Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:45- 1--
Materials
$20,00000:00:45 - 1--
Materials
$150,00000:00:45 4
1--Materials
$80,00000:00:45
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:46
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:46
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:46!

Explosive rounds
This item requires rank 10 in order to be used.

2,732
3,866
4,377
offense
defense
stealth
(+2,732)
(+3,866)
(+4,377)
10--off: 2,732
def: 3,866
stl: 4,377
$220,00000:02:05!

Javelin
This item requires rank 6 in order to be used.

1,601
277
357
offense
defense
stealth
(+1,601)
(+277)
(+357)
6--off: 1,601
def: 277
stl: 357
$40,00000:02:06!

GPS
This item requires rank 11 in order to be used.

4,832
4,478
3,696
offense
defense
stealth
(+4,832)
(+4,478)
(+3,696)
11--off: 4,832
def: 4,478
stl: 3,696
$260,00000:02:35
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:451
1--Materials
$20,00000:02:45!

Tigerprint suit
This item requires rank 4 in order to be used.

57
94
674
offense
defense
stealth
(+57)
(+94)
(+674)
4--off: 57
def: 94
stl: 674
$20,00000:03:36- 1--
Materials
$100,00000:04:45 1
1--Materials
$125,00000:04:45- 1--
Materials
$250,00000:04:45 !

Tommy gun
This item requires rank 24 in order to be used.

61,162
5,647
18,091
offense
defense
stealth
(+61,162)
(+5,647)
(+18,091)
24--off: 61,162
def: 5,647
stl: 18,091
$1,700,00000:05:35!

Armor piercing bullets
This item requires rank 8 in order to be used.

1,920
1,250
2,092
offense
defense
stealth
(+1,920)
(+1,250)
(+2,092)
8--off: 1,920
def: 1,250
stl: 2,092
$100,00000:07:05!

Ballistic vest
This item requires rank 11 in order to be used.

751
8,677
1,431
offense
defense
stealth
(+751)
(+8,677)
(+1,431)
11--off: 751
def: 8,677
stl: 1,431
$220,00000:07:35!

Desert eagle
This item requires rank 15 in order to be used.

18,780
3,086
3,337
offense
defense
stealth
(+18,780)
(+3,086)
(+3,337)
15--off: 18,780
def: 3,086
stl: 3,337
$500,00000:07:36- 1--
Materials
$125,00000:07:45 !

Simple M.T.V
This item requires rank 20 in order to be used.

4,674
36,095
13,355
offense
defense
stealth
(+4,674)
(+36,095)
(+13,355)
20--off: 4,674
def: 36,095
stl: 13,355
$1,080,00000:08:06!

Prototype b-kit 1.0
This item requires rank 33 in order to be used.

23,416
176,654
28,726
offense
defense
stealth
(+23,416)
(+176,654)
(+28,726)
33--off: 23,416
def: 176,654
stl: 28,726
$4,580,00000:08:35
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:45
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:452
1--Materials
$40,00000:09:452
1--Materials
$100,00000:09:45!

Loaba suite v2
This item requires rank 12 in order to be used.

1,648
8,251
4,323
offense
defense
stealth
(+1,648)
(+8,251)
(+4,323)
12--off: 1,648
def: 8,251
stl: 4,323
$280,00000:10:35!

Javelin
This item requires rank 9 in order to be used.

4,735
741
961
offense
defense
stealth
(+4,735)
(+741)
(+961)
9--off: 4,735
def: 741
stl: 961
$120,00000:12:05- 1--
Materials
$50,00000:12:45 - 1--
Materials
$100,00000:12:45 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:12:451
1--Materials
$20,00000:13:45!

Flex Armor Proto
This item requires rank 12 in order to be used.

856
10,934
4,323
offense
defense
stealth
(+856)
(+10,934)
(+4,323)
12--off: 856
def: 10,934
stl: 4,323
$320,00000:14:365
1--Materials
$100,00000:14:452
1--Materials
$100,00000:14:451
1--Materials
$50,00000:14:45
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:14:45!

Shuriken
This item requires rank 17 in order to be used.

13,525
13,634
11,440
offense
defense
stealth
(+13,525)
(+13,634)
(+11,440)
17--off: 13,525
def: 13,634
stl: 11,440
$780,00000:15:06!

Full ballistic vest
This item requires rank 28 in order to be used.

14,197
97,594
40,690
offense
defense
stealth
(+14,197)
(+97,594)
(+40,690)
28--off: 14,197
def: 97,594
stl: 40,690
$3,040,00000:16:06!

Radar
This item requires rank 15 in order to be used.

10,759
10,462
6,805
offense
defense
stealth
(+10,759)
(+10,462)
(+6,805)
15--off: 10,759
def: 10,462
stl: 6,805
$560,00000:16:36!

Desert eagle
This item requires rank 28 in order to be used.

108,814
5,399
26,169
offense
defense
stealth
(+108,814)
(+5,399)
(+26,169)
28--off: 108,814
def: 5,399
stl: 26,169
$2,800,00000:18:06
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:18:45
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:18:45!

Ballistic vest
This item requires rank 21 in order to be used.

7,880
54,499
14,070
offense
defense
stealth
(+7,880)
(+54,499)
(+14,070)
21--off: 7,880
def: 54,499
stl: 14,070
$1,672,00000:18:55!

Police vest
This item requires rank 28 in order to be used.

10,611
109,177
19,217
offense
defense
stealth
(+10,611)
(+109,177)
(+19,217)
28--off: 10,611
def: 109,177
stl: 19,217
$2,780,00000:19:05!

Improved crosshairs
This item requires rank 31 in order to be used.

64,181
59,329
47,105
offense
defense
stealth
(+64,181)
(+59,329)
(+47,105)
31--off: 64,181
def: 59,329
stl: 47,105
$3,420,00000:19:35!

Ballistic vest
This item requires rank 31 in order to be used.

9,538
118,940
39,307
offense
defense
stealth
(+9,538)
(+118,940)
(+39,307)
31--off: 9,538
def: 118,940
stl: 39,307
$3,696,00000:22:55!

Zombie mask
This item requires rank 25 in order to be used.

14,301
10,381
68,454
offense
defense
stealth
(+14,301)
(+10,381)
(+68,454)
25--off: 14,301
def: 10,381
stl: 68,454
$1,860,00000:25:35
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,300,00000:28:45!

Opera mask
This item requires rank 26 in order to be used.

12,114
16,131
77,735
offense
defense
stealth
(+12,114)
(+16,131)
(+77,735)
26--off: 12,114
def: 16,131
stl: 77,735
$2,120,00000:29:05!

Dragonskin armor
This item requires rank 24 in order to be used.

10,761
71,803
26,313
offense
defense
stealth
(+10,761)
(+71,803)
(+26,313)
24--off: 10,761
def: 71,803
stl: 26,313
$2,180,00000:30:35!

Army sweater
This item requires rank 27 in order to be used.

11,900
17,734
105,332
offense
defense
stealth
(+11,900)
(+17,734)
(+105,332)
27--off: 11,900
def: 17,734
stl: 105,332
$2,700,00000:36:05















