Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:12- 1--
Materials
$125,00000:00:12 3
1--Materials
$1,050,00000:00:12!

AK-47
This item requires rank 14 in order to be used.

13,023
1,189
2,296
offense
defense
stealth
(+13,023)
(+1,189)
(+2,296)
14--off: 13,023
def: 1,189
stl: 2,296
$340,00000:01:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:131
1--Materials
$125,00000:01:132
1--Materials
$40,00000:01:132

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:01:13!

Pulse rifle
This item requires rank 19 in order to be used.

32,182
2,291
6,918
offense
defense
stealth
(+32,182)
(+2,291)
(+6,918)
19--off: 32,182
def: 2,291
stl: 6,918
$820,00000:01:33!

Tactical vest
This item requires rank 25 in order to be used.

4,530
59,723
19,459
offense
defense
stealth
(+4,530)
(+59,723)
(+19,459)
25--off: 4,530
def: 59,723
stl: 19,459
$1,680,00000:02:03
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:12
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:13!

Pulse rifle
This item requires rank 6 in order to be used.

1,929
104
388
offense
defense
stealth
(+1,929)
(+104)
(+388)
6--off: 1,929
def: 104
stl: 388
$40,00000:03:32!

Dragonskin armor
This item requires rank 7 in order to be used.

475
2,697
733
offense
defense
stealth
(+475)
(+2,697)
(+733)
7--off: 475
def: 2,697
stl: 733
$80,00000:03:33
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:04:12
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:04:12!

Shuriken
This item requires rank 10 in order to be used.

4,158
2,987
3,698
offense
defense
stealth
(+4,158)
(+2,987)
(+3,698)
10--off: 4,158
def: 2,987
stl: 3,698
$220,00000:04:32!

Binoculars
This item requires rank 14 in order to be used.

7,046
4,454
4,973
offense
defense
stealth
(+7,046)
(+4,454)
(+4,973)
14--off: 7,046
def: 4,454
stl: 4,973
$320,00000:05:02!

Gang suit
This item requires rank 14 in order to be used.

1,131
1,477
14,386
offense
defense
stealth
(+1,131)
(+1,477)
(+14,386)
14--off: 1,131
def: 1,477
stl: 14,386
$340,00000:05:02!

Cowprint suit
This item requires rank 22 in order to be used.

8,242
5,886
46,645
offense
defense
stealth
(+8,242)
(+5,886)
(+46,645)
22--off: 8,242
def: 5,886
stl: 46,645
$1,220,00000:05:032
1--Materials
$100,00000:05:123

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:05:12
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:05:12
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:131

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:06:13- 1--
Materials
$40,00000:06:13 !

Tommy gun
This item requires rank 20 in order to be used.

36,423
5,732
9,613
offense
defense
stealth
(+36,423)
(+5,732)
(+9,613)
20--off: 36,423
def: 5,732
stl: 9,613
$1,040,00000:06:33
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:12
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:12
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:123
1--Materials
$60,00000:07:122

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:07:12- 1--
Materials
$20,00000:07:12 2
1--Materials
$100,00000:08:131
1--Materials
$125,00000:08:13!

Flashlight
This item requires rank 12 in order to be used.

6,320
4,918
6,132
offense
defense
stealth
(+6,320)
(+4,918)
(+6,132)
12--off: 6,320
def: 4,918
stl: 6,132
$340,00000:09:03!

Revolver
This item requires rank 10 in order to be used.

6,267
556
1,141
offense
defense
stealth
(+6,267)
(+556)
(+1,141)
10--off: 6,267
def: 556
stl: 1,141
$160,00000:09:331
1--Materials
$50,00000:10:13!

Army sweater
This item requires rank 9 in order to be used.

860
486
4,271
offense
defense
stealth
(+860)
(+486)
(+4,271)
9--off: 860
def: 486
stl: 4,271
$120,00000:10:33!

Full ballistic vest
This item requires rank 15 in order to be used.

2,546
14,930
6,047
offense
defense
stealth
(+2,546)
(+14,930)
(+6,047)
15--off: 2,546
def: 14,930
stl: 6,047
$480,00000:12:02- 1--
Materials
$250,00000:12:12 !

Military body armor
This item requires rank 3 in order to be used.

40
414
124
offense
defense
stealth
(+40)
(+414)
(+124)
3--off: 40
def: 414
stl: 124
$20,00000:14:02!

Loaba suite v2
This item requires rank 14 in order to be used.

1,461
16,674
5,910
offense
defense
stealth
(+1,461)
(+16,674)
(+5,910)
14--off: 1,461
def: 16,674
stl: 5,910
$480,00000:14:02!

Army sweater
This item requires rank 13 in order to be used.

1,849
1,103
13,457
offense
defense
stealth
(+1,849)
(+1,103)
(+13,457)
13--off: 1,849
def: 1,103
stl: 13,457
$320,00000:15:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:15:13!

Proso armor
This item requires rank 11 in order to be used.

1,098
6,532
3,739
offense
defense
stealth
(+1,098)
(+6,532)
(+3,739)
11--off: 1,098
def: 6,532
stl: 3,739
$220,00000:16:03!

Flex Armor Proto
This item requires rank 13 in order to be used.

791
10,041
4,058
offense
defense
stealth
(+791)
(+10,041)
(+4,058)
13--off: 791
def: 10,041
stl: 4,058
$300,00000:17:02!

Tactical vest
This item requires rank 20 in order to be used.

6,693
35,763
10,033
offense
defense
stealth
(+6,693)
(+35,763)
(+10,033)
20--off: 6,693
def: 35,763
stl: 10,033
$1,040,00000:18:33!

Pulse rifle
This item requires rank 14 in order to be used.

14,799
1,503
7,511
offense
defense
stealth
(+14,799)
(+1,503)
(+7,511)
14--off: 14,799
def: 1,503
stl: 7,511
$480,00000:23:03!

Prototype b-kit 1.0
This item requires rank 22 in order to be used.

4,667
56,458
19,749
offense
defense
stealth
(+4,667)
(+56,458)
(+19,749)
22--off: 4,667
def: 56,458
stl: 19,749
$1,620,00000:23:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:25:13
















