Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:48!

GPS
This item requires rank 21 in order to be used.

21,315
29,234
14,959
offense
defense
stealth
(+21,315)
(+29,234)
(+14,959)
21--off: 21,315
def: 29,234
stl: 14,959
$1,320,00000:01:38
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:471
1--Materials
$20,00000:02:473

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:02:471
1--Materials
$350,00000:02:472
1--Materials
$40,00000:02:47- 1--
Materials
$250,00000:02:47 !

Police vest
This item requires rank 11 in order to be used.

1,007
9,298
1,398
offense
defense
stealth
(+1,007)
(+9,298)
(+1,398)
11--off: 1,007
def: 9,298
stl: 1,398
$240,00000:04:37
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:473
1--Materials
$60,00000:04:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:47!

M4
This item requires rank 17 in order to be used.

21,875
3,009
6,877
offense
defense
stealth
(+21,875)
(+3,009)
(+6,877)
17--off: 21,875
def: 3,009
stl: 6,877
$640,00000:05:07- 1--
Materials
$150,00000:05:48 2
1--Materials
$250,00000:05:48!

Armor piercing bullets
This item requires rank 21 in order to be used.

15,288
21,619
31,724
offense
defense
stealth
(+15,288)
(+21,619)
(+31,724)
21--off: 15,288
def: 21,619
stl: 31,724
$1,518,00000:06:37- 1--
Materials
$100,00000:06:47 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:06:472

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:06:472
1--Materials
$250,00000:07:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:09:47
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:09:47
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:09:47
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:10:481
1--Materials
$20,00000:11:471

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$385,00000:11:472

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:11:47!

Army sweater
This item requires rank 13 in order to be used.

1,960
1,547
9,435
offense
defense
stealth
(+1,960)
(+1,547)
(+9,435)
13--off: 1,960
def: 1,547
stl: 9,435
$260,00000:12:37!

Desert eagle
This item requires rank 14 in order to be used.

13,078
1,731
5,132
offense
defense
stealth
(+13,078)
(+1,731)
(+5,132)
14--off: 13,078
def: 1,731
stl: 5,132
$400,00000:12:373
1--Materials
$150,00000:12:473
1--Materials
$60,00000:12:475

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:12:47- 1--
Materials
$100,00000:12:47 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:12:47!

Full ballistic vest
This item requires rank 16 in order to be used.

1,794
23,054
8,067
offense
defense
stealth
(+1,794)
(+23,054)
(+8,067)
16--off: 1,794
def: 23,054
stl: 8,067
$660,00000:13:071
1--Materials
$20,00000:14:473
1--Materials
$60,00000:14:472

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:14:47- 1--
Materials
$50,00000:14:47 !

Tactical vest
This item requires rank 18 in order to be used.

2,923
26,046
9,838
offense
defense
stealth
(+2,923)
(+26,046)
(+9,838)
18--off: 2,923
def: 26,046
stl: 9,838
$780,00000:17:07!

Tommy gun
This item requires rank 20 in order to be used.

34,505
2,555
13,545
offense
defense
stealth
(+34,505)
(+2,555)
(+13,545)
20--off: 34,505
def: 2,555
stl: 13,545
$1,020,00000:19:28
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:19:47!

Flex Armor Proto
This item requires rank 21 in order to be used.

4,805
51,390
17,000
offense
defense
stealth
(+4,805)
(+51,390)
(+17,000)
21--off: 4,805
def: 51,390
stl: 17,000
$1,606,00000:21:38!

Explosive rounds
This item requires rank 18 in order to be used.

16,276
11,282
11,648
offense
defense
stealth
(+16,276)
(+11,282)
(+11,648)
18--off: 16,276
def: 11,282
stl: 11,648
$780,00000:23:07
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:24:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:24:47!

Pulse rifle
This item requires rank 14 in order to be used.

15,595
2,388
5,553
offense
defense
stealth
(+15,595)
(+2,388)
(+5,553)
14--off: 15,595
def: 2,388
stl: 5,553
$480,00000:26:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:26:47
















