Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
3
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$2,400,00000:00:39- 1
Materials
$100,00000:00:39 2
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$275,00000:00:39!
Fake moustache
This item requires rank 11 in order to be used.
640
984
5,652
offense
defense
stealth
(+640)
(+984)
(+5,652)
11off: 640
def: 984
stl: 5,652
$140,00000:01:29Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Aluminum(Untradable)
Weapon blueprint
$500,00000:01:391
1Materials
$50,00000:01:394
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$80,00000:01:39!
Simple M.T.V
This item requires rank 10 in order to be used.
852
4,655
2,301
offense
defense
stealth
(+852)
(+4,655)
(+2,301)
10off: 852
def: 4,655
stl: 2,301
$160,00000:01:59!
Mini k
This item requires rank 10 in order to be used.
5,039
329
1,731
offense
defense
stealth
(+5,039)
(+329)
(+1,731)
10off: 5,039
def: 329
stl: 1,731
$140,00000:01:59!
Bayonet
This item requires rank 12 in order to be used.
3,159
3,640
4,336
offense
defense
stealth
(+3,159)
(+3,640)
(+4,336)
12off: 3,159
def: 3,640
stl: 4,336
$220,00000:02:292
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$250,00000:02:3914
1Materials
$700,00000:02:395
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$250,00000:02:39!
Loaba suite v2
This item requires rank 11 in order to be used.
790
7,390
2,952
offense
defense
stealth
(+790)
(+7,390)
(+2,952)
11--off: 790
def: 7,390
stl: 2,952
$220,00000:03:291
1Materials
$20,00000:03:3912
1Materials
$240,00000:03:39!
Full ballistic vest
This item requires rank 9 in order to be used.
412
3,515
1,176
offense
defense
stealth
(+412)
(+3,515)
(+1,176)
9off: 412
def: 3,515
stl: 1,176
$100,00000:03:59!
Flashlight
This item requires rank 15 in order to be used.
8,246
5,238
6,692
offense
defense
stealth
(+8,246)
(+5,238)
(+6,692)
15off: 8,246
def: 5,238
stl: 6,692
$400,00000:04:29!
Prototype b-kit 1.0
This item requires rank 11 in order to be used.
806
7,637
2,800
offense
defense
stealth
(+806)
(+7,637)
(+2,800)
11--off: 806
def: 7,637
stl: 2,800
$220,00000:04:29!
Flex Armor Proto
This item requires rank 11 in order to be used.
450
7,055
2,985
offense
defense
stealth
(+450)
(+7,055)
(+2,985)
11off: 450
def: 7,055
stl: 2,985
$200,00000:04:30!
Mini k
This item requires rank 11 in order to be used.
5,743
1,141
2,130
offense
defense
stealth
(+5,743)
(+1,141)
(+2,130)
11off: 5,743
def: 1,141
stl: 2,130
$180,00000:04:30Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Aluminum(Untradable)
Random blueprint
$500,00000:04:39!
Armor piercing bullets
This item requires rank 7 in order to be used.
932
1,122
722
offense
defense
stealth
(+932)
(+1,122)
(+722)
7off: 932
def: 1,122
stl: 722
$60,00000:04:59!
Pirate mask
This item requires rank 12 in order to be used.
1,044
797
8,747
offense
defense
stealth
(+1,044)
(+797)
(+8,747)
12--off: 1,044
def: 797
stl: 8,747
$220,00000:05:29!
Ballistic vest
This item requires rank 12 in order to be used.
489
9,070
3,045
offense
defense
stealth
(+489)
(+9,070)
(+3,045)
12--off: 489
def: 9,070
stl: 3,045
$260,00000:05:294
1Materials
$80,00000:06:393
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$150,00000:06:391
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$350,00000:06:39!
Flex Armor Proto
This item requires rank 10 in order to be used.
799
4,707
1,519
offense
defense
stealth
(+799)
(+4,707)
(+1,519)
10off: 799
def: 4,707
stl: 1,519
$140,00000:06:59!
Mini k
This item requires rank 12 in order to be used.
8,999
1,022
2,984
offense
defense
stealth
(+8,999)
(+1,022)
(+2,984)
12off: 8,999
def: 1,022
stl: 2,984
$260,00000:07:29!
Flashlight
This item requires rank 10 in order to be used.
2,307
2,153
2,943
offense
defense
stealth
(+2,307)
(+2,153)
(+2,943)
10off: 2,307
def: 2,153
stl: 2,943
$140,00000:07:59!
Tommy gun
This item requires rank 11 in order to be used.
6,206
747
1,771
offense
defense
stealth
(+6,206)
(+747)
(+1,771)
11Aluminum(Untradable)
off: 6,206
def: 747
stl: 1,771
$180,00000:08:292
1Materials
$250,00000:09:395
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$250,00000:09:39- 1
Materials
$1,050,00000:09:39 20
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$400,00000:09:39!
Business suit
This item requires rank 11 in order to be used.
541
731
6,648
offense
defense
stealth
(+541)
(+731)
(+6,648)
11off: 541
def: 731
stl: 6,648
$160,00000:10:29!
AK-47
This item requires rank 8 in order to be used.
3,131
299
894
offense
defense
stealth
(+3,131)
(+299)
(+894)
8off: 3,131
def: 299
stl: 894
$80,00000:10:59!
Improved crosshairs
This item requires rank 10 in order to be used.
2,712
3,310
3,823
offense
defense
stealth
(+2,712)
(+3,310)
(+3,823)
10off: 2,712
def: 3,310
stl: 3,823
$200,00000:10:591
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:13:392
1--Materials
$100,00000:13:3919
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$380,00000:13:392
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:13:39Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:13:39!
Shotgun
This item requires rank 9 in order to be used.
4,263
516
1,014
offense
defense
stealth
(+4,263)
(+516)
(+1,014)
9off: 4,263
def: 516
stl: 1,014
$120,00000:14:00!
Gang suit
This item requires rank 10 in order to be used.
528
790
4,494
offense
defense
stealth
(+528)
(+790)
(+4,494)
10off: 528
def: 790
stl: 4,494
$120,00000:15:59!
Military body armor
This item requires rank 10 in order to be used.
871
6,185
2,097
offense
defense
stealth
(+871)
(+6,185)
(+2,097)
10off: 871
def: 6,185
stl: 2,097
$180,00000:17:20!
MP5
This item requires rank 12 in order to be used.
7,196
1,847
3,691
offense
defense
stealth
(+7,196)
(+1,847)
(+3,691)
12off: 7,196
def: 1,847
stl: 3,691
$286,00000:19:49!
Flex Armor Proto
This item requires rank 8 in order to be used.
249
3,417
1,434
offense
defense
stealth
(+249)
(+3,417)
(+1,434)
8off: 249
def: 3,417
stl: 1,434
$110,00000:22:19!
Ballistic vest
This item requires rank 12 in order to be used.
1,343
7,554
3,121
offense
defense
stealth
(+1,343)
(+7,554)
(+3,121)
12off: 1,343
def: 7,554
stl: 3,121
$240,00000:22:29!
Flex Armor Proto
This item requires rank 14 in order to be used.
2,105
11,448
5,517
offense
defense
stealth
(+2,105)
(+11,448)
(+5,517)
14off: 2,105
def: 11,448
stl: 5,517
$380,00000:22:49!
MP5
This item requires rank 10 in order to be used.
5,270
830
1,816
offense
defense
stealth
(+5,270)
(+830)
(+1,816)
10--off: 5,270
def: 830
stl: 1,816
$160,00000:22:59