Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:11!

Shotgun
This item requires rank 12 in order to be used.

10,119
1,796
1,789
offense
defense
stealth
(+10,119)
(+1,796)
(+1,789)
12--off: 10,119
def: 1,796
stl: 1,789
$280,00000:01:01!

Prototype b-kit 1.0
This item requires rank 11 in order to be used.

1,202
9,228
3,256
offense
defense
stealth
(+1,202)
(+9,228)
(+3,256)
11--off: 1,202
def: 9,228
stl: 3,256
$280,00000:01:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:11- 1--
Materials
$165,00000:01:11 1
1--Materials
$20,00000:01:11!

Prototype b-kit 1.0
This item requires rank 3 in order to be used.

53
453
173
offense
defense
stealth
(+53)
(+453)
(+173)
3--off: 53
def: 453
stl: 173
$20,00000:02:01!

Proso armor
This item requires rank 28 in order to be used.

13,905
101,526
38,950
offense
defense
stealth
(+13,905)
(+101,526)
(+38,950)
28--off: 13,905
def: 101,526
stl: 38,950
$3,080,00000:02:51
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:114

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:03:11- 1--
Materials
$125,00000:03:11 7

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$385,00000:04:11!

Full ballistic vest
This item requires rank 21 in order to be used.

6,772
48,964
14,891
offense
defense
stealth
(+6,772)
(+48,964)
(+14,891)
21--off: 6,772
def: 48,964
stl: 14,891
$1,420,00000:05:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:12
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:12!

Flashlight
This item requires rank 19 in order to be used.

14,403
12,642
11,460
offense
defense
stealth
(+14,403)
(+12,642)
(+11,460)
19--off: 14,403
def: 12,642
stl: 11,460
$780,00000:05:31!

Golden desert eagle
This item requires rank 21 in order to be used.

46,899
3,317
14,088
offense
defense
stealth
(+46,899)
(+3,317)
(+14,088)
21--off: 46,899
def: 3,317
stl: 14,088
$1,280,00000:06:01- 1--
Materials
$3,200,00000:06:11 
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:06:11!

Military body armor
This item requires rank 13 in order to be used.

2,009
11,260
2,924
offense
defense
stealth
(+2,009)
(+11,260)
(+2,924)
13--off: 2,009
def: 11,260
stl: 2,924
$320,00000:08:01!

Police vest
This item requires rank 31 in order to be used.

17,889
141,416
54,336
offense
defense
stealth
(+17,889)
(+141,416)
(+54,336)
31--off: 17,889
def: 141,416
stl: 54,336
$4,280,00000:08:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:11
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:08:119

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$180,00000:08:112

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$275,00000:08:11
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:08:11!

Golden desert eagle
This item requires rank 22 in order to be used.

50,339
7,345
17,581
offense
defense
stealth
(+50,339)
(+7,345)
(+17,581)
22--off: 50,339
def: 7,345
stl: 17,581
$1,500,00000:09:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:11!

Loaba suite v2
This item requires rank 9 in order to be used.

642
4,543
1,035
offense
defense
stealth
(+642)
(+4,543)
(+1,035)
9--off: 642
def: 4,543
stl: 1,035
$120,00000:09:31
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:10:111
1--Materials
$20,00000:10:12
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:11:11!

Loaba suite v2
This item requires rank 19 in order to be used.

4,353
31,127
10,796
offense
defense
stealth
(+4,353)
(+31,127)
(+10,796)
19--off: 4,353
def: 31,127
stl: 10,796
$920,00000:11:31!

AK-47
This item requires rank 21 in order to be used.

40,417
6,241
14,569
offense
defense
stealth
(+40,417)
(+6,241)
(+14,569)
21--off: 40,417
def: 6,241
stl: 14,569
$1,220,00000:12:013
1--Materials
$150,00000:13:11!

Armor piercing bullets
This item requires rank 1 in order to be used.

39
47
53
offense
defense
stealth
(+39)
(+47)
(+53)
1--off: 39
def: 47
stl: 53
$1,00000:14:011
1--Materials
$50,00000:14:11!

Desert eagle
This item requires rank 23 in order to be used.

50,018
7,149
18,539
offense
defense
stealth
(+50,018)
(+7,149)
(+18,539)
23--off: 50,018
def: 7,149
stl: 18,539
$1,520,00000:17:01!

Dragonskin armor
This item requires rank 15 in order to be used.

1,277
15,249
5,283
offense
defense
stealth
(+1,277)
(+15,249)
(+5,283)
15--off: 1,277
def: 15,249
stl: 5,283
$440,00000:18:01!

Javelin
This item requires rank 14 in order to be used.

16,445
1,654
6,403
offense
defense
stealth
(+16,445)
(+1,654)
(+6,403)
14--off: 16,445
def: 1,654
stl: 6,403
$500,00000:18:01!

Dragonskin armor
This item requires rank 21 in order to be used.

2,518
39,945
14,896
offense
defense
stealth
(+2,518)
(+39,945)
(+14,896)
21--off: 2,518
def: 39,945
stl: 14,896
$1,140,00000:19:01!

Simple M.T.V
This item requires rank 21 in order to be used.

5,444
36,537
16,388
offense
defense
stealth
(+5,444)
(+36,537)
(+16,388)
21--off: 5,444
def: 36,537
stl: 16,388
$1,160,00000:19:01!

Ballistic vest
This item requires rank 23 in order to be used.

7,912
58,080
15,066
offense
defense
stealth
(+7,912)
(+58,080)
(+15,066)
23--off: 7,912
def: 58,080
stl: 15,066
$1,620,00000:19:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:19:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:19:11!

Orange aviators
This item requires rank 29 in order to be used.

19,243
10,581
84,970
offense
defense
stealth
(+19,243)
(+10,581)
(+84,970)
29--off: 19,243
def: 10,581
stl: 84,970
$2,300,00000:20:31!

Pirate mask
This item requires rank 12 in order to be used.

1,886
829
10,983
offense
defense
stealth
(+1,886)
(+829)
(+10,983)
12--off: 1,886
def: 829
stl: 10,983
$280,00000:21:01!

Military body armor
This item requires rank 26 in order to be used.

8,495
86,955
40,358
offense
defense
stealth
(+8,495)
(+86,955)
(+40,358)
26--off: 8,495
def: 86,955
stl: 40,358
$2,720,00000:22:51!

Tommy gun
This item requires rank 10 in order to be used.

7,452
661
1,804
offense
defense
stealth
(+7,452)
(+661)
(+1,804)
10--off: 7,452
def: 661
stl: 1,804
$200,00000:23:31!

Flex Armor Proto
This item requires rank 26 in order to be used.

8,712
89,124
20,558
offense
defense
stealth
(+8,712)
(+89,124)
(+20,558)
26--off: 8,712
def: 89,124
stl: 20,558
$2,360,00000:23:51!

Explosive rounds
This item requires rank 12 in order to be used.

5,753
5,787
4,653
offense
defense
stealth
(+5,753)
(+5,787)
(+4,653)
12--off: 5,753
def: 5,787
stl: 4,653
$320,00000:28:22!

Army sweater
This item requires rank 17 in order to be used.

4,588
2,063
24,848
offense
defense
stealth
(+4,588)
(+2,063)
(+24,848)
17--off: 4,588
def: 2,063
stl: 24,848
$620,00000:28:52
















