Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Clown mask
This item requires rank 16 in order to be used.

2,773
4,017
22,665
offense
defense
stealth
(+2,773)
(+4,017)
(+22,665)
16--off: 2,773
def: 4,017
stl: 22,665
$580,00000:01:174
1--Materials
$1,400,00000:01:572
1--Materials
$250,00000:01:57- 1--
Materials
$50,00000:01:57 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:57
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:57
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:02:573

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:02:581
1--Materials
$50,00000:02:58- 1--
Materials
$20,00000:02:58 !

Military body armor
This item requires rank 30 in order to be used.

9,701
109,831
50,243
offense
defense
stealth
(+9,701)
(+109,831)
(+50,243)
30--off: 9,701
def: 109,831
stl: 50,243
$3,400,00000:03:18
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:57
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:57
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:57- 1--
Materials
$40,00000:04:58 - 1--
Materials
$1,600,00000:04:58 1
1--Materials
$125,00000:04:58!

Flex Armor Proto
This item requires rank 26 in order to be used.

6,783
79,093
25,970
offense
defense
stealth
(+6,783)
(+79,093)
(+25,970)
26--off: 6,783
def: 79,093
stl: 25,970
$2,240,00000:05:17!

Loaba suite v2
This item requires rank 15 in order to be used.

2,129
18,200
3,865
offense
defense
stealth
(+2,129)
(+18,200)
(+3,865)
15--off: 2,129
def: 18,200
stl: 3,865
$480,00000:05:474
1--Materials
$80,00000:06:57- 1--
Materials
$50,00000:06:57 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:06:57- 1--
Materials
$100,00000:06:57 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:58!

GPS
This item requires rank 30 in order to be used.

69,953
66,587
65,030
offense
defense
stealth
(+69,953)
(+66,587)
(+65,030)
30--off: 69,953
def: 66,587
stl: 65,030
$4,040,00000:08:18!

Flex Armor Proto
This item requires rank 12 in order to be used.

1,667
10,324
3,571
offense
defense
stealth
(+1,667)
(+10,324)
(+3,571)
12--off: 1,667
def: 10,324
stl: 3,571
$320,00000:08:48
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:57
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:57
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:57!

Proso armor
This item requires rank 26 in order to be used.

10,628
76,993
17,082
offense
defense
stealth
(+10,628)
(+76,993)
(+17,082)
26--off: 10,628
def: 76,993
stl: 17,082
$2,100,00000:10:181

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:10:573
1--Materials
$60,00000:10:57- 1--
Materials
$20,00000:10:57 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:10:57!

Desert eagle
This item requires rank 10 in order to be used.

6,289
527
1,217
offense
defense
stealth
(+6,289)
(+527)
(+1,217)
10--off: 6,289
def: 527
stl: 1,217
$160,00000:11:17!

Desert eagle
This item requires rank 18 in order to be used.

28,124
2,571
7,199
offense
defense
stealth
(+28,124)
(+2,571)
(+7,199)
18--off: 28,124
def: 2,571
stl: 7,199
$760,00000:12:17!

Tactical vest
This item requires rank 20 in order to be used.

2,612
34,027
9,293
offense
defense
stealth
(+2,612)
(+34,027)
(+9,293)
20--off: 2,612
def: 34,027
stl: 9,293
$920,00000:13:171

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:13:57- 1--
Materials
$50,00000:13:57 3
1--Materials
$150,00000:13:57!

Revolver
This item requires rank 14 in order to be used.

14,024
2,029
6,108
offense
defense
stealth
(+14,024)
(+2,029)
(+6,108)
14--off: 14,024
def: 2,029
stl: 6,108
$440,00000:17:47!

Prototype b-kit 1.0
This item requires rank 20 in order to be used.

4,561
39,147
17,154
offense
defense
stealth
(+4,561)
(+39,147)
(+17,154)
20--off: 4,561
def: 39,147
stl: 17,154
$1,220,00000:18:37!

Prototype b-kit 1.0
This item requires rank 26 in order to be used.

7,201
81,678
18,297
offense
defense
stealth
(+7,201)
(+81,678)
(+18,297)
26--off: 7,201
def: 81,678
stl: 18,297
$2,140,00000:19:17!

Armor piercing bullets
This item requires rank 11 in order to be used.

2,828
3,506
5,683
offense
defense
stealth
(+2,828)
(+3,506)
(+5,683)
11--off: 2,828
def: 3,506
stl: 5,683
$240,00000:19:47!

Tigerprint suit
This item requires rank 16 in order to be used.

1,324
3,223
16,236
offense
defense
stealth
(+1,324)
(+3,223)
(+16,236)
16--off: 1,324
def: 3,223
stl: 16,236
$420,00000:20:17!

Police vest
This item requires rank 31 in order to be used.

13,817
130,930
53,005
offense
defense
stealth
(+13,817)
(+130,930)
(+53,005)
31--off: 13,817
def: 130,930
stl: 53,005
$3,960,00000:21:48!

Flashlight
This item requires rank 29 in order to be used.

49,660
63,024
61,766
offense
defense
stealth
(+49,660)
(+63,024)
(+61,766)
29--off: 49,660
def: 63,024
stl: 61,766
$3,480,00000:22:17!

Tigerprint suit
This item requires rank 9 in order to be used.

535
335
5,853
offense
defense
stealth
(+535)
(+335)
(+5,853)
9--off: 535
def: 335
stl: 5,853
$140,00000:24:17!

Tactical vest
This item requires rank 29 in order to be used.

13,923
97,298
36,330
offense
defense
stealth
(+13,923)
(+97,298)
(+36,330)
29--off: 13,923
def: 97,298
stl: 36,330
$2,960,00000:24:37!

Flex Armor Proto
This item requires rank 12 in order to be used.

856
10,934
4,323
offense
defense
stealth
(+856)
(+10,934)
(+4,323)
12--off: 856
def: 10,934
stl: 4,323
$320,00000:25:47!

Zombie mask
This item requires rank 22 in order to be used.

3,417
7,363
54,372
offense
defense
stealth
(+3,417)
(+7,363)
(+54,372)
22--off: 3,417
def: 7,363
stl: 54,372
$1,300,00000:29:47
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:29:57
















