Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1--
Materials
$125,00000:01:31 3

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:01:31
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:01:31!

Tommy gun
This item requires rank 2 in order to be used.

182
13
67
offense
defense
stealth
(+182)
(+13)
(+67)
2--off: 182
def: 13
stl: 67
$1,00000:02:21- 1--
Materials
$125,00000:02:31 2
1--Materials
$100,00000:02:31
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:31- 1--
Materials
$40,00000:03:31 - 1--
Materials
$150,00000:03:31 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:03:31
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:03:31!

Pulse rifle
This item requires rank 14 in order to be used.

13,435
2,524
4,475
offense
defense
stealth
(+13,435)
(+2,524)
(+4,475)
14--off: 13,435
def: 2,524
stl: 4,475
$400,00000:04:21
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:31!

Armor piercing bullets
This item requires rank 1 in order to be used.

39
47
53
offense
defense
stealth
(+39)
(+47)
(+53)
1--off: 39
def: 47
stl: 53
$1,00000:05:211
1--Materials
$50,00000:05:32- 1--
Materials
$60,00000:05:32 3
1--Materials
$60,00000:05:32!

Flex Armor Proto
This item requires rank 16 in order to be used.

3,985
23,429
6,613
offense
defense
stealth
(+3,985)
(+23,429)
(+6,613)
16--off: 3,985
def: 23,429
stl: 6,613
$680,00000:05:52
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:31!

Loaba suite v2
This item requires rank 18 in order to be used.

3,133
28,078
9,387
offense
defense
stealth
(+3,133)
(+28,078)
(+9,387)
18--off: 3,133
def: 28,078
stl: 9,387
$820,00000:06:51
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:32!

M4
This item requires rank 20 in order to be used.

36,488
5,302
7,756
offense
defense
stealth
(+36,488)
(+5,302)
(+7,756)
20--off: 36,488
def: 5,302
stl: 7,756
$1,000,00000:07:52!

MP5
This item requires rank 19 in order to be used.

34,884
5,957
14,481
offense
defense
stealth
(+34,884)
(+5,957)
(+14,481)
19--off: 34,884
def: 5,957
stl: 14,481
$1,100,00000:08:11
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:31
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:31!

Loaba suite v2
This item requires rank 18 in order to be used.

2,899
19,922
9,202
offense
defense
stealth
(+2,899)
(+19,922)
(+9,202)
18--off: 2,899
def: 19,922
stl: 9,202
$640,00000:08:51- 1--
Materials
$125,00000:09:31 !

Armor piercing bullets
This item requires rank 14 in order to be used.

6,540
4,204
6,725
offense
defense
stealth
(+6,540)
(+4,204)
(+6,725)
14--off: 6,540
def: 4,204
stl: 6,725
$340,00000:11:21- 1--
Materials
$50,00000:11:31 2
1--Materials
$100,00000:12:32- 1--
Materials
$20,00000:12:32 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:12:32!

Tactical vest
This item requires rank 15 in order to be used.

2,926
16,341
3,499
offense
defense
stealth
(+2,926)
(+16,341)
(+3,499)
15--off: 2,926
def: 16,341
stl: 3,499
$460,00000:13:21!

Smartphone
This item requires rank 14 in order to be used.

8,156
4,599
7,521
offense
defense
stealth
(+8,156)
(+4,599)
(+7,521)
14--off: 8,156
def: 4,599
stl: 7,521
$400,00000:13:214
1--Materials
$200,00000:13:31!

GPS
This item requires rank 15 in order to be used.

9,879
7,381
7,896
offense
defense
stealth
(+9,879)
(+7,381)
(+7,896)
15--off: 9,879
def: 7,381
stl: 7,896
$500,00000:14:21!

Shuriken
This item requires rank 4 in order to be used.

424
427
289
offense
defense
stealth
(+424)
(+427)
(+289)
4--off: 424
def: 427
stl: 289
$20,00000:14:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:31
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:17:31!

Revolver
This item requires rank 8 in order to be used.

4,074
600
1,592
offense
defense
stealth
(+4,074)
(+600)
(+1,592)
8--off: 4,074
def: 600
stl: 1,592
$120,00000:17:51!

Tactical vest
This item requires rank 13 in order to be used.

2,264
8,709
4,273
offense
defense
stealth
(+2,264)
(+8,709)
(+4,273)
13--off: 2,264
def: 8,709
stl: 4,273
$300,00000:18:21!

Explosive rounds
This item requires rank 17 in order to be used.

16,461
8,275
12,459
offense
defense
stealth
(+16,461)
(+8,275)
(+12,459)
17--off: 16,461
def: 8,275
stl: 12,459
$740,00000:18:51!

Javelin
This item requires rank 14 in order to be used.

12,928
1,979
3,826
offense
defense
stealth
(+12,928)
(+1,979)
(+3,826)
14--off: 12,928
def: 1,979
stl: 3,826
$380,00000:19:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:19:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:32!

Bayonet
This item requires rank 21 in order to be used.

16,496
23,802
22,201
offense
defense
stealth
(+16,496)
(+23,802)
(+22,201)
21--off: 16,496
def: 23,802
stl: 22,201
$1,240,00000:19:42!

Gang suit
This item requires rank 1 in order to be used.

14
9
83
offense
defense
stealth
(+14)
(+9)
(+83)
1--off: 14
def: 9
stl: 83
$1,00000:20:21!

Shotgun
This item requires rank 18 in order to be used.

29,855
2,816
7,343
offense
defense
stealth
(+29,855)
(+2,816)
(+7,343)
18--off: 29,855
def: 2,816
stl: 7,343
$800,00000:21:51!

Ballistic vest
This item requires rank 18 in order to be used.

3,085
27,961
8,505
offense
defense
stealth
(+3,085)
(+27,961)
(+8,505)
18--off: 3,085
def: 27,961
stl: 8,505
$800,00000:23:51
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:24:31
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:29:32!

Flashlight
This item requires rank 21 in order to be used.

23,123
20,965
25,285
offense
defense
stealth
(+23,123)
(+20,965)
(+25,285)
21--off: 23,123
def: 20,965
stl: 25,285
$1,380,00000:30:22
















