Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:03- 1--
Materials
$60,00000:00:03 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:00:03!

Pulse rifle
This item requires rank 14 in order to be used.

13,435
2,524
4,475
offense
defense
stealth
(+13,435)
(+2,524)
(+4,475)
14--off: 13,435
def: 2,524
stl: 4,475
$400,00000:01:53- 1--
Materials
$350,00000:02:03 1
1--Materials
$125,00000:02:031
1--Materials
$50,00000:02:03!

Pirate mask
This item requires rank 8 in order to be used.

700
799
3,554
offense
defense
stealth
(+700)
(+799)
(+3,554)
8--off: 700
def: 799
stl: 3,554
$100,00000:02:23!

Orange aviators
This item requires rank 8 in order to be used.

329
229
3,559
offense
defense
stealth
(+329)
(+229)
(+3,559)
8--off: 329
def: 229
stl: 3,559
$80,00000:03:23!

Tommy gun
This item requires rank 9 in order to be used.

5,633
429
1,122
offense
defense
stealth
(+5,633)
(+429)
(+1,122)
9--off: 5,633
def: 429
stl: 1,122
$140,00000:03:23!

Opera mask
This item requires rank 20 in order to be used.

2,807
7,427
42,925
offense
defense
stealth
(+2,807)
(+7,427)
(+42,925)
20--off: 2,807
def: 7,427
stl: 42,925
$1,060,00000:03:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:03!

Improved crosshairs
This item requires rank 22 in order to be used.

25,879
32,567
35,717
offense
defense
stealth
(+25,879)
(+32,567)
(+35,717)
22--off: 25,879
def: 32,567
stl: 35,717
$1,880,00000:04:14!

Binoculars
This item requires rank 11 in order to be used.

5,074
2,794
3,133
offense
defense
stealth
(+5,074)
(+2,794)
(+3,133)
11--off: 5,074
def: 2,794
stl: 3,133
$220,00000:04:531

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:05:042
1--Materials
$40,00000:05:043

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:05:04!

Proso armor
This item requires rank 16 in order to be used.

3,905
17,051
9,667
offense
defense
stealth
(+3,905)
(+17,051)
(+9,667)
16--off: 3,905
def: 17,051
stl: 9,667
$620,00000:05:23
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:031
1--Materials
$20,00000:07:033
1--Materials
$60,00000:07:032

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:07:031
1--Materials
$20,00000:07:033
1--Materials
$60,00000:07:03!

Opera mask
This item requires rank 18 in order to be used.

4,663
4,855
25,096
offense
defense
stealth
(+4,663)
(+4,855)
(+25,096)
18--off: 4,663
def: 4,855
stl: 25,096
$700,00000:07:23!

Police vest
This item requires rank 17 in order to be used.

1,619
24,739
7,346
offense
defense
stealth
(+1,619)
(+24,739)
(+7,346)
17--off: 1,619
def: 24,739
stl: 7,346
$680,00000:07:231
1--Materials
$50,00000:09:03
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:09:03!

Pirate mask
This item requires rank 10 in order to be used.

883
737
7,111
offense
defense
stealth
(+883)
(+737)
(+7,111)
10--off: 883
def: 737
stl: 7,111
$180,00000:09:43- 1--
Materials
$40,00000:10:04 1
1--Materials
$20,00000:10:041

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:10:041

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:10:04
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:10:04!

Zombie mask
This item requires rank 25 in order to be used.

14,301
10,381
68,454
offense
defense
stealth
(+14,301)
(+10,381)
(+68,454)
25--off: 14,301
def: 10,381
stl: 68,454
$1,860,00000:10:53!

Flashlight
This item requires rank 13 in order to be used.

4,997
8,687
8,229
offense
defense
stealth
(+4,997)
(+8,687)
(+8,229)
13--off: 4,997
def: 8,687
stl: 8,229
$440,00000:11:531
1--Materials
$50,00000:12:031

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:12:034
1--Materials
$80,00000:12:03
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:12:03!

Tactical vest
This item requires rank 9 in order to be used.

734
4,218
1,087
offense
defense
stealth
(+734)
(+4,218)
(+1,087)
9--off: 734
def: 4,218
stl: 1,087
$120,00000:13:231
1--Materials
$50,00000:14:03
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:14:03!

GPS
This item requires rank 21 in order to be used.

21,315
29,234
14,959
offense
defense
stealth
(+21,315)
(+29,234)
(+14,959)
21--off: 21,315
def: 29,234
stl: 14,959
$1,320,00000:15:54!

Police vest
This item requires rank 11 in order to be used.

1,007
9,298
1,398
offense
defense
stealth
(+1,007)
(+9,298)
(+1,398)
11--off: 1,007
def: 9,298
stl: 1,398
$240,00000:18:53
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:19:03!

M4
This item requires rank 17 in order to be used.

21,875
3,009
6,877
offense
defense
stealth
(+21,875)
(+3,009)
(+6,877)
17--off: 21,875
def: 3,009
stl: 6,877
$640,00000:19:23!

Armor piercing bullets
This item requires rank 21 in order to be used.

15,288
21,619
31,724
offense
defense
stealth
(+15,288)
(+21,619)
(+31,724)
21--off: 15,288
def: 21,619
stl: 31,724
$1,518,00000:20:53
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:24:03!

Full ballistic vest
This item requires rank 16 in order to be used.

1,794
23,054
8,067
offense
defense
stealth
(+1,794)
(+23,054)
(+8,067)
16--off: 1,794
def: 23,054
stl: 8,067
$660,00000:27:23!

Flex Armor Proto
This item requires rank 21 in order to be used.

4,805
51,390
17,000
offense
defense
stealth
(+4,805)
(+51,390)
(+17,000)
21--off: 4,805
def: 51,390
stl: 17,000
$1,460,00000:35:54
















