Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:49
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:493
1--Materials
$150,00000:00:494

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:00:49
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:00:50!

Proso armor
This item requires rank 20 in order to be used.

2,183
34,125
14,032
offense
defense
stealth
(+2,183)
(+34,125)
(+14,032)
20--off: 2,183
def: 34,125
stl: 14,032
$1,000,00000:01:09!

Revolver
This item requires rank 11 in order to be used.

8,635
662
1,502
offense
defense
stealth
(+8,635)
(+662)
(+1,502)
11--off: 8,635
def: 662
stl: 1,502
$220,00000:02:40
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:491

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:492
1--Materials
$40,00000:02:493

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:02:49
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:02:50!

Ballistic vest
This item requires rank 22 in order to be used.

7,457
46,013
23,478
offense
defense
stealth
(+7,457)
(+46,013)
(+23,478)
22--off: 7,457
def: 46,013
stl: 23,478
$1,540,00000:02:59
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:50
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:50!

Zombie mask
This item requires rank 25 in order to be used.

14,301
10,381
68,454
offense
defense
stealth
(+14,301)
(+10,381)
(+68,454)
25--off: 14,301
def: 10,381
stl: 68,454
$1,860,00000:04:40
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:49
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:493
1--Materials
$60,00000:04:492

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:04:49!

Dragonskin armor
This item requires rank 6 in order to be used.

266
1,640
490
offense
defense
stealth
(+266)
(+1,640)
(+490)
6--off: 266
def: 1,640
stl: 490
$40,00000:05:09- 1--
Materials
$60,00000:05:49 - 1--
Materials
$20,00000:05:49 !

Explosive rounds
This item requires rank 17 in order to be used.

16,461
8,275
12,459
offense
defense
stealth
(+16,461)
(+8,275)
(+12,459)
17--off: 16,461
def: 8,275
stl: 12,459
$740,00000:06:10- 1--
Materials
$120,00000:07:49 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:07:49
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:491
1--Materials
$800,00000:08:50!

Binoculars
This item requires rank 9 in order to be used.

1,742
2,095
2,918
offense
defense
stealth
(+1,742)
(+2,095)
(+2,918)
9--off: 1,742
def: 2,095
stl: 2,918
$140,00000:09:09!

Explosive rounds
This item requires rank 1 in order to be used.

28
38
41
offense
defense
stealth
(+28)
(+38)
(+41)
1--off: 28
def: 38
stl: 41
$1,00000:09:39!

Clown mask
This item requires rank 14 in order to be used.

863
2,549
13,941
offense
defense
stealth
(+863)
(+2,549)
(+13,941)
14--off: 863
def: 2,549
stl: 13,941
$340,00000:09:391
1--Materials
$50,00000:09:49!

Loaba suite v2
This item requires rank 7 in order to be used.

446
2,371
911
offense
defense
stealth
(+446)
(+2,371)
(+911)
7--off: 446
def: 2,371
stl: 911
$80,00000:10:09- 1--
Materials
$40,00000:10:50 1
1--Materials
$50,00000:10:502

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:50!

Zombie mask
This item requires rank 2 in order to be used.

11
29
164
offense
defense
stealth
(+11)
(+29)
(+164)
2--off: 11
def: 29
stl: 164
$1,00000:11:39!

Tommy gun
This item requires rank 9 in order to be used.

4,684
273
1,672
offense
defense
stealth
(+4,684)
(+273)
(+1,672)
9--off: 4,684
def: 273
stl: 1,672
$140,00000:13:10!

Smartphone
This item requires rank 26 in order to be used.

53,507
46,723
23,433
offense
defense
stealth
(+53,507)
(+46,723)
(+23,433)
26--off: 53,507
def: 46,723
stl: 23,433
$2,480,00000:13:29!

Police vest
This item requires rank 13 in order to be used.

1,387
10,102
4,478
offense
defense
stealth
(+1,387)
(+10,102)
(+4,478)
13--off: 1,387
def: 10,102
stl: 4,478
$320,00000:13:401
1--Materials
$50,00000:13:49- 1--
Materials
$125,00000:13:49 !

Improved crosshairs
This item requires rank 28 in order to be used.

38,123
42,178
48,023
offense
defense
stealth
(+38,123)
(+42,178)
(+48,023)
28--off: 38,123
def: 42,178
stl: 48,023
$2,560,00000:14:09
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:14:49
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:49!

Prototype b-kit 1.0
This item requires rank 20 in order to be used.

6,193
38,613
14,802
offense
defense
stealth
(+6,193)
(+38,613)
(+14,802)
20--off: 6,193
def: 38,613
stl: 14,802
$1,200,00000:20:09!

Explosive rounds
This item requires rank 14 in order to be used.

8,188
7,759
8,173
offense
defense
stealth
(+8,188)
(+7,759)
(+8,173)
14--off: 8,188
def: 7,759
stl: 8,173
$480,00000:22:39!

M4
This item requires rank 18 in order to be used.

30,445
3,367
7,334
offense
defense
stealth
(+30,445)
(+3,367)
(+7,334)
18--off: 30,445
def: 3,367
stl: 7,334
$820,00000:24:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:24:49!

Military body armor
This item requires rank 22 in order to be used.

4,638
52,396
18,749
offense
defense
stealth
(+4,638)
(+52,396)
(+18,749)
22--off: 4,638
def: 52,396
stl: 18,749
$1,520,00000:26:40!

Dragonskin armor
This item requires rank 27 in order to be used.

15,279
93,356
34,672
offense
defense
stealth
(+15,279)
(+93,356)
(+34,672)
27--off: 15,279
def: 93,356
stl: 34,672
$2,860,00000:30:30















