Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
2
1--Materials
$40,00000:00:091
1--Materials
$50,00000:00:09!

Tactical vest
This item requires rank 1 in order to be used.

11
94
38
offense
defense
stealth
(+11)
(+94)
(+38)
1--off: 11
def: 94
stl: 38
$1,00000:00:59!

Javelin
This item requires rank 21 in order to be used.

43,277
7,711
17,658
offense
defense
stealth
(+43,277)
(+7,711)
(+17,658)
21--off: 43,277
def: 7,711
stl: 17,658
$1,380,00000:01:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:092
1--Materials
$100,00000:01:09- 1--
Materials
$150,00000:01:09 1
1--Materials
$50,00000:01:09
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:03:09!

Gang suit
This item requires rank 22 in order to be used.

7,097
2,895
42,679
offense
defense
stealth
(+7,097)
(+2,895)
(+42,679)
22--off: 7,097
def: 2,895
stl: 42,679
$1,060,00000:03:59
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:09
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:092

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:04:096
1--Materials
$120,00000:04:091

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:04:092

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:04:09!

Golden desert eagle
This item requires rank 29 in order to be used.

110,104
17,423
34,634
offense
defense
stealth
(+110,104)
(+17,423)
(+34,634)
29--off: 110,104
def: 17,423
stl: 34,634
$3,240,00000:04:50
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:091

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:06:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:06:09!

Golden desert eagle
This item requires rank 26 in order to be used.

85,689
12,205
29,898
offense
defense
stealth
(+85,689)
(+12,205)
(+29,898)
26--off: 85,689
def: 12,205
stl: 29,898
$2,560,00000:06:30!

Business suit
This item requires rank 3 in order to be used.

72
63
328
offense
defense
stealth
(+72)
(+63)
(+328)
3--off: 72
def: 63
stl: 328
$1,00000:06:59!

Smartphone
This item requires rank 31 in order to be used.

76,154
37,309
60,418
offense
defense
stealth
(+76,154)
(+37,309)
(+60,418)
31--off: 76,154
def: 37,309
stl: 60,418
$3,480,00000:07:59
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:08:101
1--Materials
$125,00000:09:091

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:09:09
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:09:09!

Flex Armor Proto
This item requires rank 29 in order to be used.

19,657
95,584
21,797
offense
defense
stealth
(+19,657)
(+95,584)
(+21,797)
29--off: 19,657
def: 95,584
stl: 21,797
$2,740,00000:09:30!

Police vest
This item requires rank 21 in order to be used.

6,224
38,062
15,265
offense
defense
stealth
(+6,224)
(+38,062)
(+15,265)
21--off: 6,224
def: 38,062
stl: 15,265
$1,200,00000:10:591
1--Materials
$50,00000:11:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:11:09!

Armor piercing bullets
This item requires rank 28 in order to be used.

59,411
45,737
40,724
offense
defense
stealth
(+59,411)
(+45,737)
(+40,724)
28--off: 59,411
def: 45,737
stl: 40,724
$2,920,00000:11:29!

Clown mask
This item requires rank 26 in order to be used.

14,484
7,937
76,597
offense
defense
stealth
(+14,484)
(+7,937)
(+76,597)
26--off: 14,484
def: 7,937
stl: 76,597
$1,980,00000:11:49!

Explosive rounds
This item requires rank 22 in order to be used.

21,259
16,466
16,703
offense
defense
stealth
(+21,259)
(+16,466)
(+16,703)
22--off: 21,259
def: 16,466
stl: 16,703
$1,080,00000:11:59!

Armor piercing bullets
This item requires rank 23 in order to be used.

16,234
35,209
25,147
offense
defense
stealth
(+16,234)
(+35,209)
(+25,147)
23--off: 16,234
def: 35,209
stl: 25,147
$1,540,00000:11:592

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:13:09!

Loaba suite v2
This item requires rank 22 in order to be used.

6,461
41,821
13,577
offense
defense
stealth
(+6,461)
(+41,821)
(+13,577)
22--off: 6,461
def: 41,821
stl: 13,577
$1,240,00000:14:00!

Smartphone
This item requires rank 28 in order to be used.

47,687
40,379
32,483
offense
defense
stealth
(+47,687)
(+40,379)
(+32,483)
28--off: 47,687
def: 40,379
stl: 32,483
$2,420,00000:14:29!

Flex Armor Proto
This item requires rank 6 in order to be used.

119
1,717
382
offense
defense
stealth
(+119)
(+1,717)
(+382)
6--off: 119
def: 1,717
stl: 382
$40,00000:15:29!

Flex Armor Proto
This item requires rank 12 in order to be used.

856
10,934
4,323
offense
defense
stealth
(+856)
(+10,934)
(+4,323)
12--off: 856
def: 10,934
stl: 4,323
$320,00000:18:00!

Pirate mask
This item requires rank 1 in order to be used.

8
14
104
offense
defense
stealth
(+8)
(+14)
(+104)
1--off: 8
def: 14
stl: 104
$1,00000:19:59!

Zombie mask
This item requires rank 2 in order to be used.

22
12
150
offense
defense
stealth
(+22)
(+12)
(+150)
2--off: 22
def: 12
stl: 150
$1,00000:21:59!

MP5
This item requires rank 29 in order to be used.

104,359
15,964
34,486
offense
defense
stealth
(+104,359)
(+15,964)
(+34,486)
29--off: 104,359
def: 15,964
stl: 34,486
$3,100,00000:22:29!

Prototype b-kit 1.0
This item requires rank 26 in order to be used.

7,201
81,678
18,297
offense
defense
stealth
(+7,201)
(+81,678)
(+18,297)
26--off: 7,201
def: 81,678
stl: 18,297
$2,140,00000:24:29
















