Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:08
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:00:08
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:082

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:085
1--Materials
$100,00000:00:084

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:00:0813

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$715,00000:00:08
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:00:08!

Army sweater
This item requires rank 20 in order to be used.

4,343
6,741
30,545
offense
defense
stealth
(+4,343)
(+6,741)
(+30,545)
20--off: 4,343
def: 6,741
stl: 30,545
$840,00000:01:48
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:081
1--Materials
$50,00000:02:083
1--Materials
$150,00000:02:08
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:02:08!

Flashlight
This item requires rank 12 in order to be used.

6,320
4,918
6,132
offense
defense
stealth
(+6,320)
(+4,918)
(+6,132)
12--off: 6,320
def: 4,918
stl: 6,132
$340,00000:02:58!

Mini k
This item requires rank 14 in order to be used.

14,497
2,837
3,488
offense
defense
stealth
(+14,497)
(+2,837)
(+3,488)
14--off: 14,497
def: 2,837
stl: 3,488
$420,00000:04:18!

Full ballistic vest
This item requires rank 26 in order to be used.

4,869
89,033
29,757
offense
defense
stealth
(+4,869)
(+89,033)
(+29,757)
26--off: 4,869
def: 89,033
stl: 29,757
$2,480,00000:04:28!

Shotgun
This item requires rank 20 in order to be used.

32,394
6,986
15,307
offense
defense
stealth
(+32,394)
(+6,986)
(+15,307)
20--off: 32,394
def: 6,986
stl: 15,307
$1,100,00000:04:29!

Loaba suite v2
This item requires rank 13 in order to be used.

2,084
15,136
3,706
offense
defense
stealth
(+2,084)
(+15,136)
(+3,706)
13--off: 2,084
def: 15,136
stl: 3,706
$420,00000:04:58!

Mini k
This item requires rank 23 in order to be used.

44,477
10,163
13,207
offense
defense
stealth
(+44,477)
(+10,163)
(+13,207)
23--off: 44,477
def: 10,163
stl: 13,207
$1,360,00000:04:59
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:09!

Javelin
This item requires rank 20 in order to be used.

26,104
6,031
7,167
offense
defense
stealth
(+26,104)
(+6,031)
(+7,167)
20--off: 26,104
def: 6,031
stl: 7,167
$780,00000:05:28!

Full ballistic vest
This item requires rank 16 in order to be used.

1,794
23,054
8,067
offense
defense
stealth
(+1,794)
(+23,054)
(+8,067)
16--off: 1,794
def: 23,054
stl: 8,067
$660,00000:05:28!

Tommy gun
This item requires rank 20 in order to be used.

36,423
5,732
9,613
offense
defense
stealth
(+36,423)
(+5,732)
(+9,613)
20--off: 36,423
def: 5,732
stl: 9,613
$1,040,00000:06:28!

Revolver
This item requires rank 13 in order to be used.

10,437
1,926
4,009
offense
defense
stealth
(+10,437)
(+1,926)
(+4,009)
13--off: 10,437
def: 1,926
stl: 4,009
$320,00000:06:581
1--Materials
$350,00000:07:0819
1--Materials
$380,00000:07:08
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:07:08
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:09
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:09!

Police vest
This item requires rank 23 in order to be used.

11,046
63,076
11,820
offense
defense
stealth
(+11,046)
(+63,076)
(+11,820)
23--off: 11,046
def: 63,076
stl: 11,820
$1,720,00000:07:58
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:08
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:08
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:10:081

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:10:091
1--Materials
$20,00000:10:092
1--Materials
$700,00000:10:095

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$625,00000:11:08- 1--
Materials
$50,00000:11:08 !

Revolver
This item requires rank 14 in order to be used.

12,304
947
3,100
offense
defense
stealth
(+12,304)
(+947)
(+3,100)
14--off: 12,304
def: 947
stl: 3,100
$320,00000:12:584
1--Materials
$200,00000:13:081
1--Materials
$125,00000:13:08
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:09!

Full ballistic vest
This item requires rank 20 in order to be used.

6,250
39,213
12,782
offense
defense
stealth
(+6,250)
(+39,213)
(+12,782)
20--off: 6,250
def: 39,213
stl: 12,782
$1,160,00000:15:28!

GPS
This item requires rank 11 in order to be used.

3,204
3,186
5,066
offense
defense
stealth
(+3,204)
(+3,186)
(+5,066)
11--off: 3,204
def: 3,186
stl: 5,066
$220,00000:16:59!

Tactical vest
This item requires rank 21 in order to be used.

2,861
47,382
15,095
offense
defense
stealth
(+2,861)
(+47,382)
(+15,095)
21--off: 2,861
def: 47,382
stl: 15,095
$1,300,00000:21:58!

Flex Armor Proto
This item requires rank 15 in order to be used.

3,554
16,478
4,755
offense
defense
stealth
(+3,554)
(+16,478)
(+4,755)
15--off: 3,554
def: 16,478
stl: 4,755
$500,00000:21:59
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:22:08
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:22:08!

Pulse rifle
This item requires rank 29 in order to be used.

109,135
6,675
30,323
offense
defense
stealth
(+109,135)
(+6,675)
(+30,323)
29--off: 109,135
def: 6,675
stl: 30,323
$2,920,00000:22:28!

Flex Armor Proto
This item requires rank 12 in order to be used.

856
10,934
4,323
offense
defense
stealth
(+856)
(+10,934)
(+4,323)
12--off: 856
def: 10,934
stl: 4,323
$320,00000:25:58
















