Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:00:051

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:00:05!

Binoculars
This item requires rank 10 in order to be used.

3,373
2,842
3,647
offense
defense
stealth
(+3,373)
(+2,842)
(+3,647)
10--off: 3,373
def: 2,842
stl: 3,647
$200,00000:01:254

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:02:059

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$180,00000:02:05- 1--
Materials
$50,00000:02:05 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:02:05!

Loaba suite v2
This item requires rank 15 in order to be used.

1,111
16,503
4,529
offense
defense
stealth
(+1,111)
(+16,503)
(+4,529)
15--off: 1,111
def: 16,503
stl: 4,529
$440,00000:02:56- 1--
Materials
$60,00000:04:05 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:04:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:06
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:06!

Smartphone
This item requires rank 22 in order to be used.

16,171
28,365
23,525
offense
defense
stealth
(+16,171)
(+28,365)
(+23,525)
22--off: 16,171
def: 28,365
stl: 23,525
$1,360,00000:04:55
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:05:05!

Cowprint suit
This item requires rank 15 in order to be used.

2,402
2,793
18,030
offense
defense
stealth
(+2,402)
(+2,793)
(+18,030)
15--off: 2,402
def: 2,793
stl: 18,030
$460,00000:05:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:05!

Radar
This item requires rank 26 in order to be used.

53,554
25,672
32,899
offense
defense
stealth
(+53,554)
(+25,672)
(+32,899)
26--off: 53,554
def: 25,672
stl: 32,899
$2,240,00000:06:251

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:07:054
1--Materials
$80,00000:07:054

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:07:05
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:06!

Prototype b-kit 1.0
This item requires rank 20 in order to be used.

4,901
39,063
6,971
offense
defense
stealth
(+4,901)
(+39,063)
(+6,971)
20--off: 4,901
def: 39,063
stl: 6,971
$1,020,00000:07:25
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:05
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:05
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:051
1--Materials
$20,00000:09:064

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:09:061

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:09:06!

Zombie mask
This item requires rank 18 in order to be used.

4,586
2,450
24,251
offense
defense
stealth
(+4,586)
(+2,450)
(+24,251)
18--off: 4,586
def: 2,450
stl: 24,251
$620,00000:09:251
1--Materials
$20,00000:11:051
1--Materials
$350,00000:11:05!

Armor piercing bullets
This item requires rank 28 in order to be used.

59,411
45,737
40,724
offense
defense
stealth
(+59,411)
(+45,737)
(+40,724)
28--off: 59,411
def: 45,737
stl: 40,724
$2,920,00000:11:25
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:12:051

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:12:06- 1--
Materials
$40,00000:12:06 2
1--Materials
$40,00000:12:06!

Pulse rifle
This item requires rank 15 in order to be used.

19,502
2,890
7,196
offense
defense
stealth
(+19,502)
(+2,890)
(+7,196)
15--off: 19,502
def: 2,890
stl: 7,196
$600,00000:12:56- 1--
Materials
$125,00000:14:05 - 1--
Materials
$50,00000:14:05 !

Flex Armor Proto
This item requires rank 20 in order to be used.

3,735
33,226
15,126
offense
defense
stealth
(+3,735)
(+33,226)
(+15,126)
20--off: 3,735
def: 33,226
stl: 15,126
$1,040,00000:14:25!

Clown mask
This item requires rank 30 in order to be used.

24,613
22,380
129,632
offense
defense
stealth
(+24,613)
(+22,380)
(+129,632)
30--off: 24,613
def: 22,380
stl: 129,632
$3,540,00000:16:45!

Fake moustache
This item requires rank 26 in order to be used.

7,653
7,110
69,340
offense
defense
stealth
(+7,653)
(+7,110)
(+69,340)
26--off: 7,653
def: 7,110
stl: 69,340
$1,680,00000:17:25
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:18:05!

Full ballistic vest
This item requires rank 25 in order to be used.

4,734
76,657
28,993
offense
defense
stealth
(+4,734)
(+76,657)
(+28,993)
25--off: 4,734
def: 76,657
stl: 28,993
$2,200,00000:21:55!

Revolver
This item requires rank 32 in order to be used.

125,932
18,562
61,468
offense
defense
stealth
(+125,932)
(+18,562)
(+61,468)
32--off: 125,932
def: 18,562
stl: 61,468
$4,120,00000:23:55!

M4
This item requires rank 30 in order to be used.

118,852
17,312
43,901
offense
defense
stealth
(+118,852)
(+17,312)
(+43,901)
30--off: 118,852
def: 17,312
stl: 43,901
$3,600,00000:24:25!

Smartphone
This item requires rank 37 in order to be used.

86,541
101,877
111,724
offense
defense
stealth
(+86,541)
(+101,877)
(+111,724)
37--off: 86,541
def: 101,877
stl: 111,724
$6,000,00000:25:25!

Opera mask
This item requires rank 10 in order to be used.

546
1,375
6,823
offense
defense
stealth
(+546)
(+1,375)
(+6,823)
10--off: 546
def: 1,375
stl: 6,823
$180,00000:28:25!

Mini k
This item requires rank 28 in order to be used.

120,823
11,406
41,053
offense
defense
stealth
(+120,823)
(+11,406)
(+41,053)
28--off: 120,823
def: 11,406
stl: 41,053
$3,460,00000:28:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:29:05















