Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
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White suit
This item requires rank 34 in order to be used.

9,477
23,699
184,460
offense
defense
stealth
(+9,477)
(+23,699)
(+184,460)
34--off: 9,477
def: 23,699
stl: 184,460
$4,360,00000:00:14
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:231

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:01:24!

M4
This item requires rank 15 in order to be used.

19,343
2,888
4,476
offense
defense
stealth
(+19,343)
(+2,888)
(+4,476)
15--off: 19,343
def: 2,888
stl: 4,476
$540,00000:02:13
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:02:23
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:03:232
1--Materials
$40,00000:03:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:04:239
1--Materials
$180,00000:05:24!

Full ballistic vest
This item requires rank 28 in order to be used.

15,623
104,472
34,852
offense
defense
stealth
(+15,623)
(+104,472)
(+34,852)
28--off: 15,623
def: 104,472
stl: 34,852
$3,100,00000:05:43!

Flex Armor Proto
This item requires rank 22 in order to be used.

3,468
56,460
10,605
offense
defense
stealth
(+3,468)
(+56,460)
(+10,605)
22--off: 3,468
def: 56,460
stl: 10,605
$1,420,00000:06:13!

Military body armor
This item requires rank 21 in order to be used.

6,174
35,667
13,109
offense
defense
stealth
(+6,174)
(+35,667)
(+13,109)
21--off: 6,174
def: 35,667
stl: 13,109
$1,100,00000:06:131

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:06:23- 1--
Materials
$200,00000:06:23 !

Pulse rifle
This item requires rank 32 in order to be used.

121,809
10,851
31,328
offense
defense
stealth
(+121,809)
(+10,851)
(+31,328)
32--off: 121,809
def: 10,851
stl: 31,328
$3,280,00000:08:14
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:2316
1--Materials
$320,00000:08:23!

Improved crosshairs
This item requires rank 29 in order to be used.

35,140
68,643
54,926
offense
defense
stealth
(+35,140)
(+68,643)
(+54,926)
29--off: 35,140
def: 68,643
stl: 54,926
$3,180,00000:08:431
1--Materials
$125,00000:09:231

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:09:23!

Army sweater
This item requires rank 23 in order to be used.

6,009
5,763
59,378
offense
defense
stealth
(+6,009)
(+5,763)
(+59,378)
23--off: 6,009
def: 5,763
stl: 59,378
$1,420,00000:10:13!

Shotgun
This item requires rank 16 in order to be used.

16,928
3,055
4,247
offense
defense
stealth
(+16,928)
(+3,055)
(+4,247)
16--off: 16,928
def: 3,055
stl: 4,247
$480,00000:10:44!

Tactical vest
This item requires rank 17 in order to be used.

3,072
19,013
6,855
offense
defense
stealth
(+3,072)
(+19,013)
(+6,855)
17--off: 3,072
def: 19,013
stl: 6,855
$580,00000:10:44!

Explosive rounds
This item requires rank 11 in order to be used.

4,255
4,297
4,676
offense
defense
stealth
(+4,255)
(+4,297)
(+4,676)
11--off: 4,255
def: 4,297
stl: 4,676
$260,00000:11:141
1--Materials
$350,00000:12:231

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:12:23- 1--
Materials
$100,00000:12:23 !

Orange aviators
This item requires rank 29 in order to be used.

19,243
10,581
84,970
offense
defense
stealth
(+19,243)
(+10,581)
(+84,970)
29--off: 19,243
def: 10,581
stl: 84,970
$2,300,00000:12:43!

Revolver
This item requires rank 14 in order to be used.

16,503
1,710
5,783
offense
defense
stealth
(+16,503)
(+1,710)
(+5,783)
14--off: 16,503
def: 1,710
stl: 5,783
$480,00000:13:131
1--Materials
$20,00000:13:23- 1--
Materials
$200,00000:13:23 - 1--
Materials
$40,00000:13:23 !

Flashlight
This item requires rank 19 in order to be used.

19,066
16,421
14,045
offense
defense
stealth
(+19,066)
(+16,421)
(+14,045)
19--off: 19,066
def: 16,421
stl: 14,045
$1,000,00000:13:44!

White suit
This item requires rank 22 in order to be used.

3,305
3,672
47,633
offense
defense
stealth
(+3,305)
(+3,672)
(+47,633)
22--off: 3,305
def: 3,672
stl: 47,633
$1,100,00000:14:14!

Simple M.T.V
This item requires rank 28 in order to be used.

10,722
70,775
26,328
offense
defense
stealth
(+10,722)
(+70,775)
(+26,328)
28--off: 10,722
def: 70,775
stl: 26,328
$2,160,00000:14:43!

M4
This item requires rank 26 in order to be used.

78,773
12,347
27,919
offense
defense
stealth
(+78,773)
(+12,347)
(+27,919)
26--off: 78,773
def: 12,347
stl: 27,919
$2,380,00000:14:44!

Pirate mask
This item requires rank 32 in order to be used.

22,576
9,382
147,104
offense
defense
stealth
(+22,576)
(+9,382)
(+147,104)
32--off: 22,576
def: 9,382
stl: 147,104
$3,580,00000:15:13!

Pulse rifle
This item requires rank 15 in order to be used.

15,261
4,055
4,852
offense
defense
stealth
(+15,261)
(+4,055)
(+4,852)
15--off: 15,261
def: 4,055
stl: 4,852
$480,00000:16:34
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:17:23!

AK-47
This item requires rank 26 in order to be used.

77,341
14,160
19,476
offense
defense
stealth
(+77,341)
(+14,160)
(+19,476)
26--off: 77,341
def: 14,160
stl: 19,476
$2,220,00000:19:43!

Military body armor
This item requires rank 21 in order to be used.

3,267
49,786
18,118
offense
defense
stealth
(+3,267)
(+49,786)
(+18,118)
21--off: 3,267
def: 49,786
stl: 18,118
$1,420,00000:24:13!

Armor piercing bullets
This item requires rank 37 in order to be used.

66,771
105,371
124,087
offense
defense
stealth
(+66,771)
(+105,371)
(+124,087)
37--off: 66,771
def: 105,371
stl: 124,087
$5,920,00000:24:43!

Zombie mask
This item requires rank 12 in order to be used.

1,268
1,484
11,985
offense
defense
stealth
(+1,268)
(+1,484)
(+11,985)
12--off: 1,268
def: 1,484
stl: 11,985
$300,00000:28:13!

GPS
This item requires rank 27 in order to be used.

58,081
53,726
47,167
offense
defense
stealth
(+58,081)
(+53,726)
(+47,167)
27--off: 58,081
def: 53,726
stl: 47,167
$3,180,00000:31:03















