Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:01:352

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:01:35!

Revolver
This item requires rank 14 in order to be used.

14,024
2,029
6,108
offense
defense
stealth
(+14,024)
(+2,029)
(+6,108)
14--off: 14,024
def: 2,029
stl: 6,108
$440,00000:02:25!

Prototype b-kit 1.0
This item requires rank 20 in order to be used.

4,561
39,147
17,154
offense
defense
stealth
(+4,561)
(+39,147)
(+17,154)
20--off: 4,561
def: 39,147
stl: 17,154
$1,220,00000:03:151

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:03:361

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:03:36!

Prototype b-kit 1.0
This item requires rank 26 in order to be used.

7,201
81,678
18,297
offense
defense
stealth
(+7,201)
(+81,678)
(+18,297)
26--off: 7,201
def: 81,678
stl: 18,297
$2,140,00000:03:55!

Armor piercing bullets
This item requires rank 11 in order to be used.

2,828
3,506
5,683
offense
defense
stealth
(+2,828)
(+3,506)
(+5,683)
11--off: 2,828
def: 3,506
stl: 5,683
$240,00000:04:253
1--Materials
$60,00000:04:3513
1--Materials
$715,00000:04:351
1--Materials
$20,00000:04:35- 1--
Materials
$100,00000:04:35 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:35!

Tigerprint suit
This item requires rank 16 in order to be used.

1,324
3,223
16,236
offense
defense
stealth
(+1,324)
(+3,223)
(+16,236)
16--off: 1,324
def: 3,223
stl: 16,236
$420,00000:04:55
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:354
1--Materials
$200,00000:05:361

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:05:36!

Army sweater
This item requires rank 13 in order to be used.

1,425
1,055
9,573
offense
defense
stealth
(+1,425)
(+1,055)
(+9,573)
13--off: 1,425
def: 1,055
stl: 9,573
$240,00000:06:25!

Binoculars
This item requires rank 15 in order to be used.

8,641
6,636
7,977
offense
defense
stealth
(+8,641)
(+6,636)
(+7,977)
15--off: 8,641
def: 6,636
stl: 7,977
$460,00000:06:25!

Police vest
This item requires rank 31 in order to be used.

13,817
130,930
53,005
offense
defense
stealth
(+13,817)
(+130,930)
(+53,005)
31--off: 13,817
def: 130,930
stl: 53,005
$3,960,00000:06:264
1--Materials
$80,00000:06:351

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:06:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:06:35!

Flashlight
This item requires rank 29 in order to be used.

49,660
63,024
61,766
offense
defense
stealth
(+49,660)
(+63,024)
(+61,766)
29--off: 49,660
def: 63,024
stl: 61,766
$3,480,00000:06:55
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:35!

Tigerprint suit
This item requires rank 9 in order to be used.

535
335
5,853
offense
defense
stealth
(+535)
(+335)
(+5,853)
9--off: 535
def: 335
stl: 5,853
$140,00000:08:55!

Tactical vest
This item requires rank 29 in order to be used.

13,923
97,298
36,330
offense
defense
stealth
(+13,923)
(+97,298)
(+36,330)
29--off: 13,923
def: 97,298
stl: 36,330
$2,960,00000:09:151

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:09:35- 1--
Materials
$100,00000:09:35 !

Flex Armor Proto
This item requires rank 12 in order to be used.

856
10,934
4,323
offense
defense
stealth
(+856)
(+10,934)
(+4,323)
12--off: 856
def: 10,934
stl: 4,323
$320,00000:10:25!

Flex Armor Proto
This item requires rank 13 in order to be used.

791
10,041
4,058
offense
defense
stealth
(+791)
(+10,041)
(+4,058)
13--off: 791
def: 10,041
stl: 4,058
$300,00000:11:25!

White suit
This item requires rank 11 in order to be used.

1,344
850
7,996
offense
defense
stealth
(+1,344)
(+850)
(+7,996)
11--off: 1,344
def: 850
stl: 7,996
$200,00000:13:264

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:13:35- 1--
Materials
$200,00000:13:35 5
1--Materials
$100,00000:13:352

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:13:35!

Zombie mask
This item requires rank 22 in order to be used.

3,417
7,363
54,372
offense
defense
stealth
(+3,417)
(+7,363)
(+54,372)
22--off: 3,417
def: 7,363
stl: 54,372
$1,300,00000:14:25
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:35
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:14:35!

Armor piercing bullets
This item requires rank 13 in order to be used.

6,996
7,394
6,453
offense
defense
stealth
(+6,996)
(+7,394)
(+6,453)
13--off: 6,996
def: 7,394
stl: 6,453
$420,00000:15:26!

Loaba suite v2
This item requires rank 15 in order to be used.

3,627
19,434
5,007
offense
defense
stealth
(+3,627)
(+19,434)
(+5,007)
15--off: 3,627
def: 19,434
stl: 5,007
$560,00000:16:25!

Cowprint suit
This item requires rank 10 in order to be used.

799
852
6,558
offense
defense
stealth
(+799)
(+852)
(+6,558)
10--off: 799
def: 852
stl: 6,558
$160,00000:18:55!

Orange aviators
This item requires rank 6 in order to be used.

186
221
1,821
offense
defense
stealth
(+186)
(+221)
(+1,821)
6--off: 186
def: 221
stl: 1,821
$40,00000:19:55!

Fake moustache
This item requires rank 14 in order to be used.

2,744
2,386
14,910
offense
defense
stealth
(+2,744)
(+2,386)
(+14,910)
14--off: 2,744
def: 2,386
stl: 14,910
$400,00000:20:26!

Desert eagle
This item requires rank 20 in order to be used.

31,616
7,362
8,217
offense
defense
stealth
(+31,616)
(+7,362)
(+8,217)
20--off: 31,616
def: 7,362
stl: 8,217
$940,00000:20:55!

Golden desert eagle
This item requires rank 29 in order to be used.

106,456
7,715
46,703
offense
defense
stealth
(+106,456)
(+7,715)
(+46,703)
29--off: 106,456
def: 7,715
stl: 46,703
$3,220,00000:20:55!

Tactical vest
This item requires rank 20 in order to be used.

3,023
45,438
15,907
offense
defense
stealth
(+3,023)
(+45,438)
(+15,907)
20--off: 3,023
def: 45,438
stl: 15,907
$1,280,00000:21:55!

Business suit
This item requires rank 21 in order to be used.

3,986
6,992
42,035
offense
defense
stealth
(+3,986)
(+6,992)
(+42,035)
21--off: 3,986
def: 6,992
stl: 42,035
$1,060,00000:24:46
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:25:35
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:25:35
















