Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,100,00000:00:43
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,100,00000:00:43
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:44
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:44
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:43!

Binoculars
This item requires rank 7 in order to be used.

841
1,074
1,284
offense
defense
stealth
(+841)
(+1,074)
(+1,284)
7--off: 841
def: 1,074
stl: 1,284
$60,00000:02:03- 1--
Materials
$40,00000:02:43 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:44!

Pirate mask
This item requires rank 22 in order to be used.

3,557
5,574
40,366
offense
defense
stealth
(+3,557)
(+5,574)
(+40,366)
22--off: 3,557
def: 5,574
stl: 40,366
$980,00000:03:331

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:03:44- 1--
Materials
$60,00000:03:44 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:03:44!

Flex Armor Proto
This item requires rank 16 in order to be used.

3,985
23,429
6,613
offense
defense
stealth
(+3,985)
(+23,429)
(+6,613)
16--off: 3,985
def: 23,429
stl: 6,613
$680,00000:04:04!

Desert eagle
This item requires rank 21 in order to be used.

38,732
2,364
17,773
offense
defense
stealth
(+38,732)
(+2,364)
(+17,773)
21--off: 38,732
def: 2,364
stl: 17,773
$1,180,00000:04:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:43
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:431
1--Materials
$20,00000:04:43- 1--
Materials
$40,00000:04:43 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:04:43
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:43
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:43- 1--
Materials
$50,00000:06:43 1
1--Materials
$50,00000:06:43!

Dragonskin armor
This item requires rank 9 in order to be used.

528
5,241
888
offense
defense
stealth
(+528)
(+5,241)
(+888)
9--off: 528
def: 5,241
stl: 888
$140,00000:07:03- 1--
Materials
$20,00000:07:44 3

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:07:443
1--Materials
$60,00000:07:44!

Tommy gun
This item requires rank 7 in order to be used.

2,470
467
642
offense
defense
stealth
(+2,470)
(+467)
(+642)
7--off: 2,470
def: 467
stl: 642
$80,00000:09:03
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:433

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:09:431
1--Materials
$350,00000:09:43
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:09:43!

Javelin
This item requires rank 11 in order to be used.

7,115
1,718
2,144
offense
defense
stealth
(+7,115)
(+1,718)
(+2,144)
11--off: 7,115
def: 1,718
stl: 2,144
$220,00000:10:344

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:10:431
1--Materials
$350,00000:10:43
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:10:44!

Tommy gun
This item requires rank 13 in order to be used.

9,796
1,451
3,556
offense
defense
stealth
(+9,796)
(+1,451)
(+3,556)
13--off: 9,796
def: 1,451
stl: 3,556
$300,00000:11:33!

Proso armor
This item requires rank 23 in order to be used.

6,753
61,992
17,845
offense
defense
stealth
(+6,753)
(+61,992)
(+17,845)
23--off: 6,753
def: 61,992
stl: 17,845
$1,740,00000:12:541
1--Materials
$20,00000:14:434

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:14:431
1--Materials
$20,00000:14:43!

Revolver
This item requires rank 20 in order to be used.

42,329
5,574
9,237
offense
defense
stealth
(+42,329)
(+5,574)
(+9,237)
20--off: 42,329
def: 5,574
stl: 9,237
$1,140,00000:15:03!

Bayonet
This item requires rank 12 in order to be used.

4,246
6,555
5,326
offense
defense
stealth
(+4,246)
(+6,555)
(+5,326)
12--off: 4,246
def: 6,555
stl: 5,326
$320,00000:15:34!

Armor piercing bullets
This item requires rank 14 in order to be used.

4,907
8,270
8,890
offense
defense
stealth
(+4,907)
(+8,270)
(+8,890)
14--off: 4,907
def: 8,270
stl: 8,890
$440,00000:17:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:17:43!

Ballistic vest
This item requires rank 14 in order to be used.

996
15,350
5,632
offense
defense
stealth
(+996)
(+15,350)
(+5,632)
14--off: 996
def: 15,350
stl: 5,632
$440,00000:19:33!

Ballistic vest
This item requires rank 23 in order to be used.

5,856
56,008
21,761
offense
defense
stealth
(+5,856)
(+56,008)
(+21,761)
23--off: 5,856
def: 56,008
stl: 21,761
$1,680,00000:19:34!

Pulse rifle
This item requires rank 24 in order to be used.

62,079
6,654
31,025
offense
defense
stealth
(+62,079)
(+6,654)
(+31,025)
24--off: 62,079
def: 6,654
stl: 31,025
$2,000,00000:19:34!

AK-47
This item requires rank 16 in order to be used.

16,987
3,214
7,681
offense
defense
stealth
(+16,987)
(+3,214)
(+7,681)
16--off: 16,987
def: 3,214
stl: 7,681
$560,00000:20:03!

Full ballistic vest
This item requires rank 19 in order to be used.

6,325
36,316
8,053
offense
defense
stealth
(+6,325)
(+36,316)
(+8,053)
19--off: 6,325
def: 36,316
stl: 8,053
$1,020,00000:22:03!

Zombie mask
This item requires rank 12 in order to be used.

1,268
1,484
11,985
offense
defense
stealth
(+1,268)
(+1,484)
(+11,985)
12--off: 1,268
def: 1,484
stl: 11,985
$300,00000:22:33
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:25:43
















