,918
$400,00000:17:35!

Loaba suite v2
This item requires rank 7 in order to be used.

446
2,371
911
offense
defense
stealth
(+446)
(+2,371)
(+911)
7--off: 446
def: 2,371
stl: 911
$80,00000:19:05
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:19:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:26:45!

Cowprint suit
This item requires rank 12 in order to be used.

964
1,399
11,889
offense
defense
stealth
(+964)
(+1,399)
(+11,889)
12--off: 964
def: 1,399
stl: 11,889
$280,00000:27:55!

Tommy gun
This item requires rank 21 in order to be used.

52,478
8,027
14,576
offense
defense
stealth
(+52,478)
(+8,027)
(+14,576)
21--off: 52,478
def: 8,027
stl: 14,576
$1,500,00000:31:55
















