Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!

Smartphone
This item requires rank 23 in order to be used.

29,519
23,883
32,620
offense
defense
stealth
(+29,519)
(+23,883)
(+32,620)
23--off: 29,519
def: 23,883
stl: 32,620
$1,720,00000:00:29!

Desert eagle
This item requires rank 22 in order to be used.

43,480
10,173
7,994
offense
defense
stealth
(+43,480)
(+10,173)
(+7,994)
22--off: 43,480
def: 10,173
stl: 7,994
$1,240,00000:00:29!

Armor piercing bullets
This item requires rank 13 in order to be used.

4,155
4,838
3,699
offense
defense
stealth
(+4,155)
(+4,838)
(+3,699)
13--off: 4,155
def: 4,838
stl: 3,699
$260,00000:01:29
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:393
1--Materials
$60,00000:03:394

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:03:39!

AK-47
This item requires rank 11 in order to be used.

7,018
1,103
1,726
offense
defense
stealth
(+7,018)
(+1,103)
(+1,726)
11--off: 7,018
def: 1,103
stl: 1,726
$200,00000:04:30!

Bayonet
This item requires rank 13 in order to be used.

6,166
8,072
6,187
offense
defense
stealth
(+6,166)
(+8,072)
(+6,187)
13--off: 6,166
def: 8,072
stl: 6,187
$400,00000:04:30
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:39
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:392

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:04:401
1--Materials
$125,00000:04:40
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:392
1--Materials
$40,00000:05:39!

AK-47
This item requires rank 20 in order to be used.

25,207
4,211
7,439
offense
defense
stealth
(+25,207)
(+4,211)
(+7,439)
20--off: 25,207
def: 4,211
stl: 7,439
$740,00000:05:59!

MP5
This item requires rank 10 in order to be used.

4,999
666
1,174
offense
defense
stealth
(+4,999)
(+666)
(+1,174)
10--off: 4,999
def: 666
stl: 1,174
$140,00000:07:00!

Opera mask
This item requires rank 18 in order to be used.

4,582
2,783
30,313
offense
defense
stealth
(+4,582)
(+2,783)
(+30,313)
18--off: 4,582
def: 2,783
stl: 30,313
$760,00000:07:19!

Smartphone
This item requires rank 2 in order to be used.

71
99
94
offense
defense
stealth
(+71)
(+99)
(+94)
2--off: 71
def: 99
stl: 94
$1,00000:07:29
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:40
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:40
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:401

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:08:394

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:08:39
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:396
1--Materials
$120,00000:09:395
1--Materials
$100,00000:09:394

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:09:39!

Flashlight
This item requires rank 12 in order to be used.

6,320
4,918
6,132
offense
defense
stealth
(+6,320)
(+4,918)
(+6,132)
12--off: 6,320
def: 4,918
stl: 6,132
$340,00000:10:293
1--Materials
$60,00000:10:39- 1--
Materials
$100,00000:11:39 1
1--Materials
$20,00000:11:39!

Loaba suite v2
This item requires rank 18 in order to be used.

2,899
19,922
9,202
offense
defense
stealth
(+2,899)
(+19,922)
(+9,202)
18--off: 2,899
def: 19,922
stl: 9,202
$640,00000:13:00!

Police vest
This item requires rank 15 in order to be used.

3,028
19,372
6,276
offense
defense
stealth
(+3,028)
(+19,372)
(+6,276)
15--off: 3,028
def: 19,372
stl: 6,276
$580,00000:13:49!

Bayonet
This item requires rank 4 in order to be used.

357
359
346
offense
defense
stealth
(+357)
(+359)
(+346)
4--off: 357
def: 359
stl: 346
$20,00000:14:29!

White suit
This item requires rank 3 in order to be used.

51
56
402
offense
defense
stealth
(+51)
(+56)
(+402)
3--off: 51
def: 56
stl: 402
$20,00000:14:291

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:14:394

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:14:39
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:14:39
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:39
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:16:39!

Prototype b-kit 1.0
This item requires rank 31 in order to be used.

19,957
129,525
23,210
offense
defense
stealth
(+19,957)
(+129,525)
(+23,210)
31--off: 19,957
def: 129,525
stl: 23,210
$3,460,00000:17:29
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:17:40!

Zombie mask
This item requires rank 17 in order to be used.

1,702
3,853
28,456
offense
defense
stealth
(+1,702)
(+3,853)
(+28,456)
17--off: 1,702
def: 3,853
stl: 28,456
$680,00000:19:19!

Pulse rifle
This item requires rank 21 in order to be used.

40,945
3,077
14,919
offense
defense
stealth
(+40,945)
(+3,077)
(+14,919)
21--off: 40,945
def: 3,077
stl: 14,919
$1,180,00000:19:29
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:19:39!

Zombie mask
This item requires rank 27 in order to be used.

13,626
7,790
75,460
offense
defense
stealth
(+13,626)
(+7,790)
(+75,460)
27--off: 13,626
def: 7,790
stl: 75,460
$1,940,00000:19:59!

Revolver
This item requires rank 17 in order to be used.

22,256
3,369
7,705
offense
defense
stealth
(+22,256)
(+3,369)
(+7,705)
17--off: 22,256
def: 3,369
stl: 7,705
$660,00000:21:59!

Loaba suite v2
This item requires rank 28 in order to be used.

6,522
106,514
29,710
offense
defense
stealth
(+6,522)
(+106,514)
(+29,710)
28--off: 6,522
def: 106,514
stl: 29,710
$2,860,00000:21:59!

Simple M.T.V
This item requires rank 31 in order to be used.

18,636
115,943
35,064
offense
defense
stealth
(+18,636)
(+115,943)
(+35,064)
31--off: 18,636
def: 115,943
stl: 35,064
$3,400,00000:23:29!

Prototype b-kit 1.0
This item requires rank 21 in order to be used.

4,635
40,048
16,745
offense
defense
stealth
(+4,635)
(+40,048)
(+16,745)
21--off: 4,635
def: 40,048
stl: 16,745
$1,220,00000:25:29!

GPS
This item requires rank 29 in order to be used.

59,736
47,893
66,584
offense
defense
stealth
(+59,736)
(+47,893)
(+66,584)
29--off: 59,736
def: 47,893
stl: 66,584
$3,480,00000:26:59
















