Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
3
1--Materials
$60,00000:00:22!

Flex Armor Proto
This item requires rank 28 in order to be used.

11,195
97,855
36,371
offense
defense
stealth
(+11,195)
(+97,855)
(+36,371)
28--off: 11,195
def: 97,855
stl: 36,371
$2,900,00000:00:42!

Tigerprint suit
This item requires rank 9 in order to be used.

771
682
4,655
offense
defense
stealth
(+771)
(+682)
(+4,655)
9--off: 771
def: 682
stl: 4,655
$120,00000:00:43!

Armor piercing bullets
This item requires rank 15 in order to be used.

9,347
8,456
9,629
offense
defense
stealth
(+9,347)
(+8,456)
(+9,629)
15--off: 9,347
def: 8,456
stl: 9,629
$540,00000:01:13!

Revolver
This item requires rank 8 in order to be used.

4,074
600
1,592
offense
defense
stealth
(+4,074)
(+600)
(+1,592)
8--off: 4,074
def: 600
stl: 1,592
$120,00000:01:42!

Desert eagle
This item requires rank 23 in order to be used.

63,218
3,490
17,654
offense
defense
stealth
(+63,218)
(+3,490)
(+17,654)
23--off: 63,218
def: 3,490
stl: 17,654
$1,680,00000:02:13!

Ballistic vest
This item requires rank 22 in order to be used.

7,342
55,483
10,543
offense
defense
stealth
(+7,342)
(+55,483)
(+10,543)
22--off: 7,342
def: 55,483
stl: 10,543
$1,460,00000:02:13
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:222

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:02:22- 1--
Materials
$100,00000:02:22 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:22!

AK-47
This item requires rank 23 in order to be used.

57,445
9,849
11,411
offense
defense
stealth
(+57,445)
(+9,849)
(+11,411)
23--off: 57,445
def: 9,849
stl: 11,411
$1,580,00000:05:12!

Business suit
This item requires rank 14 in order to be used.

1,879
1,550
13,843
offense
defense
stealth
(+1,879)
(+1,550)
(+13,843)
14--off: 1,879
def: 1,550
stl: 13,843
$340,00000:05:13!

Military body armor
This item requires rank 11 in order to be used.

1,452
8,517
3,264
offense
defense
stealth
(+1,452)
(+8,517)
(+3,264)
11--off: 1,452
def: 8,517
stl: 3,264
$260,00000:05:133
1--Materials
$150,00000:05:222

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:05:22!

Tactical vest
This item requires rank 18 in order to be used.

2,923
26,046
9,838
offense
defense
stealth
(+2,923)
(+26,046)
(+9,838)
18--off: 2,923
def: 26,046
stl: 9,838
$780,00000:05:43
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:22!

Golden desert eagle
This item requires rank 14 in order to be used.

12,015
2,161
5,125
offense
defense
stealth
(+12,015)
(+2,161)
(+5,125)
14--off: 12,015
def: 2,161
stl: 5,125
$380,00000:07:12
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:221

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:07:221
1--Materials
$20,00000:07:22!

Ballistic vest
This item requires rank 15 in order to be used.

2,754
16,062
6,603
offense
defense
stealth
(+2,754)
(+16,062)
(+6,603)
15--off: 2,754
def: 16,062
stl: 6,603
$500,00000:09:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:22- 1--
Materials
$50,00000:09:22 5
1--Materials
$100,00000:09:22
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:10:22!

Tigerprint suit
This item requires rank 25 in order to be used.

11,615
4,839
66,470
offense
defense
stealth
(+11,615)
(+4,839)
(+66,470)
25--off: 11,615
def: 4,839
stl: 66,470
$1,660,00000:11:12!

Pirate mask
This item requires rank 1 in order to be used.

8
14
104
offense
defense
stealth
(+8)
(+14)
(+104)
1--off: 8
def: 14
stl: 104
$1,00000:11:122
1--Materials
$100,00000:11:22!

Loaba suite v2
This item requires rank 12 in order to be used.

1,588
7,488
4,258
offense
defense
stealth
(+1,588)
(+7,488)
(+4,258)
12--off: 1,588
def: 7,488
stl: 4,258
$260,00000:12:121

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:12:221
1--Materials
$20,00000:12:22!

Smartphone
This item requires rank 27 in order to be used.

42,141
42,022
23,713
offense
defense
stealth
(+42,141)
(+42,022)
(+23,713)
27--off: 42,141
def: 42,022
stl: 23,713
$2,160,00000:12:42!

Flashlight
This item requires rank 23 in order to be used.

30,178
25,364
35,502
offense
defense
stealth
(+30,178)
(+25,364)
(+35,502)
23--off: 30,178
def: 25,364
stl: 35,502
$1,820,00000:13:122
1--Materials
$40,00000:14:223

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:14:221
1--Materials
$50,00000:14:22
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:14:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:15:22!

Loaba suite v2
This item requires rank 25 in order to be used.

9,679
67,120
26,650
offense
defense
stealth
(+9,679)
(+67,120)
(+26,650)
25--off: 9,679
def: 67,120
stl: 26,650
$2,060,00000:16:12!

Ballistic vest
This item requires rank 22 in order to be used.

3,010
52,790
15,277
offense
defense
stealth
(+3,010)
(+52,790)
(+15,277)
22--off: 3,010
def: 52,790
stl: 15,277
$1,420,00000:16:12!

Orange aviators
This item requires rank 27 in order to be used.

6,602
16,257
93,983
offense
defense
stealth
(+6,602)
(+16,257)
(+93,983)
27--off: 6,602
def: 16,257
stl: 93,983
$2,340,00000:27:42!

Police vest
This item requires rank 23 in order to be used.

11,046
63,076
11,820
offense
defense
stealth
(+11,046)
(+63,076)
(+11,820)
23--off: 11,046
def: 63,076
stl: 11,820
$1,720,00000:28:12
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:29:22















