Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
3
1--Materials
$60,00000:00:043
1--Materials
$60,00000:00:04- 1--
Materials
$20,00000:00:04 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:04
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:04
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:02:041

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:02:042
1--Materials
$40,00000:02:04!

Zombie mask
This item requires rank 1 in order to be used.

13
9
93
offense
defense
stealth
(+13)
(+9)
(+93)
1--off: 13
def: 9
stl: 93
$1,00000:02:55
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:04
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:041

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:04
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:04!

Dragonskin armor
This item requires rank 15 in order to be used.

1,862
16,158
7,004
offense
defense
stealth
(+1,862)
(+16,158)
(+7,004)
15--off: 1,862
def: 16,158
stl: 7,004
$500,00000:05:55!

Pulse rifle
This item requires rank 14 in order to be used.

17,255
1,033
3,137
offense
defense
stealth
(+17,255)
(+1,033)
(+3,137)
14--off: 17,255
def: 1,033
stl: 3,137
$420,00000:05:551
1--Materials
$20,00000:06:041
1--Materials
$125,00000:06:04
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:05!

Army sweater
This item requires rank 13 in order to be used.

1,073
995
13,923
offense
defense
stealth
(+1,073)
(+995)
(+13,923)
13--off: 1,073
def: 995
stl: 13,923
$320,00000:06:54!

Fake moustache
This item requires rank 21 in order to be used.

5,771
7,112
35,454
offense
defense
stealth
(+5,771)
(+7,112)
(+35,454)
21--off: 5,771
def: 7,112
stl: 35,454
$960,00000:06:55
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:04
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:04- 1--
Materials
$40,00000:07:04 !

Full ballistic vest
This item requires rank 7 in order to be used.

441
2,242
827
offense
defense
stealth
(+441)
(+2,242)
(+827)
7--off: 441
def: 2,242
stl: 827
$80,00000:08:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:04
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:09:04
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:09:04!

Mini k
This item requires rank 11 in order to be used.

7,600
694
3,919
offense
defense
stealth
(+7,600)
(+694)
(+3,919)
11--off: 7,600
def: 694
stl: 3,919
$240,00000:09:54- 1--
Materials
$40,00000:10:04 3
1--Materials
$150,00000:10:04!

Mini k
This item requires rank 1 in order to be used.

75
19
28
offense
defense
stealth
(+75)
(+19)
(+28)
1--off: 75
def: 19
stl: 28
$1,00000:10:541

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:11:051

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:11:054

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:11:05!

Improved crosshairs
This item requires rank 28 in order to be used.

30,252
47,191
34,345
offense
defense
stealth
(+30,252)
(+47,191)
(+34,345)
28--off: 30,252
def: 47,191
stl: 34,345
$2,240,00000:11:24!

Javelin
This item requires rank 8 in order to be used.

4,080
553
948
offense
defense
stealth
(+4,080)
(+553)
(+948)
8--off: 4,080
def: 553
stl: 948
$120,00000:11:241
1--Materials
$800,00000:12:042
1--Materials
$40,00000:12:041
1--Materials
$20,00000:12:04
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:12:04
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:13:042
1--Materials
$250,00000:14:041

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:14:04!

Pulse rifle
This item requires rank 18 in order to be used.

23,925
5,137
5,403
offense
defense
stealth
(+23,925)
(+5,137)
(+5,403)
18--off: 23,925
def: 5,137
stl: 5,403
$680,00000:15:24!

Pulse rifle
This item requires rank 4 in order to be used.

791
130
202
offense
defense
stealth
(+791)
(+130)
(+202)
4--off: 791
def: 130
stl: 202
$20,00000:16:54
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:17:04!

Flashlight
This item requires rank 30 in order to be used.

57,720
58,963
59,049
offense
defense
stealth
(+57,720)
(+58,963)
(+59,049)
30--off: 57,720
def: 58,963
stl: 59,049
$3,520,00000:19:24!

Full ballistic vest
This item requires rank 19 in order to be used.

4,556
33,389
13,410
offense
defense
stealth
(+4,556)
(+33,389)
(+13,410)
19--off: 4,556
def: 33,389
stl: 13,410
$1,020,00000:19:24!

GPS
This item requires rank 25 in order to be used.

28,983
45,660
47,466
offense
defense
stealth
(+28,983)
(+45,660)
(+47,466)
25--off: 28,983
def: 45,660
stl: 47,466
$2,440,00000:22:54!

Police vest
This item requires rank 31 in order to be used.

17,889
141,416
54,336
offense
defense
stealth
(+17,889)
(+141,416)
(+54,336)
31--off: 17,889
def: 141,416
stl: 54,336
$4,280,00000:22:54!

Shuriken
This item requires rank 12 in order to be used.

3,711
5,808
5,034
offense
defense
stealth
(+3,711)
(+5,808)
(+5,034)
12--off: 3,711
def: 5,808
stl: 5,034
$300,00000:23:54!

Tigerprint suit
This item requires rank 31 in order to be used.

15,719
19,580
110,912
offense
defense
stealth
(+15,719)
(+19,580)
(+110,912)
31--off: 15,719
def: 19,580
stl: 110,912
$2,920,00000:25:54!

Explosive rounds
This item requires rank 27 in order to be used.

32,000
57,439
58,300
offense
defense
stealth
(+32,000)
(+57,439)
(+58,300)
27--off: 32,000
def: 57,439
stl: 58,300
$2,960,00000:27:25















