Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:00:091

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:00:10!

Shotgun
This item requires rank 19 in order to be used.

33,901
5,678
6,739
offense
defense
stealth
(+33,901)
(+5,678)
(+6,739)
19--off: 33,901
def: 5,678
stl: 6,739
$920,00000:00:29
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:093

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:01:09
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:01:10!

Opera mask
This item requires rank 15 in order to be used.

1,643
2,074
15,351
offense
defense
stealth
(+1,643)
(+2,074)
(+15,351)
15--off: 1,643
def: 2,074
stl: 15,351
$380,00000:02:59!

Opera mask
This item requires rank 14 in order to be used.

1,045
1,291
12,696
offense
defense
stealth
(+1,045)
(+1,291)
(+12,696)
14--off: 1,045
def: 1,291
stl: 12,696
$300,00000:02:59
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:09
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:093
1--Materials
$60,00000:04:09- 1--
Materials
$60,00000:04:09 4
1--Materials
$80,00000:04:09- 1--
Materials
$350,00000:04:09 3

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:04:09!

Fake moustache
This item requires rank 14 in order to be used.

2,744
2,386
14,910
offense
defense
stealth
(+2,744)
(+2,386)
(+14,910)
14--off: 2,744
def: 2,386
stl: 14,910
$400,00000:04:59!

Pirate mask
This item requires rank 11 in order to be used.

734
574
7,997
offense
defense
stealth
(+734)
(+574)
(+7,997)
11--off: 734
def: 574
stl: 7,997
$180,00000:05:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:09!

Tommy gun
This item requires rank 12 in order to be used.

7,549
1,195
3,243
offense
defense
stealth
(+7,549)
(+1,195)
(+3,243)
12--off: 7,549
def: 1,195
stl: 3,243
$240,00000:05:592

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:06:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:092

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:07:091

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:07:091

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:08:09
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:09
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:09!

Opera mask
This item requires rank 10 in order to be used.

546
1,375
6,823
offense
defense
stealth
(+546)
(+1,375)
(+6,823)
10--off: 546
def: 1,375
stl: 6,823
$180,00000:09:291
1--Materials
$20,00000:10:093

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:10:092

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:09!

Golden desert eagle
This item requires rank 19 in order to be used.

35,229
4,198
6,601
offense
defense
stealth
(+35,229)
(+4,198)
(+6,601)
19--off: 35,229
def: 4,198
stl: 6,601
$920,00000:10:30!

Desert eagle
This item requires rank 30 in order to be used.

135,149
20,794
24,121
offense
defense
stealth
(+135,149)
(+20,794)
(+24,121)
30--off: 135,149
def: 20,794
stl: 24,121
$3,600,00000:10:50!

Tommy gun
This item requires rank 20 in order to be used.

33,541
2,614
8,561
offense
defense
stealth
(+33,541)
(+2,614)
(+8,561)
20--off: 33,541
def: 2,614
stl: 8,561
$900,00000:11:29!

Loaba suite v2
This item requires rank 25 in order to be used.

9,679
67,120
26,650
offense
defense
stealth
(+9,679)
(+67,120)
(+26,650)
25--off: 9,679
def: 67,120
stl: 26,650
$2,060,00000:11:591
1--Materials
$20,00000:12:09- 1--
Materials
$125,00000:12:09 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:12:09!

Ballistic vest
This item requires rank 20 in order to be used.

7,337
32,134
9,351
offense
defense
stealth
(+7,337)
(+32,134)
(+9,351)
20--off: 7,337
def: 32,134
stl: 9,351
$980,00000:12:29
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:13:09!

Cowprint suit
This item requires rank 21 in order to be used.

4,946
8,140
39,359
offense
defense
stealth
(+4,946)
(+8,140)
(+39,359)
21--off: 4,946
def: 8,140
stl: 39,359
$1,040,00000:13:591
1--Materials
$125,00000:14:09- 1--
Materials
$125,00000:14:09 !

M4
This item requires rank 18 in order to be used.

25,604
1,709
11,480
offense
defense
stealth
(+25,604)
(+1,709)
(+11,480)
18--off: 25,604
def: 1,709
stl: 11,480
$780,00000:17:29!

Ballistic vest
This item requires rank 16 in order to be used.

2,840
17,318
5,495
offense
defense
stealth
(+2,840)
(+17,318)
(+5,495)
16--off: 2,840
def: 17,318
stl: 5,495
$520,00000:19:29!

Full ballistic vest
This item requires rank 26 in order to be used.

9,597
96,207
32,016
offense
defense
stealth
(+9,597)
(+96,207)
(+32,016)
26--off: 9,597
def: 96,207
stl: 32,016
$2,760,00000:21:30!

Tactical vest
This item requires rank 15 in order to be used.

2,795
15,451
7,204
offense
defense
stealth
(+2,795)
(+15,451)
(+7,204)
15--off: 2,795
def: 15,451
stl: 7,204
$500,00000:21:59!

Pulse rifle
This item requires rank 24 in order to be used.

64,796
8,432
17,032
offense
defense
stealth
(+64,796)
(+8,432)
(+17,032)
24--off: 64,796
def: 8,432
stl: 17,032
$1,800,00000:22:59!

Cowprint suit
This item requires rank 15 in order to be used.

2,402
2,793
18,030
offense
defense
stealth
(+2,402)
(+2,793)
(+18,030)
15--off: 2,402
def: 2,793
stl: 18,030
$460,00000:22:59
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:25:09!

Ballistic vest
This item requires rank 25 in order to be used.

8,166
86,560
29,483
offense
defense
stealth
(+8,166)
(+86,560)
(+29,483)
25--off: 8,166
def: 86,560
stl: 29,483
$2,480,00000:25:19















