Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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M4
This item requires rank 23 in order to be used.

55,822
6,977
16,547
offense
defense
stealth
(+55,822)
(+6,977)
(+16,547)
23--off: 55,822
def: 6,977
stl: 16,547
$1,580,00000:00:08
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:17
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:00:17- 1--
Materials
$100,00000:01:17 - 1--
Materials
$125,00000:01:17 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:17- 1--
Materials
$40,00000:02:17 !

Flashlight
This item requires rank 4 in order to be used.

219
462
266
offense
defense
stealth
(+219)
(+462)
(+266)
4--off: 219
def: 462
stl: 266
$20,00000:03:07
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:173

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,155,00000:03:172
1--Materials
$40,00000:03:17- 1--
Materials
$100,00000:03:17 !

Loaba suite v2
This item requires rank 3 in order to be used.

71
390
147
offense
defense
stealth
(+71)
(+390)
(+147)
3--off: 71
def: 390
stl: 147
$20,00000:04:07
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:181

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:05:17!

Golden desert eagle
This item requires rank 3 in order to be used.

414
60
80
offense
defense
stealth
(+414)
(+60)
(+80)
3--off: 414
def: 60
stl: 80
$20,00000:06:07
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:17!

Dragonskin armor
This item requires rank 15 in order to be used.

1,862
16,158
7,004
offense
defense
stealth
(+1,862)
(+16,158)
(+7,004)
15--off: 1,862
def: 16,158
stl: 7,004
$500,00000:07:085
1--Materials
$100,00000:07:17
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:17- 1--
Materials
$150,00000:08:17 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:08:172

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:08:17- 1--
Materials
$125,00000:08:17 !

Javelin
This item requires rank 13 in order to be used.

10,808
1,940
5,272
offense
defense
stealth
(+10,808)
(+1,940)
(+5,272)
13--off: 10,808
def: 1,940
stl: 5,272
$360,00000:09:07!

Army sweater
This item requires rank 13 in order to be used.

1,849
1,103
13,457
offense
defense
stealth
(+1,849)
(+1,103)
(+13,457)
13--off: 1,849
def: 1,103
stl: 13,457
$320,00000:09:07
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:09:17- 1--
Materials
$100,00000:09:18 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:09:181
1--Materials
$20,00000:09:18!

Army sweater
This item requires rank 13 in order to be used.

1,960
1,547
9,435
offense
defense
stealth
(+1,960)
(+1,547)
(+9,435)
13--off: 1,960
def: 1,547
stl: 9,435
$260,00000:10:072

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:11:17!

Tactical vest
This item requires rank 5 in order to be used.

102
1,021
285
offense
defense
stealth
(+102)
(+1,021)
(+285)
5--off: 102
def: 1,021
stl: 285
$20,00000:12:07
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:12:17!

Proso armor
This item requires rank 19 in order to be used.

5,426
29,171
11,799
offense
defense
stealth
(+5,426)
(+29,171)
(+11,799)
19--off: 5,426
def: 29,171
stl: 11,799
$920,00000:12:373
1--Materials
$60,00000:13:174
1--Materials
$80,00000:13:175

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:13:17!

Simple M.T.V
This item requires rank 9 in order to be used.

712
4,882
1,462
offense
defense
stealth
(+712)
(+4,882)
(+1,462)
9--off: 712
def: 4,882
stl: 1,462
$140,00000:13:38!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,138
15,292
5,293
offense
defense
stealth
(+1,138)
(+15,292)
(+5,293)
14--off: 1,138
def: 15,292
stl: 5,293
$440,00000:15:07!

Flashlight
This item requires rank 13 in order to be used.

4,997
8,687
8,229
offense
defense
stealth
(+4,997)
(+8,687)
(+8,229)
13--off: 4,997
def: 8,687
stl: 8,229
$440,00000:16:07!

Explosive rounds
This item requires rank 13 in order to be used.

6,399
8,179
5,742
offense
defense
stealth
(+6,399)
(+8,179)
(+5,742)
13--off: 6,399
def: 8,179
stl: 5,742
$400,00000:16:07
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:16:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:16:17!

Military body armor
This item requires rank 11 in order to be used.

1,492
6,534
2,406
offense
defense
stealth
(+1,492)
(+6,534)
(+2,406)
11--off: 1,492
def: 6,534
stl: 2,406
$200,00000:18:07!

Desert eagle
This item requires rank 21 in order to be used.

42,444
5,595
14,411
offense
defense
stealth
(+42,444)
(+5,595)
(+14,411)
21--off: 42,444
def: 5,595
stl: 14,411
$1,240,00000:18:07
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:18:17!

Army sweater
This item requires rank 20 in order to be used.

4,617
3,133
35,468
offense
defense
stealth
(+4,617)
(+3,133)
(+35,468)
20--off: 4,617
def: 3,133
stl: 35,468
$860,00000:21:37!

Zombie mask
This item requires rank 14 in order to be used.

1,483
2,335
19,184
offense
defense
stealth
(+1,483)
(+2,335)
(+19,184)
14--off: 1,483
def: 2,335
stl: 19,184
$460,00000:35:27
















