Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
2
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:00:53- 1--
Materials
$125,00000:00:53 - 1--
Materials
$40,00000:00:53 Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:52Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:522
1--Materials
$100,00000:02:525
1--Materials
$100,00000:02:523
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$1,050,00000:02:52!
Flex Armor Proto
This item requires rank 10 in order to be used.
799
4,707
1,519
offense
defense
stealth
(+799)
(+4,707)
(+1,519)
10--off: 799
def: 4,707
stl: 1,519
$140,00000:03:12!
Armor piercing bullets
This item requires rank 9 in order to be used.
2,173
2,529
1,293
offense
defense
stealth
(+2,173)
(+2,529)
(+1,293)
9--off: 2,173
def: 2,529
stl: 1,293
$120,00000:03:12!
Opera mask
This item requires rank 10 in order to be used.
644
804
4,328
offense
defense
stealth
(+644)
(+804)
(+4,328)
10--off: 644
def: 804
stl: 4,328
$120,00000:04:12!
Shotgun
This item requires rank 12 in order to be used.
8,323
1,179
3,004
offense
defense
stealth
(+8,323)
(+1,179)
(+3,004)
12--off: 8,323
def: 1,179
stl: 3,004
$260,00000:04:42Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:52Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:52Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:04:521
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:04:53!
Mini k
This item requires rank 7 in order to be used.
1,856
301
577
offense
defense
stealth
(+1,856)
(+301)
(+577)
7--off: 1,856
def: 301
stl: 577
$60,00000:05:13Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:52!
Pulse rifle
This item requires rank 4 in order to be used.
453
114
158
offense
defense
stealth
(+453)
(+114)
(+158)
4--off: 453
def: 114
stl: 158
$20,00000:06:42!
Cowprint suit
This item requires rank 11 in order to be used.
531
450
5,178
offense
defense
stealth
(+531)
(+450)
(+5,178)
11--off: 531
def: 450
stl: 5,178
$120,00000:07:42!
Explosive rounds
This item requires rank 13 in order to be used.
6,154
5,014
5,017
offense
defense
stealth
(+6,154)
(+5,014)
(+5,017)
13--off: 6,154
def: 5,014
stl: 5,017
$320,00000:07:421
1--Materials
$50,00000:07:52- 1--
Materials
$125,00000:07:52 1
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:07:52!
Binoculars
This item requires rank 13 in order to be used.
3,794
6,436
5,111
offense
defense
stealth
(+3,794)
(+6,436)
(+5,111)
13--off: 3,794
def: 6,436
stl: 5,111
$300,00000:08:42!
Cowprint suit
This item requires rank 9 in order to be used.
723
677
3,685
offense
defense
stealth
(+723)
(+677)
(+3,685)
9--off: 723
def: 677
stl: 3,685
$100,00000:09:12!
Full ballistic vest
This item requires rank 15 in order to be used.
1,613
12,681
5,391
offense
defense
stealth
(+1,613)
(+12,681)
(+5,391)
15--off: 1,613
def: 12,681
stl: 5,391
$400,00000:09:42- 1--
Materials
$375,00000:09:52 4
1--Materials
$80,00000:09:52Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:09:53!
GPS
This item requires rank 7 in order to be used.
1,057
1,229
1,178
offense
defense
stealth
(+1,057)
(+1,229)
(+1,178)
7--off: 1,057
def: 1,229
stl: 1,178
$60,00000:10:12!
Bayonet
This item requires rank 12 in order to be used.
4,878
4,396
2,890
offense
defense
stealth
(+4,878)
(+4,396)
(+2,890)
12--off: 4,878
def: 4,396
stl: 2,890
$240,00000:10:431
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:10:522
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$700,00000:10:521
1--Materials
$20,00000:10:527
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$140,00000:11:531
1--Materials
$125,00000:11:532
1--Materials
$40,00000:11:531
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:11:53!
Tommy gun
This item requires rank 12 in order to be used.
7,180
691
1,429
offense
defense
stealth
(+7,180)
(+691)
(+1,429)
12--off: 7,180
def: 691
stl: 1,429
$180,00000:13:42!
Prototype b-kit 1.0
This item requires rank 5 in order to be used.
75
909
388
offense
defense
stealth
(+75)
(+909)
(+388)
5--off: 75
def: 909
stl: 388
$20,00000:13:43- 1--
Materials
$500,00000:13:52 2
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:13:522
1--Materials
$250,00000:13:524
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$200,00000:13:52!
Gang suit
This item requires rank 10 in order to be used.
528
790
4,494
offense
defense
stealth
(+528)
(+790)
(+4,494)
10--off: 528
def: 790
stl: 4,494
$120,00000:14:13Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:14:52!
Simple M.T.V
This item requires rank 11 in order to be used.
1,098
8,679
2,043
offense
defense
stealth
(+1,098)
(+8,679)
(+2,043)
11--off: 1,098
def: 8,679
stl: 2,043
$240,00000:19:02!
Radar
This item requires rank 12 in order to be used.
3,058
5,619
3,365
offense
defense
stealth
(+3,058)
(+5,619)
(+3,365)
12--off: 3,058
def: 5,619
stl: 3,365
$240,00000:21:43!
Revolver
This item requires rank 12 in order to be used.
7,056
1,368
2,928
offense
defense
stealth
(+7,056)
(+1,368)
(+2,928)
12--off: 7,056
def: 1,368
stl: 2,928
$220,00000:23:03!
Bayonet
This item requires rank 7 in order to be used.
1,272
1,129
1,428
offense
defense
stealth
(+1,272)
(+1,129)
(+1,428)
7--off: 1,272
def: 1,129
stl: 1,428
$80,00000:33:32