Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!

Ballistic vest
This item requires rank 27 in order to be used.

8,543
126,387
21,912
offense
defense
stealth
(+8,543)
(+126,387)
(+21,912)
27off: 8,543
def: 126,387
stl: 21,912
$3,454,00000:00:03!

AK-47
This item requires rank 27 in order to be used.

123,740
9,166
48,003
offense
defense
stealth
(+123,740)
(+9,166)
(+48,003)
27off: 123,740
def: 9,166
stl: 48,003
$4,380,20000:00:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:04
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:04!

Proso armor
This item requires rank 19 in order to be used.

5,426
29,171
11,799
offense
defense
stealth
(+5,426)
(+29,171)
(+11,799)
19--off: 5,426
def: 29,171
stl: 11,799
$920,00000:01:23- 1--
Materials
$60,00000:02:04 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:02:04- 1--
Materials
$250,00000:02:04 !

Flashlight
This item requires rank 30 in order to be used.

50,396
56,747
43,559
offense
defense
stealth
(+50,396)
(+56,747)
(+43,559)
30--off: 50,396
def: 56,747
stl: 43,559
$3,020,00000:02:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$12,100,00000:03:04!

Fake moustache
This item requires rank 17 in order to be used.

3,666
5,446
24,622
offense
defense
stealth
(+3,666)
(+5,446)
(+24,622)
17off: 3,666
def: 5,446
stl: 24,622
$680,00000:03:24!

Loaba suite v2
This item requires rank 24 in order to be used.

11,257
55,128
22,047
offense
defense
stealth
(+11,257)
(+55,128)
(+22,047)
24--off: 11,257
def: 55,128
stl: 22,047
$1,760,00000:03:53
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:03!

Tommy gun
This item requires rank 9 in order to be used.

5,633
429
1,122
offense
defense
stealth
(+5,633)
(+429)
(+1,122)
9--off: 5,633
def: 429
stl: 1,122
$140,00000:05:23!

Business suit
This item requires rank 21 in order to be used.

3,325
6,565
38,242
offense
defense
stealth
(+3,325)
(+6,565)
(+38,242)
21--off: 3,325
def: 6,565
stl: 38,242
$960,00000:05:53!

Armor piercing bullets
This item requires rank 21 in order to be used.

26,030
23,335
13,162
offense
defense
stealth
(+26,030)
(+23,335)
(+13,162)
21--off: 26,030
def: 23,335
stl: 13,162
$1,260,00000:05:53
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:032

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:06:04!

Ballistic vest
This item requires rank 31 in order to be used.

9,538
118,940
39,307
offense
defense
stealth
(+9,538)
(+118,940)
(+39,307)
31--off: 9,538
def: 118,940
stl: 39,307
$3,360,00000:06:13
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:03
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:04- 1--
Materials
$40,00000:08:03 !

Improved crosshairs
This item requires rank 26 in order to be used.

62,226
49,034
40,032
offense
defense
stealth
(+62,226)
(+49,034)
(+40,032)
26off: 62,226
def: 49,034
stl: 40,032
$3,322,00000:08:03
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:03!

Bayonet
This item requires rank 2 in order to be used.

70
58
69
offense
defense
stealth
(+70)
(+58)
(+69)
2--off: 70
def: 58
stl: 69
$1,00000:09:531

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:10:03- 1--
Materials
$50,00000:10:03 !

AK-47
This item requires rank 14 in order to be used.

14,902
1,163
3,069
offense
defense
stealth
(+14,902)
(+1,163)
(+3,069)
14--off: 14,902
def: 1,163
stl: 3,069
$380,00000:10:542

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:11:03- 1--
Materials
$100,00000:11:03 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:11:04!

Shuriken
This item requires rank 12 in order to be used.

2,766
3,202
3,702
offense
defense
stealth
(+2,766)
(+3,202)
(+3,702)
12--off: 2,766
def: 3,202
stl: 3,702
$200,00000:11:534

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:12:032
1--Materials
$40,00000:12:03- 1--
Materials
$60,00000:12:03 - 1--
Materials
$50,00000:12:03 !

Revolver
This item requires rank 1 in order to be used.

86
10
40
offense
defense
stealth
(+86)
(+10)
(+40)
1--off: 86
def: 10
stl: 40
$1,00000:12:53
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:13:03!

M4
This item requires rank 26 in order to be used.

78,773
12,347
27,919
offense
defense
stealth
(+78,773)
(+12,347)
(+27,919)
26--off: 78,773
def: 12,347
stl: 27,919
$2,380,00000:13:244

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:14:031
1--Materials
$20,00000:14:03!

Prototype b-kit 1.0
This item requires rank 19 in order to be used.

5,810
30,276
8,676
offense
defense
stealth
(+5,810)
(+30,276)
(+8,676)
19--off: 5,810
def: 30,276
stl: 8,676
$900,00000:14:23!

Proso armor
This item requires rank 13 in order to be used.

1,028
10,926
3,984
offense
defense
stealth
(+1,028)
(+10,926)
(+3,984)
13--off: 1,028
def: 10,926
stl: 3,984
$320,00000:14:53!

Tactical vest
This item requires rank 22 in order to be used.

3,930
46,285
15,754
offense
defense
stealth
(+3,930)
(+46,285)
(+15,754)
22--off: 3,930
def: 46,285
stl: 15,754
$1,320,00000:14:53!

Fake moustache
This item requires rank 12 in order to be used.

1,170
919
11,081
offense
defense
stealth
(+1,170)
(+919)
(+11,081)
12--off: 1,170
def: 919
stl: 11,081
$260,00000:14:53!

Army sweater
This item requires rank 21 in order to be used.

3,453
7,123
36,766
offense
defense
stealth
(+3,453)
(+7,123)
(+36,766)
21--off: 3,453
def: 7,123
stl: 36,766
$940,00000:18:53
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:03!

Ballistic vest
This item requires rank 22 in order to be used.

7,342
55,483
10,543
offense
defense
stealth
(+7,342)
(+55,483)
(+10,543)
22--off: 7,342
def: 55,483
stl: 10,543
$1,460,00000:23:53!

Tigerprint suit
This item requires rank 4 in order to be used.

104
93
771
offense
defense
stealth
(+104)
(+93)
(+771)
4--off: 104
def: 93
stl: 771
$20,00000:24:53
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:25:03
















