Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
1
1--Materials
$20,00000:00:294
1--Materials
$80,00000:00:292

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:29!

Tigerprint suit
This item requires rank 16 in order to be used.

2,138
2,692
23,820
offense
defense
stealth
(+2,138)
(+2,692)
(+23,820)
16--off: 2,138
def: 2,692
stl: 23,820
$580,00000:01:49!

Zombie mask
This item requires rank 2 in order to be used.

22
12
150
offense
defense
stealth
(+22)
(+12)
(+150)
2--off: 22
def: 12
stl: 150
$1,00000:02:19
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:29
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:29
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:292

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:02:30
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:29
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:29- 1--
Materials
$50,00000:03:29 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:03:291

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:03:291

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:03:294

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:03:29!

Military body armor
This item requires rank 14 in order to be used.

1,031
11,885
5,364
offense
defense
stealth
(+1,031)
(+11,885)
(+5,364)
14--off: 1,031
def: 11,885
stl: 5,364
$360,00000:04:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:29!

Business suit
This item requires rank 18 in order to be used.

1,620
3,916
33,513
offense
defense
stealth
(+1,620)
(+3,916)
(+33,513)
18--off: 1,620
def: 3,916
stl: 33,513
$780,00000:04:501
1--Materials
$20,00000:06:29!

Riot Shield
This item requires rank 27 in order to be used.

28,586
45,714
55,040
offense
defense
stealth
(+28,586)
(+45,714)
(+55,040)
27--off: 28,586
def: 45,714
stl: 55,040
$2,580,00000:06:49!

Ballistic vest
This item requires rank 11 in order to be used.

751
8,677
1,431
offense
defense
stealth
(+751)
(+8,677)
(+1,431)
11--off: 751
def: 8,677
stl: 1,431
$220,00000:07:202

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:07:29
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:302
1--Materials
$100,00000:08:291

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:08:291

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:08:29
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:29!

Prototype b-kit 1.0
This item requires rank 1 in order to be used.

15
84
24
offense
defense
stealth
(+15)
(+84)
(+24)
1--off: 15
def: 84
stl: 24
$1,00000:10:191

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:10:29- 1--
Materials
$40,00000:10:29 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:10:29
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:11:29
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:12:29- 1--
Materials
$50,00000:12:30 - 1--
Materials
$60,00000:12:30 2
1--Materials
$250,00000:12:302

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:12:30
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:12:30!

Simple M.T.V
This item requires rank 20 in order to be used.

3,314
35,393
14,579
offense
defense
stealth
(+3,314)
(+35,393)
(+14,579)
20--off: 3,314
def: 35,393
stl: 14,579
$1,060,00000:12:50!

Zombie mask
This item requires rank 21 in order to be used.

6,920
3,329
37,396
offense
defense
stealth
(+6,920)
(+3,329)
(+37,396)
21--off: 6,920
def: 3,329
stl: 37,396
$960,00000:13:20- 1--
Materials
$125,00000:14:29 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:14:29- 1--
Materials
$125,00000:14:29 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:14:29!

Military body armor
This item requires rank 15 in order to be used.

1,703
18,571
4,024
offense
defense
stealth
(+1,703)
(+18,571)
(+4,024)
15--off: 1,703
def: 18,571
stl: 4,024
$480,00000:15:19!

GPS
This item requires rank 12 in order to be used.

3,561
5,928
3,774
offense
defense
stealth
(+3,561)
(+5,928)
(+3,774)
12--off: 3,561
def: 5,928
stl: 3,774
$260,00000:15:40!

Improved crosshairs
This item requires rank 14 in order to be used.

5,068
9,062
7,751
offense
defense
stealth
(+5,068)
(+9,062)
(+7,751)
14--off: 5,068
def: 9,062
stl: 7,751
$440,00000:16:19!

GPS
This item requires rank 13 in order to be used.

7,893
6,588
7,424
offense
defense
stealth
(+7,893)
(+6,588)
(+7,424)
13--off: 7,893
def: 6,588
stl: 7,424
$440,00000:18:39!

Pirate mask
This item requires rank 14 in order to be used.

2,948
1,372
16,762
offense
defense
stealth
(+2,948)
(+1,372)
(+16,762)
14--off: 2,948
def: 1,372
stl: 16,762
$420,00000:21:19!

Zombie mask
This item requires rank 27 in order to be used.

13,626
7,790
75,460
offense
defense
stealth
(+13,626)
(+7,790)
(+75,460)
27--off: 13,626
def: 7,790
stl: 75,460
$1,940,00000:21:49
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:25:29
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:29:29
















