Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:51!

Full ballistic vest
This item requires rank 20 in order to be used.

6,250
39,213
12,782
offense
defense
stealth
(+6,250)
(+39,213)
(+12,782)
20--off: 6,250
def: 39,213
stl: 12,782
$1,160,00000:02:10
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:501
1--Materials
$20,00000:02:501

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:501

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:50!

GPS
This item requires rank 11 in order to be used.

3,204
3,186
5,066
offense
defense
stealth
(+3,204)
(+3,186)
(+5,066)
11--off: 3,204
def: 3,186
stl: 5,066
$220,00000:03:41
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:50
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:50
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:50- 1--
Materials
$40,00000:03:50 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:502
1--Materials
$100,00000:06:502
1--Materials
$40,00000:06:501
1--Materials
$20,00000:06:503

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:06:50
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:50- 1--
Materials
$200,00000:07:50 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:50!

MP5
This item requires rank 16 in order to be used.

19,004
3,302
3,978
offense
defense
stealth
(+19,004)
(+3,302)
(+3,978)
16--off: 19,004
def: 3,302
stl: 3,978
$520,00000:08:10!

Military body armor
This item requires rank 26 in order to be used.

6,326
73,970
16,951
offense
defense
stealth
(+6,326)
(+73,970)
(+16,951)
26--off: 6,326
def: 73,970
stl: 16,951
$1,940,00000:08:10!

Tactical vest
This item requires rank 21 in order to be used.

2,861
47,382
15,095
offense
defense
stealth
(+2,861)
(+47,382)
(+15,095)
21--off: 2,861
def: 47,382
stl: 15,095
$1,300,00000:08:40!

Flex Armor Proto
This item requires rank 15 in order to be used.

3,554
16,478
4,755
offense
defense
stealth
(+3,554)
(+16,478)
(+4,755)
15--off: 3,554
def: 16,478
stl: 4,755
$500,00000:08:41
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:08:50
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:08:50!

Pulse rifle
This item requires rank 29 in order to be used.

109,135
6,675
30,323
offense
defense
stealth
(+109,135)
(+6,675)
(+30,323)
29--off: 109,135
def: 6,675
stl: 30,323
$2,920,00000:09:102

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:09:50!

Proso armor
This item requires rank 15 in order to be used.

2,895
17,085
5,494
offense
defense
stealth
(+2,895)
(+17,085)
(+5,494)
15--off: 2,895
def: 17,085
stl: 5,494
$500,00000:11:40
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:11:50!

Radar
This item requires rank 18 in order to be used.

9,348
10,418
8,907
offense
defense
stealth
(+9,348)
(+10,418)
(+8,907)
18--off: 9,348
def: 10,418
stl: 8,907
$580,00000:12:11!

Orange aviators
This item requires rank 1 in order to be used.

8
13
86
offense
defense
stealth
(+8)
(+13)
(+86)
1--off: 8
def: 13
stl: 86
$1,00000:12:40!

Binoculars
This item requires rank 14 in order to be used.

6,078
8,892
4,194
offense
defense
stealth
(+6,078)
(+8,892)
(+4,194)
14--off: 6,078
def: 8,892
stl: 4,194
$380,00000:12:40!

Flex Armor Proto
This item requires rank 12 in order to be used.

856
10,934
4,323
offense
defense
stealth
(+856)
(+10,934)
(+4,323)
12--off: 856
def: 10,934
stl: 4,323
$320,00000:12:402

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:12:50- 1--
Materials
$50,00000:12:50 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:12:50!

Cowprint suit
This item requires rank 11 in order to be used.

489
788
6,926
offense
defense
stealth
(+489)
(+788)
(+6,926)
11--off: 489
def: 788
stl: 6,926
$160,00000:13:41- 1--
Materials
$50,00000:13:51 - 1--
Materials
$100,00000:13:51 !

Explosive rounds
This item requires rank 18 in order to be used.

16,276
11,282
11,648
offense
defense
stealth
(+16,276)
(+11,282)
(+11,648)
18--off: 16,276
def: 11,282
stl: 11,648
$780,00000:14:10!

Shotgun
This item requires rank 16 in order to be used.

18,473
2,903
3,785
offense
defense
stealth
(+18,473)
(+2,903)
(+3,785)
16--off: 18,473
def: 2,903
stl: 3,785
$500,00000:15:10
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:16:50
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:17:50!

Golden desert eagle
This item requires rank 12 in order to be used.

10,756
1,871
3,876
offense
defense
stealth
(+10,756)
(+1,871)
(+3,876)
12--off: 10,756
def: 1,871
stl: 3,876
$340,00000:18:40!

Military body armor
This item requires rank 23 in order to be used.

7,985
50,795
21,615
offense
defense
stealth
(+7,985)
(+50,795)
(+21,615)
23--off: 7,985
def: 50,795
stl: 21,615
$1,600,00000:19:40!

Army sweater
This item requires rank 15 in order to be used.

1,559
2,211
17,431
offense
defense
stealth
(+1,559)
(+2,211)
(+17,431)
15--off: 1,559
def: 2,211
stl: 17,431
$420,00000:22:40!

White suit
This item requires rank 12 in order to be used.

752
1,817
10,092
offense
defense
stealth
(+752)
(+1,817)
(+10,092)
12--off: 752
def: 1,817
stl: 10,092
$260,00000:22:40!

Mini k
This item requires rank 6 in order to be used.

1,785
196
775
offense
defense
stealth
(+1,785)
(+196)
(+775)
6--off: 1,785
def: 196
stl: 775
$60,00000:23:11!

Flex Armor Proto
This item requires rank 16 in order to be used.

3,985
23,429
6,613
offense
defense
stealth
(+3,985)
(+23,429)
(+6,613)
16--off: 3,985
def: 23,429
stl: 6,613
$680,00000:25:10!

Full ballistic vest
This item requires rank 21 in order to be used.

6,772
48,964
14,891
offense
defense
stealth
(+6,772)
(+48,964)
(+14,891)
21--off: 6,772
def: 48,964
stl: 14,891
$1,420,00000:25:40
















