Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1
1Materials
$350,00000:00:044
1Materials
$1,540,00000:00:04
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:01:041
1Materials
$350,00000:01:044
1Materials
$550,00000:01:04
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:01:04
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$8,784,60000:01:04
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,000,00000:02:04
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:02:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:02:05!

Shotgun
This item requires rank 26 in order to be used.

82,471
11,681
23,182
offense
defense
stealth
(+82,471)
(+11,681)
(+23,182)
26off: 82,471
def: 11,681
stl: 23,182
$2,340,00000:03:24!

Bayonet
This item requires rank 29 in order to be used.

73,825
57,434
66,667
offense
defense
stealth
(+73,825)
(+57,434)
(+66,667)
29off: 73,825
def: 57,434
stl: 66,667
$3,960,00000:03:442
1Materials
$40,00000:04:043

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$1,155,00000:04:046
1Materials
$120,00000:04:04!

Fake moustache
This item requires rank 29 in order to be used.

18,338
22,261
110,006
offense
defense
stealth
(+18,338)
(+22,261)
(+110,006)
29off: 18,338
def: 22,261
stl: 110,006
$3,322,00000:05:04!

Army sweater
This item requires rank 26 in order to be used.

6,265
6,282
80,394
offense
defense
stealth
(+6,265)
(+6,282)
(+80,394)
26off: 6,265
def: 6,282
stl: 80,394
$1,860,00000:05:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:06:044
1Materials
$500,00000:06:044
1Materials
$3,520,00000:06:04
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$3,000,00000:06:046

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$300,00000:07:053

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$375,00000:07:05- 1
Materials
$1,400,00000:07:05 !

Revolver
This item requires rank 23 in order to be used.

66,829
3,821
10,963
offense
defense
stealth
(+66,829)
(+3,821)
(+10,963)
23Floyding(Untradable)
off: 66,829
def: 3,821
stl: 10,963
$1,640,00000:07:14!

M4
This item requires rank 26 in order to be used.

83,616
9,514
27,870
offense
defense
stealth
(+83,616)
(+9,514)
(+27,870)
26off: 83,616
def: 9,514
stl: 27,870
$2,420,00000:07:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:09:04
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:09:04
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:09:04
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:09:04
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:09:04
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$3,000,00000:09:04!

AK-47
This item requires rank 26 in order to be used.

82,971
10,198
21,835
offense
defense
stealth
(+82,971)
(+10,198)
(+21,835)
26off: 82,971
def: 10,198
stl: 21,835
$2,300,00000:09:24!

Simple M.T.V
This item requires rank 29 in order to be used.

14,271
147,473
58,831
offense
defense
stealth
(+14,271)
(+147,473)
(+58,831)
29off: 14,271
def: 147,473
stl: 58,831
$4,862,00000:10:042
1Materials
$1,600,00000:11:043

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$150,00000:11:041

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$20,00000:11:04!

Desert eagle
This item requires rank 27 in order to be used.

92,798
12,747
16,666
offense
defense
stealth
(+92,798)
(+12,747)
(+16,666)
27off: 92,798
def: 12,747
stl: 16,666
$2,440,00000:12:24!

Shotgun
This item requires rank 26 in order to be used.

78,053
11,093
16,296
offense
defense
stealth
(+78,053)
(+11,093)
(+16,296)
26off: 78,053
def: 11,093
stl: 16,296
$2,100,00000:12:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:13:04!

Tigerprint suit
This item requires rank 26 in order to be used.

7,316
7,551
86,464
offense
defense
stealth
(+7,316)
(+7,551)
(+86,464)
26off: 7,316
def: 7,551
stl: 86,464
$2,020,00000:14:24!

Radar
This item requires rank 31 in order to be used.

47,629
107,412
71,979
offense
defense
stealth
(+47,629)
(+107,412)
(+71,979)
31off: 47,629
def: 107,412
stl: 71,979
$4,994,00000:15:34!

Desert eagle
This item requires rank 23 in order to be used.

64,032
11,497
19,150
offense
defense
stealth
(+64,032)
(+11,497)
(+19,150)
23Floyding(Untradable)
off: 64,032
def: 11,497
stl: 19,150
$1,900,00000:16:14
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$11,000,00000:17:04!

Cowprint suit
This item requires rank 26 in order to be used.

8,558
13,562
89,815
offense
defense
stealth
(+8,558)
(+13,562)
(+89,815)
26off: 8,558
def: 13,562
stl: 89,815
$2,240,00000:22:24!

Pirate mask
This item requires rank 26 in order to be used.

13,086
5,077
86,615
offense
defense
stealth
(+13,086)
(+5,077)
(+86,615)
26off: 13,086
def: 5,077
stl: 86,615
$2,100,00000:22:24!

Tommy gun
This item requires rank 29 in order to be used.

118,035
18,977
46,345
offense
defense
stealth
(+118,035)
(+18,977)
(+46,345)
29off: 118,035
def: 18,977
stl: 46,345
$3,660,00000:26:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$10,000,00000:27:04!

Shotgun
This item requires rank 27 in order to be used.

91,842
16,518
31,479
offense
defense
stealth
(+91,842)
(+16,518)
(+31,479)
27off: 91,842
def: 16,518
stl: 31,479
$2,800,00000:30:44!

Full ballistic vest
This item requires rank 29 in order to be used.

21,017
140,358
36,717
offense
defense
stealth
(+21,017)
(+140,358)
(+36,717)
29Floyding(Untradable)
off: 21,017
def: 140,358
stl: 36,717
$3,960,00000:31:24!

Pulse rifle
This item requires rank 27 in order to be used.

102,244
16,987
49,284
offense
defense
stealth
(+102,244)
(+16,987)
(+49,284)
27off: 102,244
def: 16,987
stl: 49,284
$3,380,00000:34:04!

Gang suit
This item requires rank 27 in order to be used.

19,851
6,358
122,173
offense
defense
stealth
(+19,851)
(+6,358)
(+122,173)
27off: 19,851
def: 6,358
stl: 122,173
$2,960,00000:38:04
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$10,000,00000:39:04!

Pulse rifle
This item requires rank 17 in order to be used.

26,932
4,593
8,154
offense
defense
stealth
(+26,932)
(+4,593)
(+8,154)
17off: 26,932
def: 4,593
stl: 8,154
$800,00000:46:04
















