Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:00:583

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$150,00000:00:587
1Materials
$350,00000:00:58!

Shotgun
This item requires rank 26 in order to be used.

76,941
9,631
23,539
offense
defense
stealth
(+76,941)
(+9,631)
(+23,539)
26off: 76,941
def: 9,631
stl: 23,539
$2,200,00000:01:19!

AK-47
This item requires rank 27 in order to be used.

88,113
16,744
36,176
offense
defense
stealth
(+88,113)
(+16,744)
(+36,176)
27off: 88,113
def: 16,744
stl: 36,176
$2,820,00000:02:184

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$500,00000:02:58- 1
Materials
$120,00000:02:58 !

Javelin
This item requires rank 26 in order to be used.

92,434
5,626
25,697
offense
defense
stealth
(+92,434)
(+5,626)
(+25,697)
26off: 92,434
def: 5,626
stl: 25,697
$2,480,00000:04:183

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$1,155,00000:04:58- 1
Materials
$150,00000:04:58 4

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$200,00000:04:58
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:05:58
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:05:581
1Materials
$350,00000:05:58- 1
Materials
$200,00000:05:58 !

Army sweater
This item requires rank 26 in order to be used.

13,044
9,194
80,214
offense
defense
stealth
(+13,044)
(+9,194)
(+80,214)
26off: 13,044
def: 9,194
stl: 80,214
$2,040,00000:06:18
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:06:58
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:06:58!

White suit
This item requires rank 26 in order to be used.

10,123
10,663
84,987
offense
defense
stealth
(+10,123)
(+10,663)
(+84,987)
26off: 10,123
def: 10,663
stl: 84,987
$2,120,00000:07:18!

M4
This item requires rank 26 in order to be used.

75,513
4,815
20,884
offense
defense
stealth
(+75,513)
(+4,815)
(+20,884)
26off: 75,513
def: 4,815
stl: 20,884
$2,020,00000:07:392

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$250,00000:07:582
1Materials
$100,00000:07:58!

Opera mask
This item requires rank 26 in order to be used.

14,878
16,043
81,300
offense
defense
stealth
(+14,878)
(+16,043)
(+81,300)
26off: 14,878
def: 16,043
stl: 81,300
$2,464,00000:09:39
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:09:58
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$6,000,00000:09:593
1Materials
$60,00000:10:581
1Materials
$20,00000:11:587
1Materials
$140,00000:11:58- 1
Materials
$350,00000:11:58 !

Desert eagle
This item requires rank 26 in order to be used.

75,581
6,181
33,406
offense
defense
stealth
(+75,581)
(+6,181)
(+33,406)
26off: 75,581
def: 6,181
stl: 33,406
$2,300,00000:12:18!

AK-47
This item requires rank 26 in order to be used.

95,111
9,087
31,999
offense
defense
stealth
(+95,111)
(+9,087)
(+31,999)
26off: 95,111
def: 9,087
stl: 31,999
$2,720,00000:12:18
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,000,00000:12:58!

Prototype b-kit 1.0
This item requires rank 17 in order to be used.

3,297
26,689
6,407
offense
defense
stealth
(+3,297)
(+26,689)
(+6,407)
17off: 3,297
def: 26,689
stl: 6,407
$720,00000:13:18!

AK-47
This item requires rank 27 in order to be used.

98,549
18,991
20,361
offense
defense
stealth
(+98,549)
(+18,991)
(+20,361)
27off: 98,549
def: 18,991
stl: 20,361
$2,760,00000:13:18!

White suit
This item requires rank 26 in order to be used.

10,370
13,204
80,340
offense
defense
stealth
(+10,370)
(+13,204)
(+80,340)
26off: 10,370
def: 13,204
stl: 80,340
$2,080,00000:13:184

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$500,00000:14:583
1Materials
$150,00000:14:58- 1
Materials
$3,200,00000:14:58 1
1Materials
$20,00000:14:58!

MP5
This item requires rank 26 in order to be used.

77,585
12,253
18,574
offense
defense
stealth
(+77,585)
(+12,253)
(+18,574)
26off: 77,585
def: 12,253
stl: 18,574
$2,160,00000:19:18!

Golden desert eagle
This item requires rank 27 in order to be used.

120,232
11,036
28,527
offense
defense
stealth
(+120,232)
(+11,036)
(+28,527)
27off: 120,232
def: 11,036
stl: 28,527
$3,200,00000:19:18
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,000,00000:20:58
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:21:58!

Opera mask
This item requires rank 26 in order to be used.

12,114
16,131
77,735
offense
defense
stealth
(+12,114)
(+16,131)
(+77,735)
26off: 12,114
def: 16,131
stl: 77,735
$2,120,00000:24:18!

Shotgun
This item requires rank 26 in order to be used.

96,525
5,773
20,152
offense
defense
stealth
(+96,525)
(+5,773)
(+20,152)
26off: 96,525
def: 5,773
stl: 20,152
$2,440,00000:25:38!

Revolver
This item requires rank 29 in order to be used.

149,239
21,247
30,889
offense
defense
stealth
(+149,239)
(+21,247)
(+30,889)
29off: 149,239
def: 21,247
stl: 30,889
$4,020,00000:27:18
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,000,00000:27:58
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,000,00000:30:58!

Bayonet
This item requires rank 29 in order to be used.

73,825
57,434
66,667
offense
defense
stealth
(+73,825)
(+57,434)
(+66,667)
29off: 73,825
def: 57,434
stl: 66,667
$3,960,00000:32:38!

Fake moustache
This item requires rank 29 in order to be used.

18,338
22,261
110,006
offense
defense
stealth
(+18,338)
(+22,261)
(+110,006)
29off: 18,338
def: 22,261
stl: 110,006
$3,322,00000:33:58!

Simple M.T.V
This item requires rank 29 in order to be used.

14,271
147,473
58,831
offense
defense
stealth
(+14,271)
(+147,473)
(+58,831)
29off: 14,271
def: 147,473
stl: 58,831
$4,862,00000:38:58!

Radar
This item requires rank 31 in order to be used.

47,629
107,412
71,979
offense
defense
stealth
(+47,629)
(+107,412)
(+71,979)
31off: 47,629
def: 107,412
stl: 71,979
$4,540,00000:44:28
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$10,000,00000:45:58
















