Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:48
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:48!

Improved crosshairs
This item requires rank 28 in order to be used.

30,252
47,191
34,345
offense
defense
stealth
(+30,252)
(+47,191)
(+34,345)
28--off: 30,252
def: 47,191
stl: 34,345
$2,240,00000:01:072
1--Materials
$250,00000:01:48!

Army sweater
This item requires rank 21 in order to be used.

3,453
7,123
36,766
offense
defense
stealth
(+3,453)
(+7,123)
(+36,766)
21--off: 3,453
def: 7,123
stl: 36,766
$940,00000:03:37- 1--
Materials
$40,00000:03:47 - 1--
Materials
$100,00000:03:47 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:03:47
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:04:47!

Simple M.T.V
This item requires rank 19 in order to be used.

5,793
28,566
7,396
offense
defense
stealth
(+5,793)
(+28,566)
(+7,396)
19--off: 5,793
def: 28,566
stl: 7,396
$840,00000:05:07
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:06:48
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:47- 1--
Materials
$40,00000:07:48 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:07:481

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:07:48!

Ballistic vest
This item requires rank 22 in order to be used.

7,342
55,483
10,543
offense
defense
stealth
(+7,342)
(+55,483)
(+10,543)
22--off: 7,342
def: 55,483
stl: 10,543
$1,460,00000:08:37
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:47!

Tigerprint suit
This item requires rank 4 in order to be used.

104
93
771
offense
defense
stealth
(+104)
(+93)
(+771)
4--off: 104
def: 93
stl: 771
$20,00000:09:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:47- 1--
Materials
$150,00000:09:47 1
1--Materials
$125,00000:09:47
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:09:47!

Flex Armor Proto
This item requires rank 31 in order to be used.

11,117
119,792
32,007
offense
defense
stealth
(+11,117)
(+119,792)
(+32,007)
31--off: 11,117
def: 119,792
stl: 32,007
$3,260,00000:10:373

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:10:471
1--Materials
$50,00000:10:472

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:10:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:10:48
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:10:481
1--Materials
$50,00000:11:472

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:11:47!

Police vest
This item requires rank 13 in order to be used.

1,387
10,102
4,478
offense
defense
stealth
(+1,387)
(+10,102)
(+4,478)
13--off: 1,387
def: 10,102
stl: 4,478
$320,00000:12:383

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:12:471
1--Materials
$350,00000:12:471

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:12:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:12:481

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:13:471

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:13:47!

Revolver
This item requires rank 22 in order to be used.

38,958
3,025
7,970
offense
defense
stealth
(+38,958)
(+3,025)
(+7,970)
22--off: 38,958
def: 3,025
stl: 7,970
$1,000,00000:14:37!

Flex Armor Proto
This item requires rank 12 in order to be used.

856
10,934
4,323
offense
defense
stealth
(+856)
(+10,934)
(+4,323)
12--off: 856
def: 10,934
stl: 4,323
$320,00000:14:372

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:14:472
1--Materials
$250,00000:14:47- 1--
Materials
$250,00000:14:47 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:14:47!

Mini k
This item requires rank 6 in order to be used.

1,785
196
775
offense
defense
stealth
(+1,785)
(+196)
(+775)
6--off: 1,785
def: 196
stl: 775
$60,00000:15:08
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:15:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:15:47!

Pirate mask
This item requires rank 11 in order to be used.

734
574
7,997
offense
defense
stealth
(+734)
(+574)
(+7,997)
11--off: 734
def: 574
stl: 7,997
$180,00000:16:37
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:18:47!

AK-47
This item requires rank 26 in order to be used.

82,971
10,198
21,835
offense
defense
stealth
(+82,971)
(+10,198)
(+21,835)
26--off: 82,971
def: 10,198
stl: 21,835
$2,300,00000:21:07!

AK-47
This item requires rank 19 in order to be used.

29,981
4,454
13,697
offense
defense
stealth
(+29,981)
(+4,454)
(+13,697)
19--off: 29,981
def: 4,454
stl: 13,697
$960,00000:23:07!

Improved crosshairs
This item requires rank 25 in order to be used.

50,553
37,330
42,842
offense
defense
stealth
(+50,553)
(+37,330)
(+42,842)
25--off: 50,553
def: 37,330
stl: 42,842
$2,620,00000:25:37!

Improved crosshairs
This item requires rank 31 in order to be used.

91,737
79,082
73,738
offense
defense
stealth
(+91,737)
(+79,082)
(+73,738)
31--off: 91,737
def: 79,082
stl: 73,738
$4,900,00000:26:58
















