Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:091
1--Materials
$50,00000:00:10!

Shotgun
This item requires rank 17 in order to be used.

25,858
2,782
5,820
offense
defense
stealth
(+25,858)
(+2,782)
(+5,820)
17--off: 25,858
def: 2,782
stl: 5,820
$680,00000:00:29
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:01:09!

Armor piercing bullets
This item requires rank 16 in order to be used.

5,790
7,639
11,585
offense
defense
stealth
(+5,790)
(+7,639)
(+11,585)
16--off: 5,790
def: 7,639
stl: 11,585
$500,00000:01:29!

Business suit
This item requires rank 22 in order to be used.

7,095
3,679
38,677
offense
defense
stealth
(+7,095)
(+3,679)
(+38,677)
22--off: 7,095
def: 3,679
stl: 38,677
$980,00000:01:59!

Dragonskin armor
This item requires rank 23 in order to be used.

9,927
45,049
17,556
offense
defense
stealth
(+9,927)
(+45,049)
(+17,556)
23--off: 9,927
def: 45,049
stl: 17,556
$1,460,00000:02:593

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:03:092
1--Materials
$40,00000:03:09
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:04:10
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:10!

Flex Armor Proto
This item requires rank 19 in order to be used.

3,138
37,436
7,122
offense
defense
stealth
(+3,138)
(+37,436)
(+7,122)
19--off: 3,138
def: 37,436
stl: 7,122
$960,00000:04:29!

Armor piercing bullets
This item requires rank 14 in order to be used.

10,555
9,236
5,806
offense
defense
stealth
(+10,555)
(+9,236)
(+5,806)
14--off: 10,555
def: 9,236
stl: 5,806
$520,00000:04:59!

Javelin
This item requires rank 14 in order to be used.

12,928
1,979
3,826
offense
defense
stealth
(+12,928)
(+1,979)
(+3,826)
14--off: 12,928
def: 1,979
stl: 3,826
$380,00000:05:002

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:05:091

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:05:09!

Army sweater
This item requires rank 26 in order to be used.

6,265
6,282
80,394
offense
defense
stealth
(+6,265)
(+6,282)
(+80,394)
26--off: 6,265
def: 6,282
stl: 80,394
$1,860,00000:05:29!

Bayonet
This item requires rank 19 in order to be used.

13,517
14,353
16,918
offense
defense
stealth
(+13,517)
(+14,353)
(+16,918)
19--off: 13,517
def: 14,353
stl: 16,918
$900,00000:05:30!

Golden desert eagle
This item requires rank 23 in order to be used.

57,087
4,477
12,575
offense
defense
stealth
(+57,087)
(+4,477)
(+12,575)
23--off: 57,087
def: 4,477
stl: 12,575
$1,480,00000:06:005
1--Materials
$250,00000:06:094

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:06:093

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:06:09!

Zombie mask
This item requires rank 33 in order to be used.

23,107
19,502
128,006
offense
defense
stealth
(+23,107)
(+19,502)
(+128,006)
33--off: 23,107
def: 19,502
stl: 128,006
$3,420,00000:08:59- 1--
Materials
$20,00000:09:09 !

Prototype b-kit 1.0
This item requires rank 20 in order to be used.

4,901
39,063
6,971
offense
defense
stealth
(+4,901)
(+39,063)
(+6,971)
20--off: 4,901
def: 39,063
stl: 6,971
$1,020,00000:09:30
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:10:09!

Tactical vest
This item requires rank 28 in order to be used.

7,014
104,567
28,624
offense
defense
stealth
(+7,014)
(+104,567)
(+28,624)
28--off: 7,014
def: 104,567
stl: 28,624
$2,800,00000:10:30!

Flex Armor Proto
This item requires rank 20 in order to be used.

3,452
36,768
9,693
offense
defense
stealth
(+3,452)
(+36,768)
(+9,693)
20--off: 3,452
def: 36,768
stl: 9,693
$1,000,00000:11:29!

Revolver
This item requires rank 28 in order to be used.

90,252
17,109
38,606
offense
defense
stealth
(+90,252)
(+17,109)
(+38,606)
28--off: 90,252
def: 17,109
stl: 38,606
$2,920,00000:11:30!

Bayonet
This item requires rank 29 in order to be used.

73,825
57,434
66,667
offense
defense
stealth
(+73,825)
(+57,434)
(+66,667)
29--off: 73,825
def: 57,434
stl: 66,667
$3,960,00000:11:49!

Loaba suite v2
This item requires rank 14 in order to be used.

2,067
17,995
3,629
offense
defense
stealth
(+2,067)
(+17,995)
(+3,629)
14--off: 2,067
def: 17,995
stl: 3,629
$480,00000:11:592
1--Materials
$40,00000:12:095
1--Materials
$100,00000:12:091
1--Materials
$125,00000:12:09!

Improved crosshairs
This item requires rank 9 in order to be used.

2,657
2,695
2,508
offense
defense
stealth
(+2,657)
(+2,695)
(+2,508)
9--off: 2,657
def: 2,695
stl: 2,508
$160,00000:12:292

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:13:091
1--Materials
$20,00000:13:09!

Binoculars
This item requires rank 14 in order to be used.

6,378
6,501
6,389
offense
defense
stealth
(+6,378)
(+6,501)
(+6,389)
14--off: 6,378
def: 6,501
stl: 6,389
$380,00000:13:59
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:14:09
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:14:09!

Opera mask
This item requires rank 15 in order to be used.

1,661
2,068
16,425
offense
defense
stealth
(+1,661)
(+2,068)
(+16,425)
15--off: 1,661
def: 2,068
stl: 16,425
$400,00000:15:59!

Shuriken
This item requires rank 4 in order to be used.

239
381
400
offense
defense
stealth
(+239)
(+381)
(+400)
4--off: 239
def: 381
stl: 400
$20,00000:16:59
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:17:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:18:09!

Bayonet
This item requires rank 21 in order to be used.

19,572
20,102
22,540
offense
defense
stealth
(+19,572)
(+20,102)
(+22,540)
21--off: 19,572
def: 20,102
stl: 22,540
$1,240,00000:19:19!

Pulse rifle
This item requires rank 20 in order to be used.

37,117
2,004
13,988
offense
defense
stealth
(+37,117)
(+2,004)
(+13,988)
20--off: 37,117
def: 2,004
stl: 13,988
$1,060,00000:19:29!

Ballistic vest
This item requires rank 28 in order to be used.

21,166
88,206
45,782
offense
defense
stealth
(+21,166)
(+88,206)
(+45,782)
28--off: 21,166
def: 88,206
stl: 45,782
$3,100,00000:29:29!

White suit
This item requires rank 26 in order to be used.

13,683
16,097
74,261
offense
defense
stealth
(+13,683)
(+16,097)
(+74,261)
26--off: 13,683
def: 16,097
stl: 74,261
$2,080,00000:31:49















