Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
3

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:00:363
1--Materials
$150,00000:00:36!

Business suit
This item requires rank 11 in order to be used.

618
1,135
6,627
offense
defense
stealth
(+618)
(+1,135)
(+6,627)
11--off: 618
def: 1,135
stl: 6,627
$160,00000:01:26
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:36- 1--
Materials
$125,00000:01:37 8
1--Materials
$160,00000:01:372

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:02:36!

Military body armor
This item requires rank 6 in order to be used.

133
1,992
519
offense
defense
stealth
(+133)
(+1,992)
(+519)
6--off: 133
def: 1,992
stl: 519
$60,00000:02:56!

Dragonskin armor
This item requires rank 23 in order to be used.

3,107
47,885
14,349
offense
defense
stealth
(+3,107)
(+47,885)
(+14,349)
23--off: 3,107
def: 47,885
stl: 14,349
$1,300,00000:03:262

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:03:363
1--Materials
$150,00000:03:36
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:03:36
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:37
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:37!

Tigerprint suit
This item requires rank 16 in order to be used.

3,011
3,872
24,435
offense
defense
stealth
(+3,011)
(+3,872)
(+24,435)
16--off: 3,011
def: 3,872
stl: 24,435
$620,00000:04:16!

M4
This item requires rank 23 in order to be used.

61,456
9,775
13,615
offense
defense
stealth
(+61,456)
(+9,775)
(+13,615)
23--off: 61,456
def: 9,775
stl: 13,615
$1,700,00000:04:26
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:36
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:05:36!

Ballistic vest
This item requires rank 15 in order to be used.

2,787
22,629
3,413
offense
defense
stealth
(+2,787)
(+22,629)
(+3,413)
15--off: 2,787
def: 22,629
stl: 3,413
$580,00000:05:461

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:06:36
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:36
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:36!

Shotgun
This item requires rank 4 in order to be used.

590
108
164
offense
defense
stealth
(+590)
(+108)
(+164)
4--off: 590
def: 108
stl: 164
$20,00000:08:262
1--Materials
$40,00000:08:371
1--Materials
$20,00000:08:37!

Bayonet
This item requires rank 1 in order to be used.

57
57
40
offense
defense
stealth
(+57)
(+57)
(+40)
1--off: 57
def: 57
stl: 40
$1,00000:09:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:11:36
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:11:361
1--Materials
$20,00000:11:37- 1--
Materials
$150,00000:11:37 1
1--Materials
$20,00000:11:37!

Pulse rifle
This item requires rank 14 in order to be used.

14,858
2,502
6,102
offense
defense
stealth
(+14,858)
(+2,502)
(+6,102)
14--off: 14,858
def: 2,502
stl: 6,102
$460,00000:12:26!

Fake moustache
This item requires rank 24 in order to be used.

7,396
4,039
66,589
offense
defense
stealth
(+7,396)
(+4,039)
(+66,589)
24--off: 7,396
def: 4,039
stl: 66,589
$1,560,00000:12:27- 1--
Materials
$50,00000:12:36 1
1--Materials
$50,00000:12:36!

Revolver
This item requires rank 20 in order to be used.

37,714
4,587
8,358
offense
defense
stealth
(+37,714)
(+4,587)
(+8,358)
20--off: 37,714
def: 4,587
stl: 8,358
$1,020,00000:12:56- 1--
Materials
$80,00000:13:37 - 1--
Materials
$375,00000:13:37 1
1--Materials
$20,00000:13:371
1--Materials
$20,00000:13:37!

Radar
This item requires rank 16 in order to be used.

9,018
11,111
8,375
offense
defense
stealth
(+9,018)
(+11,111)
(+8,375)
16--off: 9,018
def: 11,111
stl: 8,375
$580,00000:14:16!

Tigerprint suit
This item requires rank 12 in order to be used.

1,023
1,381
9,033
offense
defense
stealth
(+1,023)
(+1,381)
(+9,033)
12--off: 1,023
def: 1,381
stl: 9,033
$220,00000:14:26
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:14:36!

White suit
This item requires rank 20 in order to be used.

2,527
2,418
30,145
offense
defense
stealth
(+2,527)
(+2,418)
(+30,145)
20--off: 2,527
def: 2,418
stl: 30,145
$700,00000:14:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:37
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:17:36
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:17:36!

Full ballistic vest
This item requires rank 16 in order to be used.

1,794
23,054
8,067
offense
defense
stealth
(+1,794)
(+23,054)
(+8,067)
16--off: 1,794
def: 23,054
stl: 8,067
$660,00000:17:56!

Binoculars
This item requires rank 11 in order to be used.

5,074
2,794
3,133
offense
defense
stealth
(+5,074)
(+2,794)
(+3,133)
11--off: 5,074
def: 2,794
stl: 3,133
$220,00000:18:27!

Flex Armor Proto
This item requires rank 18 in order to be used.

2,883
29,439
10,703
offense
defense
stealth
(+2,883)
(+29,439)
(+10,703)
18--off: 2,883
def: 29,439
stl: 10,703
$860,00000:18:57!

Bayonet
This item requires rank 21 in order to be used.

16,496
23,802
22,201
offense
defense
stealth
(+16,496)
(+23,802)
(+22,201)
21--off: 16,496
def: 23,802
stl: 22,201
$1,240,00000:20:46!

Orange aviators
This item requires rank 15 in order to be used.

2,574
2,736
17,778
offense
defense
stealth
(+2,574)
(+2,736)
(+17,778)
15--off: 2,574
def: 2,736
stl: 17,778
$460,00000:21:26!

Desert eagle
This item requires rank 11 in order to be used.

7,184
1,618
2,481
offense
defense
stealth
(+7,184)
(+1,618)
(+2,481)
11--off: 7,184
def: 1,618
stl: 2,481
$220,00000:21:27!

Zombie mask
This item requires rank 24 in order to be used.

9,544
9,431
57,135
offense
defense
stealth
(+9,544)
(+9,431)
(+57,135)
24--off: 9,544
def: 9,431
stl: 57,135
$1,520,00000:22:46
















