Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!

Simple M.T.V
This item requires rank 15 in order to be used.

1,473
16,126
6,274
offense
defense
stealth
(+1,473)
(+16,126)
(+6,274)
15--off: 1,473
def: 16,126
stl: 6,274
$480,00000:00:123
1--Materials
$150,00000:00:214
1--Materials
$80,00000:00:21!

GPS
This item requires rank 21 in order to be used.

21,315
29,234
14,959
offense
defense
stealth
(+21,315)
(+29,234)
(+14,959)
21--off: 21,315
def: 29,234
stl: 14,959
$1,320,00000:01:12!

Simple M.T.V
This item requires rank 22 in order to be used.

8,567
38,178
15,403
offense
defense
stealth
(+8,567)
(+38,178)
(+15,403)
22--off: 8,567
def: 38,178
stl: 15,403
$1,240,00000:02:111

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:211
1--Materials
$20,00000:02:212

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:03:21!

Bayonet
This item requires rank 12 in order to be used.

4,377
3,659
4,272
offense
defense
stealth
(+4,377)
(+3,659)
(+4,272)
12--off: 4,377
def: 3,659
stl: 4,272
$240,00000:05:111

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:05:214

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:05:211

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:05:212
1--Materials
$4,840,00000:05:21
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:22
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:22!

Binoculars
This item requires rank 15 in order to be used.

8,899
11,315
5,977
offense
defense
stealth
(+8,899)
(+11,315)
(+5,977)
15--off: 8,899
def: 11,315
stl: 5,977
$520,00000:06:11!

Military body armor
This item requires rank 14 in order to be used.

1,691
14,001
6,111
offense
defense
stealth
(+1,691)
(+14,001)
(+6,111)
14--off: 1,691
def: 14,001
stl: 6,111
$440,00000:06:11!

Tommy gun
This item requires rank 9 in order to be used.

5,633
429
1,122
offense
defense
stealth
(+5,633)
(+429)
(+1,122)
9--off: 5,633
def: 429
stl: 1,122
$140,00000:07:41!

Police vest
This item requires rank 12 in order to be used.

631
9,702
3,376
offense
defense
stealth
(+631)
(+9,702)
(+3,376)
12--off: 631
def: 9,702
stl: 3,376
$280,00000:08:11!

Mini k
This item requires rank 14 in order to be used.

16,557
1,709
5,897
offense
defense
stealth
(+16,557)
(+1,709)
(+5,897)
14--off: 16,557
def: 1,709
stl: 5,897
$480,00000:08:11!

Tactical vest
This item requires rank 23 in order to be used.

8,665
55,794
23,717
offense
defense
stealth
(+8,665)
(+55,794)
(+23,717)
23--off: 8,665
def: 55,794
stl: 23,717
$1,760,00000:08:11!

Riot Shield
This item requires rank 21 in order to be used.

25,558
22,012
19,177
offense
defense
stealth
(+25,558)
(+22,012)
(+19,177)
21--off: 25,558
def: 22,012
stl: 19,177
$1,340,00000:09:11
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:21- 1--
Materials
$375,00000:09:21 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:09:21!

Clown mask
This item requires rank 12 in order to be used.

1,651
1,246
8,309
offense
defense
stealth
(+1,651)
(+1,246)
(+8,309)
12--off: 1,651
def: 1,246
stl: 8,309
$220,00000:10:111

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:10:223
1--Materials
$150,00000:10:22!

Flashlight
This item requires rank 28 in order to be used.

32,770
28,262
39,428
offense
defense
stealth
(+32,770)
(+28,262)
(+39,428)
28--off: 32,770
def: 28,262
stl: 39,428
$2,000,00000:11:419
1--Materials
$180,00000:12:212
1--Materials
$100,00000:12:211

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:12:21!

Explosive rounds
This item requires rank 17 in order to be used.

16,461
8,275
12,459
offense
defense
stealth
(+16,461)
(+8,275)
(+12,459)
17--off: 16,461
def: 8,275
stl: 12,459
$740,00000:12:41!

Flex Armor Proto
This item requires rank 1 in order to be used.

12
95
18
offense
defense
stealth
(+12)
(+95)
(+18)
1--off: 12
def: 95
stl: 18
$1,00000:13:11!

Javelin
This item requires rank 13 in order to be used.

10,808
1,940
5,272
offense
defense
stealth
(+10,808)
(+1,940)
(+5,272)
13--off: 10,808
def: 1,940
stl: 5,272
$360,00000:13:11- 1--
Materials
$150,00000:13:21 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:13:211

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:13:21!

M4
This item requires rank 21 in order to be used.

44,530
5,905
13,703
offense
defense
stealth
(+44,530)
(+5,905)
(+13,703)
21--off: 44,530
def: 5,905
stl: 13,703
$1,280,00000:14:11- 1--
Materials
$100,00000:14:21 1
1--Materials
$20,00000:14:21
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:22!

Smartphone
This item requires rank 29 in order to be used.

59,545
64,655
55,991
offense
defense
stealth
(+59,545)
(+64,655)
(+55,991)
29--off: 59,545
def: 64,655
stl: 55,991
$3,600,00000:16:41!

AK-47
This item requires rank 27 in order to be used.

103,704
16,160
36,628
offense
defense
stealth
(+103,704)
(+16,160)
(+36,628)
27--off: 103,704
def: 16,160
stl: 36,628
$3,120,00000:18:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:18:21!

Army sweater
This item requires rank 10 in order to be used.

865
879
5,562
offense
defense
stealth
(+865)
(+879)
(+5,562)
10--off: 865
def: 879
stl: 5,562
$140,00000:18:41!

Desert eagle
This item requires rank 29 in order to be used.

108,688
18,346
40,162
offense
defense
stealth
(+108,688)
(+18,346)
(+40,162)
29--off: 108,688
def: 18,346
stl: 40,162
$3,340,00000:19:41!

Prototype b-kit 1.0
This item requires rank 12 in order to be used.

1,846
12,175
3,935
offense
defense
stealth
(+1,846)
(+12,175)
(+3,935)
12--off: 1,846
def: 12,175
stl: 3,935
$360,00000:20:11!

Tigerprint suit
This item requires rank 9 in order to be used.

535
335
5,853
offense
defense
stealth
(+535)
(+335)
(+5,853)
9--off: 535
def: 335
stl: 5,853
$140,00000:23:41!

AK-47
This item requires rank 18 in order to be used.

26,765
2,909
9,198
offense
defense
stealth
(+26,765)
(+2,909)
(+9,198)
18--off: 26,765
def: 2,909
stl: 9,198
$780,00000:23:41!

Pulse rifle
This item requires rank 14 in order to be used.

14,858
2,502
6,102
offense
defense
stealth
(+14,858)
(+2,502)
(+6,102)
14--off: 14,858
def: 2,502
stl: 6,102
$460,00000:24:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:24:21!

Army sweater
This item requires rank 4 in order to be used.

113
82
769
offense
defense
stealth
(+113)
(+82)
(+769)
4--off: 113
def: 82
stl: 769
$20,00000:26:11
















