Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!

White suit
This item requires rank 15 in order to be used.

2,291
2,751
22,027
offense
defense
stealth
(+2,291)
(+2,751)
(+22,027)
15--off: 2,291
def: 2,751
stl: 22,027
$540,00000:00:16!

Zombie mask
This item requires rank 1 in order to be used.

13
9
93
offense
defense
stealth
(+13)
(+9)
(+93)
1--off: 13
def: 9
stl: 93
$1,00000:00:56
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:01:062

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:01:071
1--Materials
$50,00000:01:07
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:02:07!

Dragonskin armor
This item requires rank 20 in order to be used.

4,516
38,540
12,481
offense
defense
stealth
(+4,516)
(+38,540)
(+12,481)
20--off: 4,516
def: 38,540
stl: 12,481
$1,120,00000:02:26!

Explosive rounds
This item requires rank 11 in order to be used.

4,255
4,297
4,676
offense
defense
stealth
(+4,255)
(+4,297)
(+4,676)
11--off: 4,255
def: 4,297
stl: 4,676
$260,00000:02:561
1--Materials
$20,00000:03:06!

Mini k
This item requires rank 23 in order to be used.

52,492
10,977
13,053
offense
defense
stealth
(+52,492)
(+10,977)
(+13,053)
23--off: 52,492
def: 10,977
stl: 13,053
$1,540,00000:03:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:06
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:06!

Pulse rifle
This item requires rank 14 in order to be used.

15,670
1,994
3,008
offense
defense
stealth
(+15,670)
(+1,994)
(+3,008)
14--off: 15,670
def: 1,994
stl: 3,008
$420,00000:05:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:06:07
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:061
1--Materials
$20,00000:08:06- 1--
Materials
$125,00000:08:06 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:08:069

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$180,00000:08:06
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:08:062
1--Materials
$40,00000:09:061

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:09:061
1--Materials
$50,00000:09:062
1--Materials
$250,00000:09:06
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:09:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:07!

Explosive rounds
This item requires rank 12 in order to be used.

3,850
4,735
3,410
offense
defense
stealth
(+3,850)
(+4,735)
(+3,410)
12--off: 3,850
def: 4,735
stl: 3,410
$240,00000:09:56!

M4
This item requires rank 13 in order to be used.

10,420
1,752
2,450
offense
defense
stealth
(+10,420)
(+1,752)
(+2,450)
13--off: 10,420
def: 1,752
stl: 2,450
$300,00000:09:56!

Army sweater
This item requires rank 24 in order to be used.

11,567
11,514
53,092
offense
defense
stealth
(+11,567)
(+11,514)
(+53,092)
24--off: 11,567
def: 11,514
stl: 53,092
$1,520,00000:09:573
1--Materials
$60,00000:12:06!

Revolver
This item requires rank 14 in order to be used.

13,211
1,868
2,633
offense
defense
stealth
(+13,211)
(+1,868)
(+2,633)
14--off: 13,211
def: 1,868
stl: 2,633
$360,00000:12:56!

Flashlight
This item requires rank 13 in order to be used.

4,997
8,687
8,229
offense
defense
stealth
(+4,997)
(+8,687)
(+8,229)
13--off: 4,997
def: 8,687
stl: 8,229
$440,00000:12:56!

Proso armor
This item requires rank 14 in order to be used.

2,286
16,667
5,388
offense
defense
stealth
(+2,286)
(+16,667)
(+5,388)
14--off: 2,286
def: 16,667
stl: 5,388
$480,00000:12:56- 1--
Materials
$250,00000:13:06 3

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:13:06- 1--
Materials
$40,00000:13:06 !

Javelin
This item requires rank 14 in order to be used.

14,791
2,275
6,498
offense
defense
stealth
(+14,791)
(+2,275)
(+6,498)
14--off: 14,791
def: 2,275
stl: 6,498
$480,00000:13:57
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:14:064
1--Materials
$500,00000:14:071
1--Materials
$20,00000:14:07
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:17:06
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:18:06!

AK-47
This item requires rank 11 in order to be used.

7,215
862
3,115
offense
defense
stealth
(+7,215)
(+862)
(+3,115)
11--off: 7,215
def: 862
stl: 3,115
$220,00000:18:57!

Tigerprint suit
This item requires rank 10 in order to be used.

1,152
1,220
7,803
offense
defense
stealth
(+1,152)
(+1,220)
(+7,803)
10--off: 1,152
def: 1,220
stl: 7,803
$200,00000:20:27!

Cowprint suit
This item requires rank 14 in order to be used.

1,694
2,518
13,602
offense
defense
stealth
(+1,694)
(+2,518)
(+13,602)
14--off: 1,694
def: 2,518
stl: 13,602
$360,00000:21:56!

Revolver
This item requires rank 21 in order to be used.

42,564
2,604
16,922
offense
defense
stealth
(+42,564)
(+2,604)
(+16,922)
21--off: 42,564
def: 2,604
stl: 16,922
$1,240,00000:22:16!

Explosive rounds
This item requires rank 15 in order to be used.

10,314
8,472
8,243
offense
defense
stealth
(+10,314)
(+8,472)
(+8,243)
15--off: 10,314
def: 8,472
stl: 8,243
$540,00000:22:56!

Desert eagle
This item requires rank 18 in order to be used.

29,823
4,196
6,752
offense
defense
stealth
(+29,823)
(+4,196)
(+6,752)
18--off: 29,823
def: 4,196
stl: 6,752
$820,00000:24:27!

Zombie mask
This item requires rank 24 in order to be used.

9,544
9,431
57,135
offense
defense
stealth
(+9,544)
(+9,431)
(+57,135)
24--off: 9,544
def: 9,431
stl: 57,135
$1,520,00000:29:16
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:37:06
















