Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
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Armor piercing bullets
This item requires rank 22 in order to be used.

28,209
22,083
17,066
offense
defense
stealth
(+28,209)
(+22,083)
(+17,066)
22--off: 28,209
def: 22,083
stl: 17,066
$1,340,00000:01:17!

Revolver
This item requires rank 25 in order to be used.

69,887
12,354
19,619
offense
defense
stealth
(+69,887)
(+12,354)
(+19,619)
25--off: 69,887
def: 12,354
stl: 19,619
$2,040,00000:01:18
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:272

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:01:2711
1--Materials
$220,00000:01:27!

Pulse rifle
This item requires rank 1 in order to be used.

94
14
24
offense
defense
stealth
(+94)
(+14)
(+24)
1--off: 94
def: 14
stl: 24
$1,00000:03:17!

Flashlight
This item requires rank 4 in order to be used.

430
413
342
offense
defense
stealth
(+430)
(+413)
(+342)
4--off: 430
def: 413
stl: 342
$20,00000:04:171
1--Materials
$50,00000:04:272
1--Materials
$40,00000:04:271

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:04:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:05:28- 1--
Materials
$100,00000:06:27 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:06:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:06:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:27- 1--
Materials
$150,00000:07:27 1
1--Materials
$125,00000:07:27- 1--
Materials
$250,00000:07:27 !

Javelin
This item requires rank 20 in order to be used.

26,104
6,031
7,167
offense
defense
stealth
(+26,104)
(+6,031)
(+7,167)
20--off: 26,104
def: 6,031
stl: 7,167
$780,00000:07:47!

Binoculars
This item requires rank 11 in order to be used.

5,161
2,971
2,878
offense
defense
stealth
(+5,161)
(+2,971)
(+2,878)
11--off: 5,161
def: 2,971
stl: 2,878
$220,00000:08:172
1--Materials
$40,00000:09:271

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:09:272
1--Materials
$40,00000:09:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:09:27!

Military body armor
This item requires rank 26 in order to be used.

16,377
72,668
20,314
offense
defense
stealth
(+16,377)
(+72,668)
(+20,314)
26--off: 16,377
def: 72,668
stl: 20,314
$2,180,00000:09:47!

Shotgun
This item requires rank 18 in order to be used.

23,859
3,188
9,032
offense
defense
stealth
(+23,859)
(+3,188)
(+9,032)
18--off: 23,859
def: 3,188
stl: 9,032
$720,00000:09:47!

Dragonskin armor
This item requires rank 3 in order to be used.

52
317
125
offense
defense
stealth
(+52)
(+317)
(+125)
3--off: 52
def: 317
stl: 125
$1,00000:10:17
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:10:284

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:11:271

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:11:27- 1--
Materials
$100,00000:11:27 !

Javelin
This item requires rank 9 in order to be used.

3,481
562
1,862
offense
defense
stealth
(+3,481)
(+562)
(+1,862)
9--off: 3,481
def: 562
stl: 1,862
$120,00000:13:47!

Gang suit
This item requires rank 23 in order to be used.

10,151
9,924
44,307
offense
defense
stealth
(+10,151)
(+9,924)
(+44,307)
23--off: 10,151
def: 9,924
stl: 44,307
$1,280,00000:14:176

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$120,00000:14:271
1--Materials
$50,00000:14:272
1--Materials
$40,00000:14:27!

Loaba suite v2
This item requires rank 31 in order to be used.

17,706
103,314
40,185
offense
defense
stealth
(+17,706)
(+103,314)
(+40,185)
31--off: 17,706
def: 103,314
stl: 40,185
$3,220,00000:16:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:16:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:16:27!

MP5
This item requires rank 7 in order to be used.

2,083
210
1,067
offense
defense
stealth
(+2,083)
(+210)
(+1,067)
7--off: 2,083
def: 210
stl: 1,067
$60,00000:16:47!

AK-47
This item requires rank 23 in order to be used.

57,445
9,849
11,411
offense
defense
stealth
(+57,445)
(+9,849)
(+11,411)
23--off: 57,445
def: 9,849
stl: 11,411
$1,580,00000:17:17!

Prototype b-kit 1.0
This item requires rank 20 in order to be used.

4,561
39,147
17,154
offense
defense
stealth
(+4,561)
(+39,147)
(+17,154)
20--off: 4,561
def: 39,147
stl: 17,154
$1,220,00000:18:07!

Flashlight
This item requires rank 13 in order to be used.

7,161
6,511
4,332
offense
defense
stealth
(+7,161)
(+6,511)
(+4,332)
13--off: 7,161
def: 6,511
stl: 4,332
$360,00000:19:17!

Shotgun
This item requires rank 21 in order to be used.

43,549
5,274
18,410
offense
defense
stealth
(+43,549)
(+5,274)
(+18,410)
21--off: 43,549
def: 5,274
stl: 18,410
$1,340,00000:23:17!

Military body armor
This item requires rank 14 in order to be used.

1,691
14,001
6,111
offense
defense
stealth
(+1,691)
(+14,001)
(+6,111)
14--off: 1,691
def: 14,001
stl: 6,111
$440,00000:24:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:27:27!

Flex Armor Proto
This item requires rank 27 in order to be used.

13,624
97,561
41,273
offense
defense
stealth
(+13,624)
(+97,561)
(+41,273)
27--off: 13,624
def: 97,561
stl: 41,273
$3,040,00000:37:07















