Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Improved crosshairs
This item requires rank 14 in order to be used.

7,275
6,824
4,628
offense
defense
stealth
(+7,275)
(+6,824)
(+4,628)
14--off: 7,275
def: 6,824
stl: 4,628
$380,00000:00:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:11- 1--
Materials
$150,00000:00:11 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:11
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:11- 1--
Materials
$250,00000:01:12 1
1--Materials
$20,00000:01:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:12
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:12
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:11!

Mini k
This item requires rank 12 in order to be used.

8,925
1,275
1,630
offense
defense
stealth
(+8,925)
(+1,275)
(+1,630)
12--off: 8,925
def: 1,275
stl: 1,630
$240,00000:04:022

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:04:121

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:04:121

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:04:12!

Pulse rifle
This item requires rank 1 in order to be used.

80
16
29
offense
defense
stealth
(+80)
(+16)
(+29)
1--off: 80
def: 16
stl: 29
$1,00000:05:022
1--Materials
$250,00000:05:112
1--Materials
$100,00000:05:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:12
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:12- 1--
Materials
$800,00000:06:11 8
1--Materials
$160,00000:06:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:06:12!

Explosive rounds
This item requires rank 11 in order to be used.

4,255
4,297
4,676
offense
defense
stealth
(+4,255)
(+4,297)
(+4,676)
11--off: 4,255
def: 4,297
stl: 4,676
$260,00000:07:01!

Loaba suite v2
This item requires rank 13 in order to be used.

2,084
15,136
3,706
offense
defense
stealth
(+2,084)
(+15,136)
(+3,706)
13--off: 2,084
def: 15,136
stl: 3,706
$420,00000:07:021

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:07:124

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:08:112

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:08:11
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:11
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:09:12!

Pirate mask
This item requires rank 13 in order to be used.

1,710
1,552
9,389
offense
defense
stealth
(+1,710)
(+1,552)
(+9,389)
13--off: 1,710
def: 1,552
stl: 9,389
$260,00000:10:01!

Flex Armor Proto
This item requires rank 13 in order to be used.

791
10,041
4,058
offense
defense
stealth
(+791)
(+10,041)
(+4,058)
13--off: 791
def: 10,041
stl: 4,058
$300,00000:10:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:10:118

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$160,00000:10:123

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:10:12!

Ballistic vest
This item requires rank 10 in order to be used.

1,171
7,033
1,988
offense
defense
stealth
(+1,171)
(+7,033)
(+1,988)
10--off: 1,171
def: 7,033
stl: 1,988
$200,00000:10:32!

Orange aviators
This item requires rank 4 in order to be used.

88
61
722
offense
defense
stealth
(+88)
(+61)
(+722)
4--off: 88
def: 61
stl: 722
$20,00000:11:02
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:11:113
1--Materials
$375,00000:12:112

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:12:11- 1--
Materials
$40,00000:12:11 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:12:112
1--Materials
$40,00000:12:11
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:13:113
1--Materials
$375,00000:14:112
1--Materials
$100,00000:14:113

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:14:111
1--Materials
$50,00000:14:11
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:15:12!

MP5
This item requires rank 10 in order to be used.

7,570
1,097
3,174
offense
defense
stealth
(+7,570)
(+1,097)
(+3,174)
10--off: 7,570
def: 1,097
stl: 3,174
$240,00000:15:31!

AK-47
This item requires rank 14 in order to be used.

16,726
1,021
7,166
offense
defense
stealth
(+16,726)
(+1,021)
(+7,166)
14--off: 16,726
def: 1,021
stl: 7,166
$500,00000:22:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:33:11!

Simple M.T.V
This item requires rank 14 in order to be used.

1,464
17,909
6,630
offense
defense
stealth
(+1,464)
(+17,909)
(+6,630)
14--off: 1,464
def: 17,909
stl: 6,630
$572,00000:37:02















