Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Bayonet
This item requires rank 15 in order to be used.

6,996
5,055
6,961
offense
defense
stealth
(+6,996)
(+5,055)
(+6,961)
15--off: 6,996
def: 5,055
stl: 6,961
$380,00000:00:274

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:00:37- 1--
Materials
$200,00000:00:37 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:38
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:38!

MP5
This item requires rank 7 in order to be used.

2,083
210
1,067
offense
defense
stealth
(+2,083)
(+210)
(+1,067)
7--off: 2,083
def: 210
stl: 1,067
$60,00000:00:57!

Proso armor
This item requires rank 9 in order to be used.

734
4,730
2,184
offense
defense
stealth
(+734)
(+4,730)
(+2,184)
9--off: 734
def: 4,730
stl: 2,184
$160,00000:00:571

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:372

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:02:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:02:38
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:03:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:38
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:03:38!

Full ballistic vest
This item requires rank 14 in order to be used.

1,410
14,293
5,012
offense
defense
stealth
(+1,410)
(+14,293)
(+5,012)
14--off: 1,410
def: 14,293
stl: 5,012
$420,00000:04:27- 1--
Materials
$750,00000:04:37 !

Bayonet
This item requires rank 4 in order to be used.

357
359
346
offense
defense
stealth
(+357)
(+359)
(+346)
4--off: 357
def: 359
stl: 346
$20,00000:05:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:37
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:05:372
1--Materials
$40,00000:05:38!

Shuriken
This item requires rank 17 in order to be used.

13,525
13,634
11,440
offense
defense
stealth
(+13,525)
(+13,634)
(+11,440)
17--off: 13,525
def: 13,634
stl: 11,440
$780,00000:05:58!

Shuriken
This item requires rank 14 in order to be used.

8,244
5,727
9,683
offense
defense
stealth
(+8,244)
(+5,727)
(+9,683)
14--off: 8,244
def: 5,727
stl: 9,683
$480,00000:06:27!

Dragonskin armor
This item requires rank 21 in order to be used.

6,523
46,223
8,907
offense
defense
stealth
(+6,523)
(+46,223)
(+8,907)
21--off: 6,523
def: 46,223
stl: 8,907
$1,240,00000:07:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:37!

Radar
This item requires rank 22 in order to be used.

23,808
21,241
20,890
offense
defense
stealth
(+23,808)
(+21,241)
(+20,890)
22--off: 23,808
def: 21,241
stl: 20,890
$1,320,00000:08:271

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:38- 1--
Materials
$180,00000:08:38 1
1--Materials
$50,00000:08:38!

Ballistic vest
This item requires rank 16 in order to be used.

2,532
21,194
4,911
offense
defense
stealth
(+2,532)
(+21,194)
(+4,911)
16--off: 2,532
def: 21,194
stl: 4,911
$580,00000:08:57
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:37
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:09:371
1--Materials
$20,00000:10:371

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:10:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:10:38!

Opera mask
This item requires rank 10 in order to be used.

546
1,375
6,823
offense
defense
stealth
(+546)
(+1,375)
(+6,823)
10--off: 546
def: 1,375
stl: 6,823
$180,00000:11:58- 1--
Materials
$150,00000:13:38 5
1--Materials
$100,00000:13:381
1--Materials
$125,00000:14:374

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:14:37!

Tactical vest
This item requires rank 18 in order to be used.

2,923
26,046
9,838
offense
defense
stealth
(+2,923)
(+26,046)
(+9,838)
18--off: 2,923
def: 26,046
stl: 9,838
$780,00000:14:57
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:15:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:17:37
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:38!

Army sweater
This item requires rank 13 in order to be used.

1,009
833
11,848
offense
defense
stealth
(+1,009)
(+833)
(+11,848)
13--off: 1,009
def: 833
stl: 11,848
$280,00000:19:27!

Dragonskin armor
This item requires rank 4 in order to be used.

91
809
205
offense
defense
stealth
(+91)
(+809)
(+205)
4--off: 91
def: 809
stl: 205
$20,00000:19:27!

Army sweater
This item requires rank 15 in order to be used.

1,559
2,211
17,431
offense
defense
stealth
(+1,559)
(+2,211)
(+17,431)
15--off: 1,559
def: 2,211
stl: 17,431
$420,00000:23:28!

AK-47
This item requires rank 17 in order to be used.

26,749
4,043
7,299
offense
defense
stealth
(+26,749)
(+4,043)
(+7,299)
17--off: 26,749
def: 4,043
stl: 7,299
$760,00000:24:18!

Business suit
This item requires rank 21 in order to be used.

3,325
6,565
38,242
offense
defense
stealth
(+3,325)
(+6,565)
(+38,242)
21--off: 3,325
def: 6,565
stl: 38,242
$960,00000:24:28
















