Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Full ballistic vest
This item requires rank 23 in order to be used.

3,467
47,855
13,346
offense
defense
stealth
(+3,467)
(+47,855)
(+13,346)
23--off: 3,467
def: 47,855
stl: 13,346
$1,300,00000:00:39
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:49
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:492
1--Materials
$40,00000:00:501
1--Materials
$50,00000:00:501

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:00:50!

Shotgun
This item requires rank 23 in order to be used.

48,208
6,060
14,743
offense
defense
stealth
(+48,208)
(+6,060)
(+14,743)
23--off: 48,208
def: 6,060
stl: 14,743
$1,380,00000:01:401

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:01:49!

Military body armor
This item requires rank 21 in order to be used.

4,366
41,886
15,222
offense
defense
stealth
(+4,366)
(+41,886)
(+15,222)
21--off: 4,366
def: 41,886
stl: 15,222
$1,220,00000:02:40- 1--
Materials
$125,00000:02:50 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:02:50- 1--
Materials
$60,00000:02:50 1
1--Materials
$20,00000:02:50
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:49
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:491
1--Materials
$125,00000:04:491

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:04:49!

Tommy gun
This item requires rank 19 in order to be used.

27,482
1,993
7,345
offense
defense
stealth
(+27,482)
(+1,993)
(+7,345)
19--off: 27,482
def: 1,993
stl: 7,345
$740,00000:05:093

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:05:491
1--Materials
$50,00000:05:49
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:50
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:50!

Tommy gun
This item requires rank 17 in order to be used.

23,017
3,821
9,852
offense
defense
stealth
(+23,017)
(+3,821)
(+9,852)
17--off: 23,017
def: 3,821
stl: 9,852
$740,00000:06:101

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:06:491

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:06:49- 1--
Materials
$250,00000:07:49 2
1--Materials
$100,00000:07:492

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:07:49- 1--
Materials
$100,00000:07:49 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:49- 1--
Materials
$20,00000:09:49 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:09:49!

Prototype b-kit 1.0
This item requires rank 26 in order to be used.

5,456
93,664
25,676
offense
defense
stealth
(+5,456)
(+93,664)
(+25,676)
26--off: 5,456
def: 93,664
stl: 25,676
$2,500,00000:10:291
1--Materials
$125,00000:10:502
1--Materials
$40,00000:10:50!

Explosive rounds
This item requires rank 17 in order to be used.

16,461
8,275
12,459
offense
defense
stealth
(+16,461)
(+8,275)
(+12,459)
17--off: 16,461
def: 8,275
stl: 12,459
$740,00000:11:10
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:11:49
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:11:49!

Flashlight
This item requires rank 30 in order to be used.

57,720
58,963
59,049
offense
defense
stealth
(+57,720)
(+58,963)
(+59,049)
30--off: 57,720
def: 58,963
stl: 59,049
$3,520,00000:13:09!

Bayonet
This item requires rank 29 in order to be used.

50,978
53,321
53,185
offense
defense
stealth
(+50,978)
(+53,321)
(+53,185)
29--off: 50,978
def: 53,321
stl: 53,185
$3,140,00000:13:09!

Full ballistic vest
This item requires rank 30 in order to be used.

7,339
113,484
37,707
offense
defense
stealth
(+7,339)
(+113,484)
(+37,707)
30--off: 7,339
def: 113,484
stl: 37,707
$3,180,00000:14:101
1--Materials
$50,00000:14:492
1--Materials
$40,00000:14:493
1--Materials
$150,00000:14:49
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,600,00000:15:49
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:50!

M4
This item requires rank 18 in order to be used.

25,604
1,709
11,480
offense
defense
stealth
(+25,604)
(+1,709)
(+11,480)
18--off: 25,604
def: 1,709
stl: 11,480
$780,00000:18:09!

Ballistic vest
This item requires rank 25 in order to be used.

8,166
86,560
29,483
offense
defense
stealth
(+8,166)
(+86,560)
(+29,483)
25--off: 8,166
def: 86,560
stl: 29,483
$2,480,00000:18:59!

Pulse rifle
This item requires rank 14 in order to be used.

15,670
1,994
3,008
offense
defense
stealth
(+15,670)
(+1,994)
(+3,008)
14--off: 15,670
def: 1,994
stl: 3,008
$420,00000:19:39
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:49
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:20:49!

Revolver
This item requires rank 28 in order to be used.

100,331
9,387
23,830
offense
defense
stealth
(+100,331)
(+9,387)
(+23,830)
28--off: 100,331
def: 9,387
stl: 23,830
$2,680,00000:21:29!

Simple M.T.V
This item requires rank 15 in order to be used.

1,277
20,925
8,285
offense
defense
stealth
(+1,277)
(+20,925)
(+8,285)
15--off: 1,277
def: 20,925
stl: 8,285
$600,00000:29:39
















