Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Flashlight
This item requires rank 15 in order to be used.

8,972
8,899
10,290
offense
defense
stealth
(+8,972)
(+8,899)
(+10,290)
15--off: 8,972
def: 8,899
stl: 10,290
$560,00000:00:51
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:00!

Radar
This item requires rank 18 in order to be used.

17,396
16,106
10,875
offense
defense
stealth
(+17,396)
(+16,106)
(+10,875)
18--off: 17,396
def: 16,106
stl: 10,875
$880,00000:01:21!

Fake moustache
This item requires rank 23 in order to be used.

8,317
3,900
69,887
offense
defense
stealth
(+8,317)
(+3,900)
(+69,887)
23--off: 8,317
def: 3,900
stl: 69,887
$1,640,00000:02:10!

Flashlight
This item requires rank 25 in order to be used.

35,660
25,980
22,633
offense
defense
stealth
(+35,660)
(+25,980)
(+22,633)
25--off: 35,660
def: 25,980
stl: 22,633
$1,680,00000:02:50!

Bayonet
This item requires rank 14 in order to be used.

10,073
9,830
8,603
offense
defense
stealth
(+10,073)
(+9,830)
(+8,603)
14--off: 10,073
def: 9,830
stl: 8,603
$580,00000:02:51
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:001

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:03:01- 1--
Materials
$250,00000:03:01 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:03:012

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:05:00- 1--
Materials
$100,00000:05:00 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:05:00!

Simple M.T.V
This item requires rank 10 in order to be used.

704
5,308
2,967
offense
defense
stealth
(+704)
(+5,308)
(+2,967)
10--off: 704
def: 5,308
stl: 2,967
$180,00000:05:217

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$140,00000:06:001

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:06:005
1--Materials
$250,00000:06:00!

Revolver
This item requires rank 24 in order to be used.

51,680
7,683
22,888
offense
defense
stealth
(+51,680)
(+7,683)
(+22,888)
24--off: 51,680
def: 7,683
stl: 22,888
$1,640,00000:06:51!

AK-47
This item requires rank 16 in order to be used.

19,290
1,476
4,485
offense
defense
stealth
(+19,290)
(+1,476)
(+4,485)
16--off: 19,290
def: 1,476
stl: 4,485
$500,00000:07:201

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:08:001

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:08:003

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:08:001

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:08:00
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:08:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:00!

Javelin
This item requires rank 1 in order to be used.

68
14
45
offense
defense
stealth
(+68)
(+14)
(+45)
1--off: 68
def: 14
stl: 45
$1,00000:09:51
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:10:00!

Shotgun
This item requires rank 18 in order to be used.

29,235
3,250
5,782
offense
defense
stealth
(+29,235)
(+3,250)
(+5,782)
18--off: 29,235
def: 3,250
stl: 5,782
$760,00000:10:20!

Radar
This item requires rank 1 in order to be used.

47
58
41
offense
defense
stealth
(+47)
(+58)
(+41)
1--off: 47
def: 58
stl: 41
$1,00000:10:50!

Business suit
This item requires rank 10 in order to be used.

1,020
776
6,345
offense
defense
stealth
(+1,020)
(+776)
(+6,345)
10--off: 1,020
def: 776
stl: 6,345
$160,00000:11:201
1--Materials
$50,00000:12:006

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$120,00000:12:00!

GPS
This item requires rank 7 in order to be used.

1,652
1,430
1,406
offense
defense
stealth
(+1,652)
(+1,430)
(+1,406)
7--off: 1,652
def: 1,430
stl: 1,406
$80,00000:12:21- 1--
Materials
$100,00000:13:00 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:13:002

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:13:002

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:14:001

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:14:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:17:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:17:00!

Full ballistic vest
This item requires rank 20 in order to be used.

5,431
28,584
9,134
offense
defense
stealth
(+5,431)
(+28,584)
(+9,134)
20--off: 5,431
def: 28,584
stl: 9,134
$860,00000:17:20!

Golden desert eagle
This item requires rank 12 in order to be used.

8,926
834
2,018
offense
defense
stealth
(+8,926)
(+834)
(+2,018)
12--off: 8,926
def: 834
stl: 2,018
$240,00000:17:50!

Zombie mask
This item requires rank 20 in order to be used.

3,647
7,190
35,390
offense
defense
stealth
(+3,647)
(+7,190)
(+35,390)
20--off: 3,647
def: 7,190
stl: 35,390
$920,00000:18:40
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:20:00!

Prototype b-kit 1.0
This item requires rank 22 in order to be used.

4,667
56,458
19,749
offense
defense
stealth
(+4,667)
(+56,458)
(+19,749)
22--off: 4,667
def: 56,458
stl: 19,749
$1,620,00000:26:10!

Flashlight
This item requires rank 26 in order to be used.

40,082
55,486
37,196
offense
defense
stealth
(+40,082)
(+55,486)
(+37,196)
26--off: 40,082
def: 55,486
stl: 37,196
$2,660,00000:29:20!

Tactical vest
This item requires rank 23 in order to be used.

8,665
55,794
23,717
offense
defense
stealth
(+8,665)
(+55,794)
(+23,717)
23--off: 8,665
def: 55,794
stl: 23,717
$1,760,00000:29:50
















