Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
7
1--Materials
$350,00000:00:201
1--Materials
$125,00000:00:20!

Simple M.T.V
This item requires rank 31 in order to be used.

18,636
115,943
35,064
offense
defense
stealth
(+18,636)
(+115,943)
(+35,064)
31--off: 18,636
def: 115,943
stl: 35,064
$3,400,00000:01:091

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:01:191
1--Materials
$20,00000:01:192
1--Materials
$100,00000:01:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:192

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:02:20- 1--
Materials
$60,00000:02:20 !

Prototype b-kit 1.0
This item requires rank 21 in order to be used.

4,635
40,048
16,745
offense
defense
stealth
(+4,635)
(+40,048)
(+16,745)
21--off: 4,635
def: 40,048
stl: 16,745
$1,220,00000:03:09
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:19
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:03:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:03:194

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:04:193
1--Materials
$2,400,00000:04:19!

GPS
This item requires rank 29 in order to be used.

59,736
47,893
66,584
offense
defense
stealth
(+59,736)
(+47,893)
(+66,584)
29--off: 59,736
def: 47,893
stl: 66,584
$3,480,00000:04:39
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:05:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:19
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:191

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:07:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:07:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:07:20!

Improved crosshairs
This item requires rank 6 in order to be used.

1,216
1,026
773
offense
defense
stealth
(+1,216)
(+1,026)
(+773)
6--off: 1,216
def: 1,026
stl: 773
$60,00000:07:39!

Military body armor
This item requires rank 8 in order to be used.

586
3,926
1,769
offense
defense
stealth
(+586)
(+3,926)
(+1,769)
8--off: 586
def: 3,926
stl: 1,769
$120,00000:07:39
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:196
1--Materials
$120,00000:08:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:09:19!

Revolver
This item requires rank 23 in order to be used.

42,865
9,801
16,552
offense
defense
stealth
(+42,865)
(+9,801)
(+16,552)
23--off: 42,865
def: 9,801
stl: 16,552
$1,380,00000:10:09!

Golden desert eagle
This item requires rank 13 in order to be used.

14,178
1,133
3,448
offense
defense
stealth
(+14,178)
(+1,133)
(+3,448)
13--off: 14,178
def: 1,133
stl: 3,448
$380,00000:10:106
1--Materials
$300,00000:11:1912

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$240,00000:11:19!

Ballistic vest
This item requires rank 23 in order to be used.

7,912
58,080
15,066
offense
defense
stealth
(+7,912)
(+58,080)
(+15,066)
23--off: 7,912
def: 58,080
stl: 15,066
$1,620,00000:12:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:12:191
1--Materials
$50,00000:12:201

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:12:203

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:12:20- 1--
Materials
$50,00000:12:20 !

Opera mask
This item requires rank 15 in order to be used.

1,643
2,074
15,351
offense
defense
stealth
(+1,643)
(+2,074)
(+15,351)
15--off: 1,643
def: 2,074
stl: 15,351
$380,00000:13:091

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:13:19- 1--
Materials
$125,00000:13:19 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:13:19!

Tactical vest
This item requires rank 1 in order to be used.

11
94
38
offense
defense
stealth
(+11)
(+94)
(+38)
1--off: 11
def: 94
stl: 38
$1,00000:17:09!

Flex Armor Proto
This item requires rank 22 in order to be used.

5,083
51,753
18,187
offense
defense
stealth
(+5,083)
(+51,753)
(+18,187)
22--off: 5,083
def: 51,753
stl: 18,187
$1,500,00000:18:09!

Revolver
This item requires rank 20 in order to be used.

36,394
7,436
12,159
offense
defense
stealth
(+36,394)
(+7,436)
(+12,159)
20--off: 36,394
def: 7,436
stl: 12,159
$1,120,00000:22:39!

Flashlight
This item requires rank 19 in order to be used.

19,066
16,421
14,045
offense
defense
stealth
(+19,066)
(+16,421)
(+14,045)
19--off: 19,066
def: 16,421
stl: 14,045
$1,000,00000:22:40!

Zombie mask
This item requires rank 15 in order to be used.

1,567
3,114
18,401
offense
defense
stealth
(+1,567)
(+3,114)
(+18,401)
15--off: 1,567
def: 3,114
stl: 18,401
$460,00000:23:09!

Revolver
This item requires rank 22 in order to be used.

42,884
9,976
16,813
offense
defense
stealth
(+42,884)
(+9,976)
(+16,813)
22--off: 42,884
def: 9,976
stl: 16,813
$1,400,00000:23:29!

M4
This item requires rank 30 in order to be used.

119,319
14,820
61,812
offense
defense
stealth
(+119,319)
(+14,820)
(+61,812)
30--off: 119,319
def: 14,820
stl: 61,812
$3,920,00000:35:59
















