Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:27!

Dragonskin armor
This item requires rank 23 in order to be used.

3,107
47,885
14,349
offense
defense
stealth
(+3,107)
(+47,885)
(+14,349)
23--off: 3,107
def: 47,885
stl: 14,349
$1,300,00000:01:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:27- 1--
Materials
$400,00000:01:28 - 1--
Materials
$20,00000:01:28 - 1--
Materials
$40,00000:01:28 1
1--Materials
$800,00000:02:27!

Military body armor
This item requires rank 20 in order to be used.

5,166
32,002
11,315
offense
defense
stealth
(+5,166)
(+32,002)
(+11,315)
20--off: 5,166
def: 32,002
stl: 11,315
$960,00000:02:47!

MP5
This item requires rank 10 in order to be used.

7,570
1,097
3,174
offense
defense
stealth
(+7,570)
(+1,097)
(+3,174)
10--off: 7,570
def: 1,097
stl: 3,174
$240,00000:02:48!

Golden desert eagle
This item requires rank 14 in order to be used.

16,829
2,983
4,166
offense
defense
stealth
(+16,829)
(+2,983)
(+4,166)
14--off: 16,829
def: 2,983
stl: 4,166
$480,00000:03:18
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:274

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:04:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:27!

Tactical vest
This item requires rank 5 in order to be used.

176
961
187
offense
defense
stealth
(+176)
(+961)
(+187)
5--off: 176
def: 961
stl: 187
$20,00000:05:17
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:272

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,600,00000:05:27- 1--
Materials
$150,00000:05:27 8
1--Materials
$160,00000:06:272

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:06:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:27!

Flex Armor Proto
This item requires rank 20 in order to be used.

3,032
40,458
11,652
offense
defense
stealth
(+3,032)
(+40,458)
(+11,652)
20--off: 3,032
def: 40,458
stl: 11,652
$1,100,00000:07:47!

Shuriken
This item requires rank 11 in order to be used.

4,548
3,583
4,491
offense
defense
stealth
(+4,548)
(+3,583)
(+4,491)
11--off: 4,548
def: 3,583
stl: 4,491
$260,00000:09:17
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:271
1--Materials
$50,00000:09:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:09:27!

Police vest
This item requires rank 11 in order to be used.

1,007
9,298
1,398
offense
defense
stealth
(+1,007)
(+9,298)
(+1,398)
11--off: 1,007
def: 9,298
stl: 1,398
$240,00000:10:17!

Gang suit
This item requires rank 1 in order to be used.

14
9
83
offense
defense
stealth
(+14)
(+9)
(+83)
1--off: 14
def: 9
stl: 83
$1,00000:10:18- 1--
Materials
$250,00000:12:27 1
1--Materials
$50,00000:12:27- 1--
Materials
$250,00000:14:27 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:14:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:14:27!

Revolver
This item requires rank 20 in order to be used.

36,194
2,368
13,367
offense
defense
stealth
(+36,194)
(+2,368)
(+13,367)
20--off: 36,194
def: 2,368
stl: 13,367
$1,040,00000:14:47!

Mini k
This item requires rank 24 in order to be used.

57,561
8,207
19,958
offense
defense
stealth
(+57,561)
(+8,207)
(+19,958)
24--off: 57,561
def: 8,207
stl: 19,958
$1,720,00000:15:17
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:15:27!

Armor piercing bullets
This item requires rank 16 in order to be used.

12,943
8,671
7,415
offense
defense
stealth
(+12,943)
(+8,671)
(+7,415)
16--off: 12,943
def: 8,671
stl: 7,415
$580,00000:16:07!

Police vest
This item requires rank 15 in order to be used.

908
19,477
4,779
offense
defense
stealth
(+908)
(+19,477)
(+4,779)
15--off: 908
def: 19,477
stl: 4,779
$500,00000:16:17
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:19:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:19:27!

Tactical vest
This item requires rank 20 in order to be used.

6,693
35,763
10,033
offense
defense
stealth
(+6,693)
(+35,763)
(+10,033)
20--off: 6,693
def: 35,763
stl: 10,033
$1,040,00000:19:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:20:27
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:27:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:27:27!

Desert eagle
This item requires rank 26 in order to be used.

95,542
9,475
28,560
offense
defense
stealth
(+95,542)
(+9,475)
(+28,560)
26--off: 95,542
def: 9,475
stl: 28,560
$2,680,00000:34:28
















