Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:392

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:393

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,050,00000:00:392
1--Materials
$40,00000:00:39!

Pulse rifle
This item requires rank 4 in order to be used.

791
130
202
offense
defense
stealth
(+791)
(+130)
(+202)
4--off: 791
def: 130
stl: 202
$20,00000:01:291
1--Materials
$350,00000:01:40- 1--
Materials
$40,00000:01:40 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,600,00000:01:402

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:01:40
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:40!

Orange aviators
This item requires rank 12 in order to be used.

1,212
1,318
11,957
offense
defense
stealth
(+1,212)
(+1,318)
(+11,957)
12--off: 1,212
def: 1,318
stl: 11,957
$280,00000:03:49!

AK-47
This item requires rank 14 in order to be used.

11,833
931
5,546
offense
defense
stealth
(+11,833)
(+931)
(+5,546)
14--off: 11,833
def: 931
stl: 5,546
$360,00000:04:29- 1--
Materials
$80,00000:04:39 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:04:392

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:05:392

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:05:392

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:05:39!

Golden desert eagle
This item requires rank 22 in order to be used.

50,339
7,345
17,581
offense
defense
stealth
(+50,339)
(+7,345)
(+17,581)
22--off: 50,339
def: 7,345
stl: 17,581
$1,500,00000:06:29!

Tommy gun
This item requires rank 21 in order to be used.

42,940
4,235
15,602
offense
defense
stealth
(+42,940)
(+4,235)
(+15,602)
21--off: 42,940
def: 4,235
stl: 15,602
$1,260,00000:07:30
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:391
1--Materials
$20,00000:07:391
1--Materials
$125,00000:07:391
1--Materials
$50,00000:08:40
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:08:40!

Business suit
This item requires rank 14 in order to be used.

844
1,506
12,668
offense
defense
stealth
(+844)
(+1,506)
(+12,668)
14--off: 844
def: 1,506
stl: 12,668
$300,00000:09:29!

Zombie mask
This item requires rank 13 in order to be used.

1,724
941
11,324
offense
defense
stealth
(+1,724)
(+941)
(+11,324)
13--off: 1,724
def: 941
stl: 11,324
$280,00000:09:292
1--Materials
$100,00000:09:392
1--Materials
$40,00000:09:39
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:10:395
1--Materials
$100,00000:11:39
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:11:402

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:12:39- 1--
Materials
$50,00000:12:39 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:12:39!

Prototype b-kit 1.0
This item requires rank 23 in order to be used.

6,054
47,777
11,395
offense
defense
stealth
(+6,054)
(+47,777)
(+11,395)
23--off: 6,054
def: 47,777
stl: 11,395
$1,300,00000:13:29!

Ballistic vest
This item requires rank 11 in order to be used.

827
6,691
3,136
offense
defense
stealth
(+827)
(+6,691)
(+3,136)
11--off: 827
def: 6,691
stl: 3,136
$220,00000:13:302
1--Materials
$40,00000:14:392
1--Materials
$40,00000:14:391

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:14:39!

Gang suit
This item requires rank 2 in order to be used.

12
15
143
offense
defense
stealth
(+12)
(+15)
(+143)
2--off: 12
def: 15
stl: 143
$1,00000:15:29
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:19:39!

Pulse rifle
This item requires rank 20 in order to be used.

37,117
2,004
13,988
offense
defense
stealth
(+37,117)
(+2,004)
(+13,988)
20--off: 37,117
def: 2,004
stl: 13,988
$1,060,00000:21:59!

Ballistic vest
This item requires rank 14 in order to be used.

1,357
13,028
6,627
offense
defense
stealth
(+1,357)
(+13,028)
(+6,627)
14--off: 1,357
def: 13,028
stl: 6,627
$420,00000:22:29!

Pulse rifle
This item requires rank 12 in order to be used.

10,607
1,654
2,129
offense
defense
stealth
(+10,607)
(+1,654)
(+2,129)
12--off: 10,607
def: 1,654
stl: 2,129
$280,00000:22:29
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:22:39!

Flex Armor Proto
This item requires rank 18 in order to be used.

3,529
27,430
11,233
offense
defense
stealth
(+3,529)
(+27,430)
(+11,233)
18--off: 3,529
def: 27,430
stl: 11,233
$840,00000:24:00!

Ballistic vest
This item requires rank 14 in order to be used.

1,945
13,852
6,691
offense
defense
stealth
(+1,945)
(+13,852)
(+6,691)
14--off: 1,945
def: 13,852
stl: 6,691
$440,00000:24:29!

Tigerprint suit
This item requires rank 21 in order to be used.

3,556
3,666
47,526
offense
defense
stealth
(+3,556)
(+3,666)
(+47,526)
21--off: 3,556
def: 3,666
stl: 47,526
$1,100,00000:24:30
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:24:39!

Tommy gun
This item requires rank 23 in order to be used.

54,193
6,245
27,467
offense
defense
stealth
(+54,193)
(+6,245)
(+27,467)
23--off: 54,193
def: 6,245
stl: 27,467
$1,760,00000:25:29!

Golden desert eagle
This item requires rank 21 in order to be used.

41,951
6,982
17,816
offense
defense
stealth
(+41,951)
(+6,982)
(+17,816)
21--off: 41,951
def: 6,982
stl: 17,816
$1,340,00000:25:29
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:26:39
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:29:39!

Desert eagle
This item requires rank 26 in order to be used.

95,542
9,475
28,560
offense
defense
stealth
(+95,542)
(+9,475)
(+28,560)
26--off: 95,542
def: 9,475
stl: 28,560
$2,680,00000:44:39
















