Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Full ballistic vest
This item requires rank 20 in order to be used.

2,658
39,121
10,749
offense
defense
stealth
(+2,658)
(+39,121)
(+10,749)
20--off: 2,658
def: 39,121
stl: 10,749
$1,060,00000:01:06!

Military body armor
This item requires rank 24 in order to be used.

7,894
59,246
21,026
offense
defense
stealth
(+7,894)
(+59,246)
(+21,026)
24--off: 7,894
def: 59,246
stl: 21,026
$1,760,00000:01:363
1--Materials
$375,00000:01:451

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:01:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:46!

Loaba suite v2
This item requires rank 18 in order to be used.

3,071
27,400
12,101
offense
defense
stealth
(+3,071)
(+27,400)
(+12,101)
18--off: 3,071
def: 27,400
stl: 12,101
$860,00000:02:05!

Simple M.T.V
This item requires rank 15 in order to be used.

1,779
15,618
4,088
offense
defense
stealth
(+1,779)
(+15,618)
(+4,088)
15--off: 1,779
def: 15,618
stl: 4,088
$420,00000:02:35!

Binoculars
This item requires rank 21 in order to be used.

26,296
25,136
22,174
offense
defense
stealth
(+26,296)
(+25,136)
(+22,174)
21--off: 26,296
def: 25,136
stl: 22,174
$1,480,00000:02:35
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:45
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:452

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:02:45- 1--
Materials
$20,00000:02:45 !

Fake moustache
This item requires rank 19 in order to be used.

5,422
2,953
26,889
offense
defense
stealth
(+5,422)
(+2,953)
(+26,889)
19--off: 5,422
def: 2,953
stl: 26,889
$700,00000:03:05- 1--
Materials
$350,00000:03:45 !

Radar
This item requires rank 31 in order to be used.

65,887
49,206
73,585
offense
defense
stealth
(+65,887)
(+49,206)
(+73,585)
31--off: 65,887
def: 49,206
stl: 73,585
$3,780,00000:04:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:45!

Orange aviators
This item requires rank 19 in order to be used.

3,880
6,473
31,615
offense
defense
stealth
(+3,880)
(+6,473)
(+31,615)
19--off: 3,880
def: 6,473
stl: 31,615
$840,00000:06:063

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:06:462
1--Materials
$250,00000:06:46!

Full ballistic vest
This item requires rank 20 in order to be used.

5,431
28,584
9,134
offense
defense
stealth
(+5,431)
(+28,584)
(+9,134)
20--off: 5,431
def: 28,584
stl: 9,134
$860,00000:07:05!

Proso armor
This item requires rank 5 in order to be used.

233
1,118
226
offense
defense
stealth
(+233)
(+1,118)
(+226)
5--off: 233
def: 1,118
stl: 226
$40,00000:07:351
1--Materials
$20,00000:07:451

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:07:45
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:451

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:09:453
1--Materials
$375,00000:09:45- 1--
Materials
$20,00000:09:45 - 1--
Materials
$125,00000:10:45 1
1--Materials
$350,00000:10:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:11:45
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:11:45
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:11:46!

Radar
This item requires rank 15 in order to be used.

10,759
10,462
6,805
offense
defense
stealth
(+10,759)
(+10,462)
(+6,805)
15--off: 10,759
def: 10,462
stl: 6,805
$560,00000:12:35!

Dragonskin armor
This item requires rank 15 in order to be used.

1,862
16,158
7,004
offense
defense
stealth
(+1,862)
(+16,158)
(+7,004)
15--off: 1,862
def: 16,158
stl: 7,004
$500,00000:12:35- 1--
Materials
$200,00000:12:46 1
1--Materials
$125,00000:12:46- 1--
Materials
$125,00000:12:46 4

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:12:46!

Pulse rifle
This item requires rank 10 in order to be used.

5,419
680
1,284
offense
defense
stealth
(+5,419)
(+680)
(+1,284)
10--off: 5,419
def: 680
stl: 1,284
$140,00000:13:05!

Golden desert eagle
This item requires rank 21 in order to be used.

43,333
4,416
8,402
offense
defense
stealth
(+43,333)
(+4,416)
(+8,402)
21--off: 43,333
def: 4,416
stl: 8,402
$1,120,00000:13:35!

Mini k
This item requires rank 18 in order to be used.

29,209
1,942
5,177
offense
defense
stealth
(+29,209)
(+1,942)
(+5,177)
18--off: 29,209
def: 1,942
stl: 5,177
$720,00000:14:05!

Prototype b-kit 1.0
This item requires rank 23 in order to be used.

10,387
55,564
14,747
offense
defense
stealth
(+10,387)
(+55,564)
(+14,747)
23--off: 10,387
def: 55,564
stl: 14,747
$1,620,00000:14:35
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:14:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:14:45!

Tommy gun
This item requires rank 17 in order to be used.

25,098
2,750
6,919
offense
defense
stealth
(+25,098)
(+2,750)
(+6,919)
17--off: 25,098
def: 2,750
stl: 6,919
$700,00000:15:25!

Tommy gun
This item requires rank 9 in order to be used.

5,633
429
1,122
offense
defense
stealth
(+5,633)
(+429)
(+1,122)
9--off: 5,633
def: 429
stl: 1,122
$140,00000:16:06!

Bayonet
This item requires rank 14 in order to be used.

10,073
9,830
8,603
offense
defense
stealth
(+10,073)
(+9,830)
(+8,603)
14--off: 10,073
def: 9,830
stl: 8,603
$580,00000:16:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:45!

GPS
This item requires rank 25 in order to be used.

43,409
29,874
22,705
offense
defense
stealth
(+43,409)
(+29,874)
(+22,705)
25--off: 43,409
def: 29,874
stl: 22,705
$1,920,00000:19:35!

Tommy gun
This item requires rank 10 in order to be used.

7,452
661
1,804
offense
defense
stealth
(+7,452)
(+661)
(+1,804)
10--off: 7,452
def: 661
stl: 1,804
$200,00000:20:05!

MP5
This item requires rank 6 in order to be used.

1,798
149
576
offense
defense
stealth
(+1,798)
(+149)
(+576)
6--off: 1,798
def: 149
stl: 576
$60,00000:23:05!

Revolver
This item requires rank 16 in order to be used.

23,324
1,380
7,931
offense
defense
stealth
(+23,324)
(+1,380)
(+7,931)
16--off: 23,324
def: 1,380
stl: 7,931
$660,00000:23:05!

Radar
This item requires rank 20 in order to be used.

17,176
22,244
19,220
offense
defense
stealth
(+17,176)
(+22,244)
(+19,220)
20--off: 17,176
def: 22,244
stl: 19,220
$1,180,00000:23:06!

GPS
This item requires rank 3 in order to be used.

272
220
229
offense
defense
stealth
(+272)
(+220)
(+229)
3--off: 272
def: 220
stl: 229
$20,00000:24:35
















