Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:28
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:28!

AK-47
This item requires rank 19 in order to be used.

34,855
1,853
12,624
offense
defense
stealth
(+34,855)
(+1,853)
(+12,624)
19--off: 34,855
def: 1,853
stl: 12,624
$980,00000:00:48
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:01:28!

Pirate mask
This item requires rank 24 in order to be used.

8,518
5,992
47,739
offense
defense
stealth
(+8,518)
(+5,992)
(+47,739)
24--off: 8,518
def: 5,992
stl: 47,739
$1,240,00000:02:181

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:299
1--Materials
$180,00000:02:29!

Desert eagle
This item requires rank 26 in order to be used.

75,581
6,181
33,406
offense
defense
stealth
(+75,581)
(+6,181)
(+33,406)
26--off: 75,581
def: 6,181
stl: 33,406
$2,300,00000:03:481
1--Materials
$50,00000:04:281

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:283

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:04:284

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:04:28
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:29
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:28
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:283
1--Materials
$60,00000:05:283
1--Materials
$150,00000:05:28!

AK-47
This item requires rank 22 in order to be used.

49,332
8,421
14,765
offense
defense
stealth
(+49,332)
(+8,421)
(+14,765)
22--off: 49,332
def: 8,421
stl: 14,765
$1,460,00000:06:181

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:06:293
1--Materials
$60,00000:06:293

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:06:29!

Military body armor
This item requires rank 31 in order to be used.

26,667
120,259
46,254
offense
defense
stealth
(+26,667)
(+120,259)
(+46,254)
31--off: 26,667
def: 120,259
stl: 46,254
$3,860,00000:06:38
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:07:29!

Tigerprint suit
This item requires rank 29 in order to be used.

18,796
10,534
93,083
offense
defense
stealth
(+18,796)
(+10,534)
(+93,083)
29--off: 18,796
def: 10,534
stl: 93,083
$2,440,00000:07:48!

Binoculars
This item requires rank 16 in order to be used.

10,597
8,133
9,845
offense
defense
stealth
(+10,597)
(+8,133)
(+9,845)
16--off: 10,597
def: 8,133
stl: 9,845
$580,00000:07:49!

Revolver
This item requires rank 19 in order to be used.

30,651
4,242
9,293
offense
defense
stealth
(+30,651)
(+4,242)
(+9,293)
19--off: 30,651
def: 4,242
stl: 9,293
$880,00000:07:49!

Proso armor
This item requires rank 31 in order to be used.

9,078
104,041
29,824
offense
defense
stealth
(+9,078)
(+104,041)
(+29,824)
31--off: 9,078
def: 104,041
stl: 29,824
$2,860,00000:08:19!

Dragonskin armor
This item requires rank 28 in order to be used.

7,100
81,446
38,826
offense
defense
stealth
(+7,100)
(+81,446)
(+38,826)
28--off: 7,100
def: 81,446
stl: 38,826
$2,540,00000:08:49!

Bayonet
This item requires rank 22 in order to be used.

26,060
29,381
28,890
offense
defense
stealth
(+26,060)
(+29,381)
(+28,890)
22--off: 26,060
def: 29,381
stl: 28,890
$1,680,00000:09:19
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:28
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:09:283
1--Materials
$150,00000:09:292
1--Materials
$100,00000:09:29- 1--
Materials
$80,00000:09:29 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:09:29!

Tactical vest
This item requires rank 10 in order to be used.

1,097
4,643
2,649
offense
defense
stealth
(+1,097)
(+4,643)
(+2,649)
10--off: 1,097
def: 4,643
stl: 2,649
$160,00000:09:48!

Flex Armor Proto
This item requires rank 30 in order to be used.

13,600
105,448
41,322
offense
defense
stealth
(+13,600)
(+105,448)
(+41,322)
30--off: 13,600
def: 105,448
stl: 41,322
$3,200,00000:09:481

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:10:287

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$140,00000:10:28- 1--
Materials
$20,00000:10:28 !

Desert eagle
This item requires rank 23 in order to be used.

50,018
7,149
18,539
offense
defense
stealth
(+50,018)
(+7,149)
(+18,539)
23--off: 50,018
def: 7,149
stl: 18,539
$1,520,00000:13:191
1--Materials
$50,00000:13:283
1--Materials
$60,00000:13:282

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:14:281

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:14:28!

Police vest
This item requires rank 13 in order to be used.

1,387
10,102
4,478
offense
defense
stealth
(+1,387)
(+10,102)
(+4,478)
13--off: 1,387
def: 10,102
stl: 4,478
$320,00000:18:18!

Prototype b-kit 1.0
This item requires rank 31 in order to be used.

19,957
129,525
23,210
offense
defense
stealth
(+19,957)
(+129,525)
(+23,210)
31--off: 19,957
def: 129,525
stl: 23,210
$3,460,00000:18:19!

Police vest
This item requires rank 20 in order to be used.

3,785
38,309
11,449
offense
defense
stealth
(+3,785)
(+38,309)
(+11,449)
20--off: 3,785
def: 38,309
stl: 11,449
$1,080,00000:23:48!

Business suit
This item requires rank 16 in order to be used.

2,391
2,078
19,809
offense
defense
stealth
(+2,391)
(+2,078)
(+19,809)
16--off: 2,391
def: 2,078
stl: 19,809
$480,00000:24:48!

Prototype b-kit 1.0
This item requires rank 22 in order to be used.

5,720
50,063
16,131
offense
defense
stealth
(+5,720)
(+50,063)
(+16,131)
22--off: 5,720
def: 50,063
stl: 16,131
$1,440,00000:25:18!

Military body armor
This item requires rank 25 in order to be used.

6,294
73,680
19,199
offense
defense
stealth
(+6,294)
(+73,680)
(+19,199)
25--off: 6,294
def: 73,680
stl: 19,199
$1,980,00000:27:38















