Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Gang suit
This item requires rank 2 in order to be used.

12
15
143
offense
defense
stealth
(+12)
(+15)
(+143)
2--off: 12
def: 15
stl: 143
$1,00000:00:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:00:19!

Proso armor
This item requires rank 22 in order to be used.

8,776
54,004
13,612
offense
defense
stealth
(+8,776)
(+54,004)
(+13,612)
22--off: 8,776
def: 54,004
stl: 13,612
$1,520,00000:01:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:19
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:19
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:19!

Full ballistic vest
This item requires rank 26 in order to be used.

9,597
96,207
32,016
offense
defense
stealth
(+9,597)
(+96,207)
(+32,016)
26--off: 9,597
def: 96,207
stl: 32,016
$2,760,00000:02:394

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:03:19- 1--
Materials
$20,00000:03:19 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:03:19!

Military body armor
This item requires rank 19 in order to be used.

4,635
26,950
13,822
offense
defense
stealth
(+4,635)
(+26,950)
(+13,822)
19off: 4,635
def: 26,950
stl: 13,822
$900,00000:03:391
1--Materials
$880,00000:04:20!

Loaba suite v2
This item requires rank 9 in order to be used.

753
4,797
1,342
offense
defense
stealth
(+753)
(+4,797)
(+1,342)
9--off: 753
def: 4,797
stl: 1,342
$140,00000:05:39!

Revolver
This item requires rank 11 in order to be used.

8,635
662
1,502
offense
defense
stealth
(+8,635)
(+662)
(+1,502)
11--off: 8,635
def: 662
stl: 1,502
$220,00000:06:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:194

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:06:194
1--Materials
$200,00000:06:191

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:06:19!

Shotgun
This item requires rank 20 in order to be used.

32,398
5,665
13,734
offense
defense
stealth
(+32,398)
(+5,665)
(+13,734)
20--off: 32,398
def: 5,665
stl: 13,734
$1,040,00000:06:39- 1--
Materials
$150,00000:07:19 - 1--
Materials
$250,00000:07:19 - 1--
Materials
$385,00000:07:19 !

Flashlight
This item requires rank 21 in order to be used.

20,901
28,336
29,649
offense
defense
stealth
(+20,901)
(+28,336)
(+29,649)
21off: 20,901
def: 28,336
stl: 29,649
$1,580,00000:08:101
1--Materials
$50,00000:08:192
1--Materials
$100,00000:08:19- 1--
Materials
$20,00000:08:19 1
1--Materials
$50,00000:08:19!

GPS
This item requires rank 17 in order to be used.

13,318
14,443
8,314
offense
defense
stealth
(+13,318)
(+14,443)
(+8,314)
17--off: 13,318
def: 14,443
stl: 8,314
$720,00000:08:39!

Radar
This item requires rank 11 in order to be used.

5,427
3,704
3,145
offense
defense
stealth
(+5,427)
(+3,704)
(+3,145)
11--off: 5,427
def: 3,704
stl: 3,145
$240,00000:09:10
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:09:20- 1--
Materials
$60,00000:10:19 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:10:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:10:193
1--Materials
$150,00000:11:196
1--Materials
$120,00000:11:19!

Tactical vest
This item requires rank 33 in order to be used.

23,889
156,454
31,211
offense
defense
stealth
(+23,889)
(+156,454)
(+31,211)
33--off: 23,889
def: 156,454
stl: 31,211
$4,240,00000:13:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:13:19!

Explosive rounds
This item requires rank 19 in order to be used.

18,618
18,968
11,873
offense
defense
stealth
(+18,618)
(+18,968)
(+11,873)
19--off: 18,618
def: 18,968
stl: 11,873
$980,00000:13:391

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:14:204
1--Materials
$500,00000:14:20!

Military body armor
This item requires rank 31 in order to be used.

19,980
122,946
34,687
offense
defense
stealth
(+19,980)
(+122,946)
(+34,687)
31--off: 19,980
def: 122,946
stl: 34,687
$3,560,00000:15:09!

Full ballistic vest
This item requires rank 33 in order to be used.

8,623
170,748
55,920
offense
defense
stealth
(+8,623)
(+170,748)
(+55,920)
33--off: 8,623
def: 170,748
stl: 55,920
$4,700,00000:15:29!

MP5
This item requires rank 16 in order to be used.

17,108
1,965
7,625
offense
defense
stealth
(+17,108)
(+1,965)
(+7,625)
16--off: 17,108
def: 1,965
stl: 7,625
$540,00000:15:39
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:16:19!

Ballistic vest
This item requires rank 14 in order to be used.

996
15,350
5,632
offense
defense
stealth
(+996)
(+15,350)
(+5,632)
14--off: 996
def: 15,350
stl: 5,632
$440,00000:18:09!

Military body armor
This item requires rank 10 in order to be used.

1,223
5,330
1,871
offense
defense
stealth
(+1,223)
(+5,330)
(+1,871)
10--off: 1,223
def: 5,330
stl: 1,871
$160,00000:18:40!

Flex Armor Proto
This item requires rank 12 in order to be used.

856
10,934
4,323
offense
defense
stealth
(+856)
(+10,934)
(+4,323)
12--off: 856
def: 10,934
stl: 4,323
$320,00000:19:10!

Police vest
This item requires rank 25 in order to be used.

6,921
74,024
27,413
offense
defense
stealth
(+6,921)
(+74,024)
(+27,413)
25--off: 6,921
def: 74,024
stl: 27,413
$2,160,00000:20:29!

MP5
This item requires rank 18 in order to be used.

23,105
4,048
11,302
offense
defense
stealth
(+23,105)
(+4,048)
(+11,302)
18--off: 23,105
def: 4,048
stl: 11,302
$760,00000:20:39!

Opera mask
This item requires rank 14 in order to be used.

2,023
1,324
13,571
offense
defense
stealth
(+2,023)
(+1,324)
(+13,571)
14--off: 2,023
def: 1,324
stl: 13,571
$340,00000:24:10
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:25:19!

Revolver
This item requires rank 16 in order to be used.

24,025
3,268
6,112
offense
defense
stealth
(+24,025)
(+3,268)
(+6,112)
16--off: 24,025
def: 3,268
stl: 6,112
$660,00000:26:39















